Player Matchup

Cthulhu
Cthulhu
Ar Shenron
Cthulhu
Level 28
God Stats
1W - 0L
1,255 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
ArEquinox
Zhong Kui
Level 148
God Stats
1W - 2L
1,226 SR
Queue Stats
73W - 68L
1,538 Elo+
Party 1
Bastet
Bastet
XeroGuns
Bastet
Level 69
God Stats
2W - 0L
1,755 SR
Queue Stats
30W - 25L
1,543 Elo+
Party 1
Team Averages
Level 82
1,412 SR
1,564 Elo+

VS

Team Averages
Level 93
1,634 SR
1,378 Elo+
Loki
Loki
Clinc03
Loki
Level 18
God Stats
21W - 19L
1,606 SR
Queue Stats
175W - 126L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
MostCreature91
Gilgamesh
Level 123
God Stats
22W - 27L
1,502 SR
Queue Stats
531W - 634L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
mynamejeff21js
Baron Samedi
Level 139
God Stats
22W - 9L
1,793 SR
Queue Stats
216W - 178L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ar Shenron
Cthulhu
16
7 / 1 / 12
12,720
848
12,640
20,582
30,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
ArEquinox
Zhong Kui
16
9 / 6 / 11
12,169
811
22,345
21,277
17,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
XeroGuns
Bastet
14
6 / 8 / 8
11,046
736
11,703
15,778
6,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Clinc03
Loki
14
3 / 7 / 7
9,997
666
8,674
13,956
5,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
MostCreature91
Gilgamesh
14
5 / 7 / 5
10,420
695
9,708
23,587
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
mynamejeff21js
Baron Samedi
14
7 / 9 / 7
11,513
768
21,249
17,753
8,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
22
Kills
15
15
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ar Shenron
Cthulhu
7
1
12
13
W
Zhong Kui
ArEquinox
Zhong Kui
9
6
11
2.42
L
Loki
Clinc03
Loki
3
7
7
0.93
L
Gilgamesh
MostCreature91
Gilgamesh
5
7
5
1.07
W
Bastet
XeroGuns
Bastet
6
8
8
1.25
L
Baron Samedi
mynamejeff21js
Baron Samedi
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
39,631
57,637
Taken
55,296
54,438
Mitigated
24,858
17,128
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ar Shenron
Cthulhu
12,640
782
698
3,937
20,582
30,333
314
5,017
15,043
26,906
0
W
Zhong Kui
ArEquinox
Zhong Kui
22,345
4,553
0
8,978
21,277
17,876
1,352
10,672
10,605
60,099
0
L
Loki
Clinc03
Loki
8,674
1,753
0
101
13,956
5,411
113
8,510
5,446
0
31,429
L
Gilgamesh
MostCreature91
Gilgamesh
9,708
2,619
0
1,599
23,587
10,628
0
16,855
6,732
0
32,242
W
Bastet
XeroGuns
Bastet
11,703
4,412
506
3,009
15,778
6,229
622
6,303
9,475
0
31,624
L
Baron Samedi
mynamejeff21js
Baron Samedi
21,249
896
3,144
5,114
17,753
8,819
0
10,474
7,279
41,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
31,930
164
Minions Killed
143
6
Camps Cleared
4
778,404
Distance Traveled
702,945
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,720
848
22
1
0
289,954
0
W
Zhong Kui
12,169
811
109
7
5
227,135
2
L
Loki
9,997
666
37
2
0
239,585
0
L
Gilgamesh
10,420
695
54
4
1
257,037
1
W
Bastet
11,046
736
33
2
1
261,315
0
L
Baron Samedi
11,513
768
52
3
3
206,323
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role