Player Matchup

Serqet
Serqet
Aquawitch--
Serqet
Level 25
God Stats
1W - 0L
1,422 SR
Queue Stats
1W - 4L
1,081 Elo+
Party 2
Achilles
Achilles
Gorpthnar
Achilles
Level 61
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
NieR2B_Or_Not_2B
Discordia
Level 63
God Stats
1W - 1L
1,511 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 2
Sun Wukong
Sun Wukong
Phoenix4356
Sun Wukong
Level 17
God Stats
1W - 1L
1,591 SR
Queue Stats
1W - 4L
1,081 Elo+
Party 2
Team Averages
Level 42
1,521 SR
1,226 Elo+

VS

Team Averages
Level 25
1,474 SR
985 Elo+
Izanami
Izanami
Fire_stardust
Izanami
Level 17
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 9L
849 Elo+
Party 1
Ares
Ares
SM_samurai_777
Ares
Level 27
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 11L
1,040 Elo+
Party 1
Ullr
Ullr
jc_comando
Ullr
Level 29
God Stats
0W - 1L
1,156 SR
Queue Stats
3W - 14L
1,037 Elo+
Party 1
Geb
Geb
thebrothers9999
Geb
Level 26
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 6L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
0 / 4 / 5
8,779
675
2,351
7,120
3,670
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Gorpthnar
Achilles
18
13 / 2 / 8
11,480
883
14,181
13,336
11,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
17
5 / 2 / 14
11,342
872
17,224
9,062
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Phoenix4356
Sun Wukong
16
5 / 0 / 7
10,098
777
10,891
12,301
8,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 6 / 3
9,072
698
6,227
11,155
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 2
9,827
756
7,709
14,924
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 0
9,663
743
5,737
11,217
4,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 2
9,108
701
5,911
15,486
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
7
8
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
0
4
5
0.63
L
Izanami
1
6
3
0.42
W
Achilles
Gorpthnar
Achilles
13
2
8
8.5
W
Discordia
5
2
14
6
W
Sun Wukong
Phoenix4356
Sun Wukong
5
0
7
8.5
L
2
4
2
0.75
L
4
7
0
0.57
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
25,584
41,819
Taken
52,782
26,631
Mitigated
34,007
9,961
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
2,351
223
0
0
7,120
3,670
0
2,510
4,610
0
8,360
L
Izanami
6,227
5,654
0
350
11,155
4,459
786
4,970
5,937
0
34,066
W
Achilles
Gorpthnar
Achilles
14,181
2,499
0
1,748
13,336
11,125
0
3,803
9,533
0
36,204
W
Discordia
17,224
1,911
0
3,080
9,062
3,612
553
3,246
5,816
46,480
0
W
Sun Wukong
Phoenix4356
Sun Wukong
10,891
2,562
0
5,133
12,301
8,224
0
4,556
7,745
0
36,157
L
7,709
727
305
1,402
14,924
12,467
0
3,944
10,388
27,354
0
L
5,737
1,733
0
467
11,217
4,726
234
2,724
8,267
0
32,172
L
5,911
839
436
2,382
15,486
12,355
0
5,055
9,665
22,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
37,670
168
Minions Killed
187
4
Camps Cleared
8
1,034,977
Distance Traveled
893,523
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,779
675
20
2
1
239,187
0
L
Izanami
9,072
698
71
5
3
207,805
1
W
Achilles
11,480
883
37
3
0
288,073
0
W
Discordia
11,342
872
70
5
2
257,573
0
W
Sun Wukong
10,098
777
41
3
1
250,144
0
L
Ares
9,827
756
36
3
0
249,846
3
L
Ullr
9,663
743
48
4
4
198,242
2
L
Geb
9,108
701
32
2
1
237,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role