Player Matchup

Persephone
Persephone
Danodadude
Persephone
Level 88
God Stats
5W - 8L
1,272 SR
Queue Stats
116W - 120L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
Estrith
Sun Wukong
Level 23
God Stats
3W - 4L
1,459 SR
Queue Stats
3W - 5L
1,408 Elo+
Solo
Anhur
Anhur
Maroviannn
Anhur
Level 28
God Stats
1W - 2L
1,527 SR
Queue Stats
43W - 25L
1,465 Elo+
Party 1
Team Averages
Level 46
1,419 SR
1,437 Elo+

VS

Team Averages
Level 37
1,514 SR
1,451 Elo+
Mulan
Mulan
AlphaPharoah
Mulan
Level 49
God Stats
1W - 0L
1,369 SR
Queue Stats
7W - 15L
1,227 Elo+
Party 2
Nemesis
Nemesis
icoiuu
Nemesis
Level 13
God Stats
1W - 1L
1,346 SR
Queue Stats
11W - 11L
1,474 Elo+
Party 2
Sol
Sol
illdomybestbru
Sol
Level 49
God Stats
15W - 2L
1,827 SR
Queue Stats
390W - 241L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Danodadude
Persephone
15
7 / 6 / 7
11,802
738
15,646
13,502
5,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Estrith
Sun Wukong
14
3 / 6 / 8
10,566
660
11,432
21,916
18,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
16
6 / 8 / 8
12,513
782
15,031
23,184
9,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 10
12,851
803
14,849
23,637
18,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
icoiuu
Nemesis
13
1 / 6 / 11
10,506
657
7,932
17,061
6,517
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
11 / 2 / 6
12,727
795
26,051
12,942
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
16
Kills
20
20
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
8
10
1.63
L
Persephone
Danodadude
Persephone
7
6
7
1.75
L
Sun Wukong
Estrith
Sun Wukong
3
6
8
1.17
L
Anhur
6
8
8
1.25
W
Nemesis
icoiuu
Nemesis
1
6
11
1.08
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,109
Damage
48,832
58,602
Taken
53,640
33,884
Mitigated
29,561
20,588
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,849
1,377
0
7,550
23,637
18,446
103
8,037
14,892
0
34,300
L
Persephone
Danodadude
Persephone
15,646
1,341
0
3,050
13,502
5,399
558
6,234
7,114
42,467
0
L
Sun Wukong
Estrith
Sun Wukong
11,432
2,416
809
8,000
21,916
18,749
319
8,596
13,155
0
23,608
L
Anhur
15,031
9,625
0
8,729
23,184
9,736
1,697
9,354
13,809
0
54,838
W
Nemesis
icoiuu
Nemesis
7,932
1,617
0
2,258
17,061
6,517
378
3,372
13,066
0
18,454
W
26,051
9,637
0
6,737
12,942
4,598
2,490
4,709
7,980
69,063
6,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
36,084
175
Minions Killed
163
4
Camps Cleared
7
767,677
Distance Traveled
790,806
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,851
803
46
3
0
258,164
3
L
Persephone
11,802
738
61
4
2
241,568
2
L
Sun Wukong
10,566
660
27
2
1
307,220
5
L
Anhur
12,513
782
87
5
1
218,889
2
W
Nemesis
10,506
657
13
1
2
264,461
0
W
Sol
12,727
795
104
7
5
268,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role