Player Matchup

Geb
Geb
SquidManJones_
Geb
Level 117
God Stats
3W - 2L
1,823 SR
Queue Stats
114W - 100L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
SuicidalSebas03
Cliodhna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
ZombiesWarden
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
iHaDaLifeB4
Gilgamesh
Level 149
God Stats
1W - 1L
1,680 SR
Queue Stats
143W - 139L
1,540 Elo+
Solo
Persephone
Persephone
lightthunda
Persephone
Level 139
God Stats
9W - 7L
1,620 SR
Queue Stats
267W - 240L
1,549 Elo+
Party 1
Team Averages
Level 118
1,625 SR
1,531 Elo+

VS

Team Averages
Level 122
1,617 SR
1,552 Elo+
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
RAW P3RSONA
Ra
Level 107
God Stats
1W - 0L
1,324 SR
Queue Stats
46W - 51L
1,500 Elo+
Party 2
Neith
Neith
Uni7yz
Neith
Level 105
God Stats
13W - 11L
1,638 SR
Queue Stats
604W - 518L
1,566 Elo+
Party 3
Cliodhna
Cliodhna
vComp Demonn
Cliodhna
Level 126
God Stats
3W - 0L
1,851 SR
Queue Stats
279W - 218L
1,624 Elo+
Party 2
Geb
Geb
x Jay NF x
Geb
Level 152
God Stats
3W - 2L
1,771 SR
Queue Stats
390W - 345L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,555
345
3,332
12,222
8,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
12
4 / 8 / 1
8,186
431
8,051
13,543
4,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
ZombiesWarden
Jing Wei
14
0 / 7 / 2
8,565
451
2,658
12,192
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
iHaDaLifeB4
Gilgamesh
14
1 / 5 / 0
8,771
462
4,915
17,418
11,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
lightthunda
Persephone
15
3 / 3 / 3
9,902
521
15,913
10,583
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 2 / 9
9,537
502
7,573
10,718
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 8
9,744
513
8,004
10,749
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Uni7yz
Neith
20
8 / 1 / 4
12,017
632
9,034
10,352
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
vComp Demonn
Cliodhna
18
4 / 3 / 12
10,812
569
13,468
14,136
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 0 / 10
10,569
556
13,286
13,831
13,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
9
Kills
29
29
Deaths
10
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
9
4.25
W
5
4
8
2.25
L
1
6
2
0.33
L
Cliodhna
4
8
1
0.56
W
Neith
Uni7yz
Neith
8
1
4
10
L
Jing Wei
ZombiesWarden
Jing Wei
0
7
2
0.14
L
Gilgamesh
iHaDaLifeB4
Gilgamesh
1
5
0
0.2
L
Persephone
lightthunda
Persephone
3
3
3
1.5
W
Cliodhna
vComp Demonn
Cliodhna
4
3
12
3.33
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
51,365
65,958
Taken
59,786
30,795
Mitigated
31,694
10,908
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,573
505
81
2,639
10,718
4,155
747
3,263
7,354
52,364
0
W
8,004
394
1,077
3,988
10,749
4,067
352
4,983
5,492
54,335
0
L
3,332
360
0
328
12,222
8,252
140
4,683
7,229
14,435
0
L
Cliodhna
8,051
1,306
0
1,455
13,543
4,886
0
4,070
9,169
0
43,053
W
Neith
Uni7yz
Neith
9,034
3,979
0
6,937
10,352
4,825
2,618
1,660
8,682
0
108,835
L
Jing Wei
ZombiesWarden
Jing Wei
2,658
2,024
0
1,073
12,192
3,296
0
1,838
10,259
0
59,196
L
Gilgamesh
iHaDaLifeB4
Gilgamesh
4,915
689
0
4,347
17,418
11,157
0
9,641
6,690
9,172
40,159
L
Persephone
lightthunda
Persephone
15,913
679
0
3,705
10,583
3,204
0
6,758
3,569
68,773
0
W
Cliodhna
vComp Demonn
Cliodhna
13,468
1,740
0
5,666
14,136
5,471
0
5,380
8,452
0
89,575
W
13,286
1,603
0
3,662
13,831
13,176
327
4,263
9,395
54,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
52,679
457
Minions Killed
604
0
Camps Cleared
0
1,676,841
Distance Traveled
1,878,806
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,537
502
92
5
0
319,670
0
W
Ra
9,744
513
89
5
0
374,222
1
L
Geb
6,555
345
18
1
0
292,045
2
L
Cliodhna
8,186
431
80
4
0
352,829
2
W
Neith
12,017
632
197
10
0
362,083
2
L
Jing Wei
8,565
451
133
7
0
310,555
0
L
Gilgamesh
8,771
462
103
5
0
365,599
4
L
Persephone
9,902
521
123
6
0
355,813
3
W
Cliodhna
10,812
569
132
7
0
399,178
6
W
Geb
10,569
556
94
5
0
423,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role