Player Matchup

Fenrir
Fenrir
ForeverAngry158
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 49L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
ForeverDizzy
Sylvanus
Level 29
God Stats
3W - 2L
1,789 SR
Queue Stats
239W - 228L
1,483 Elo+
Party 1
Zeus
Zeus
ForeverRisky
Zeus
Level 67
God Stats
5W - 6L
1,457 SR
Queue Stats
119W - 129L
1,441 Elo+
Party 1
Sol
Sol
ProperScrub
Sol
Level 18
God Stats
32W - 17L
1,623 SR
Queue Stats
200W - 147L
1,529 Elo+
Party 1
Neith
Neith
nomebanees
Neith
Level 43
God Stats
3W - 1L
1,492 SR
Queue Stats
73W - 79L
1,440 Elo+
Solo
Team Averages
Level 37
1,572 SR
1,485 Elo+

VS

Team Averages
Level 62
1,542 SR
1,496 Elo+
Achilles
Achilles
AoGr_Aomine
Achilles
Level 54
God Stats
14W - 7L
1,654 SR
Queue Stats
123W - 165L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Joldii
Danzaburou
Level 125
God Stats
5W - 4L
1,510 SR
Queue Stats
113W - 92L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
Samaah
Ratatoskr
Level 17
God Stats
3W - 6L
1,526 SR
Queue Stats
17W - 19L
1,495 Elo+
Party 2
Skadi
Skadi
Tplg-Ace
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,502 Elo+
Party 2
Ares
Ares
powrofsupersaiya
Ares
Level 85
God Stats
5W - 6L
1,519 SR
Queue Stats
412W - 395L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,764
564
5,358
7,213
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
ForeverDizzy
Sylvanus
10
1 / 1 / 3
6,041
503
3,103
8,472
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 2
7,287
607
6,139
4,165
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 0
8,476
706
13,978
9,393
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
3 / 4 / 2
6,082
507
4,054
6,873
1,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AoGr_Aomine
Achilles
9
1 / 5 / 0
5,673
473
4,167
13,153
8,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Joldii
Danzaburou
12
3 / 1 / 3
7,203
600
7,464
6,742
1,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
Samaah
Ratatoskr
10
1 / 3 / 3
6,163
514
4,281
6,859
2,095
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Tplg-Ace
Skadi
9
0 / 8 / 0
5,664
472
2,744
8,467
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 2
6,406
534
4,591
11,376
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
20
Kills
7
7
Deaths
20
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
AoGr_Aomine
Achilles
1
5
0
0.2
W
2
1
4
4
W
Sylvanus
ForeverDizzy
Sylvanus
1
1
3
2.5
W
5
0
2
6
L
Danzaburou
Joldii
Danzaburou
3
1
3
4.5
W
9
1
0
9
L
Ratatoskr
Samaah
Ratatoskr
1
3
3
0.83
L
Skadi
Tplg-Ace
Skadi
0
8
0
0
W
Neith
3
4
2
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
23,247
36,116
Taken
46,597
16,530
Mitigated
21,831
15,957
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AoGr_Aomine
Achilles
4,167
1,258
0
3,122
13,153
8,859
127
8,180
4,973
0
23,130
W
5,358
1,385
0
3,587
7,213
2,578
0
646
6,567
0
40,376
W
Sylvanus
ForeverDizzy
Sylvanus
3,103
928
823
1,938
8,472
6,931
394
1,662
6,810
13,534
0
W
6,139
323
0
1,535
4,165
1,217
406
510
3,655
31,814
0
L
Danzaburou
Joldii
Danzaburou
7,464
2,757
0
2,369
6,742
1,875
578
1,446
5,294
0
52,276
W
13,978
6,246
0
6,452
9,393
3,942
964
0
9,393
43,994
7,004
L
Ratatoskr
Samaah
Ratatoskr
4,281
1,238
0
2,520
6,859
2,095
0
2,941
3,832
0
24,237
L
Skadi
Tplg-Ace
Skadi
2,744
650
0
0
8,467
2,434
705
5,154
2,948
0
27,017
W
Neith
4,054
1,741
0
1,622
6,873
1,862
1,152
1,773
5,100
0
30,394
L
4,591
176
174
3,808
11,376
6,568
224
3,566
7,740
13,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
31,109
314
Minions Killed
287
0
Camps Cleared
0
1,152,692
Distance Traveled
1,128,562
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,673
473
41
3
0
225,730
3
W
Fenrir
6,764
564
76
6
0
257,228
6
W
Sylvanus
6,041
503
32
3
0
214,097
4
W
Zeus
7,287
607
73
6
0
239,128
1
L
Danzaburou
7,203
600
118
10
0
228,556
2
W
Sol
8,476
706
82
7
0
226,073
4
L
Ratatoskr
6,163
514
56
5
0
251,947
0
L
Skadi
5,664
472
57
5
0
203,224
0
W
Neith
6,082
507
51
4
0
216,166
1
L
Ares
6,406
534
15
1
0
219,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role