Player Matchup

Hachiman
Hachiman
DirtNapDan
Hachiman
Level 155
God Stats
22W - 17L
1,634 SR
Queue Stats
842W - 865L
1,583 Elo+
Party 1
Artio
Artio
LadyRegalBeagle
Artio
Level 160
God Stats
45W - 30L
1,690 SR
Queue Stats
938W - 957L
1,597 Elo+
Party 1
Zeus
Zeus
MuricanZombie
Zeus
Level 153
God Stats
3W - 0L
1,847 SR
Queue Stats
468W - 512L
1,612 Elo+
Party 1
Chang'e
Chang'e
SanNicolas8005
Chang'e
Level 69
God Stats
20W - 7L
1,690 SR
Queue Stats
335W - 294L
1,543 Elo+
Solo
Pele
Pele
YungMicrowave
Pele
Level 100
God Stats
10W - 11L
1,698 SR
Queue Stats
257W - 239L
1,617 Elo+
Solo
Team Averages
Level 127
1,712 SR
1,590 Elo+

VS

Team Averages
Level 123
1,594 SR
1,567 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dragoearth
Cabrakan
Level 118
God Stats
32W - 26L
1,641 SR
Queue Stats
865W - 859L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
HotWebcamBoy
Sun Wukong
Level 128
God Stats
1W - 1L
1,762 SR
Queue Stats
20W - 15L
1,638 Elo+
Solo
Charybdis
Charybdis
deathdealer316
Charybdis
Level 108
God Stats
3W - 5L
1,565 SR
Queue Stats
302W - 264L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DirtNapDan
Hachiman
15
4 / 1 / 4
9,166
655
8,624
8,780
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 8
7,955
568
4,403
10,703
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 1 / 1
8,217
587
5,980
6,493
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 1
9,503
679
8,214
12,018
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 0 / 0
8,228
588
5,658
9,421
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 3 / 0
7,548
539
6,976
6,808
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
 
Susano
10
2 / 3 / 1
6,528
466
3,992
8,215
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Dragoearth
Cabrakan
10
0 / 4 / 4
6,329
452
5,749
9,795
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
HotWebcamBoy
Sun Wukong
12
0 / 4 / 1
7,101
507
5,884
11,434
10,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
deathdealer316
Charybdis
12
0 / 4 / 4
6,641
474
4,122
8,318
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
5
5
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
0
1
L
Susano
 
Susano
2
3
1
0.83
W
Hachiman
DirtNapDan
Hachiman
4
1
4
6
L
Cabrakan
Dragoearth
Cabrakan
0
4
4
0.5
L
Sun Wukong
HotWebcamBoy
Sun Wukong
0
4
1
0.13
W
2
2
8
3
W
4
1
1
4.5
W
2
1
1
2.5
W
6
0
0
6
L
Charybdis
deathdealer316
Charybdis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,879
Damage
26,723
47,415
Taken
44,570
20,396
Mitigated
25,116
22,565
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,976
947
0
1,799
6,808
2,154
0
4,050
2,557
50,837
0
L
Susano
 
Susano
3,992
570
0
2,476
8,215
2,312
0
1,356
6,829
0
25,430
W
Hachiman
DirtNapDan
Hachiman
8,624
3,871
0
4,314
8,780
2,835
796
2,055
6,725
0
66,331
L
Cabrakan
Dragoearth
Cabrakan
5,749
968
0
2,021
9,795
8,561
0
4,870
4,759
14,709
0
L
Sun Wukong
HotWebcamBoy
Sun Wukong
5,884
945
0
889
11,434
10,026
0
6,786
4,180
0
49,832
W
4,403
749
351
3,667
10,703
7,904
0
5,989
4,714
15,797
0
W
5,980
1,086
0
1,683
6,493
1,950
0
2,776
3,717
51,256
0
W
8,214
719
288
8,280
12,018
4,602
322
870
11,148
74,100
0
W
5,658
847
0
3,982
9,421
3,105
0
1,103
8,318
0
53,339
L
Charybdis
deathdealer316
Charybdis
4,122
2,213
0
2,431
8,318
2,063
0
670
7,648
0
37,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
34,147
513
Minions Killed
380
0
Camps Cleared
0
1,394,456
Distance Traveled
1,219,747
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,548
539
112
8
0
240,547
4
L
Susano
6,528
466
63
5
0
192,037
2
W
Hachiman
9,166
655
123
9
0
255,754
3
L
Cabrakan
6,329
452
18
1
0
254,014
5
L
Sun Wukong
7,101
507
101
7
0
267,179
6
W
Artio
7,955
568
13
1
0
291,714
8
W
Zeus
8,217
587
112
8
0
266,455
0
W
Chang'e
9,503
679
172
12
0
257,156
4
W
Pele
8,228
588
93
7
0
323,377
8
L
Charybdis
6,641
474
86
6
0
265,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role