Player Matchup

Jormungandr
Jormungandr
BuzzingDread2
Jormungandr
Level 159
God Stats
29W - 20L
1,610 SR
Queue Stats
199W - 213L
1,549 Elo+
Party 3
Cernunnos
Cernunnos
Izzykonner
Cernunnos
Level 160
God Stats
9W - 6L
1,673 SR
Queue Stats
156W - 149L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
Kontop
Cthulhu
Level 114
God Stats
0W - 4L
1,289 SR
Queue Stats
414W - 245L
1,660 Elo+
Party 2
Hel
Hel
Wylk
Hel
Level 129
God Stats
1W - 5L
1,582 SR
Queue Stats
681W - 497L
1,635 Elo+
Party 2
Fenrir
Fenrir
demisereact
Fenrir
Level 160
God Stats
69W - 44L
1,689 SR
Queue Stats
733W - 528L
1,719 Elo+
Solo
Team Averages
Level 144
1,568 SR
1,631 Elo+

VS

Team Averages
Level 134
1,634 SR
1,636 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Str1ker19
Charybdis
Level 123
God Stats
4W - 2L
1,666 SR
Queue Stats
137W - 118L
1,639 Elo+
Solo
Scylla
Scylla
TígerSlayer
Scylla
Level 155
God Stats
9W - 11L
1,514 SR
Queue Stats
368W - 293L
1,578 Elo+
Solo
Apollo
Apollo
VoidUG
Apollo
Level 160
God Stats
12W - 7L
1,757 SR
Queue Stats
367W - 238L
1,720 Elo+
Party 1
Bastet
Bastet
xjor
Bastet
Level 147
God Stats
6W - 1L
1,732 SR
Queue Stats
571W - 357L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuzzingDread2
Jormungandr
10
3 / 3 / 1
6,068
506
5,121
8,338
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Izzykonner
Cernunnos
12
2 / 2 / 1
6,832
569
4,269
8,348
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kontop
Cthulhu
10
0 / 5 / 1
5,969
497
4,309
11,019
10,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hel
Wylk
Hel
12
2 / 3 / 2
6,887
574
3,846
6,139
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
10
2 / 6 / 1
6,509
542
4,213
11,156
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 8
6,473
539
4,204
7,509
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Str1ker19
Charybdis
12
2 / 3 / 1
7,213
601
4,570
7,019
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
3 / 3 / 5
7,165
597
6,154
6,248
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
VoidUG
Apollo
14
8 / 1 / 4
8,262
689
9,432
8,737
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
xjor
Bastet
12
5 / 1 / 5
7,390
616
8,959
9,270
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
19
19
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
8
5
L
Jormungandr
BuzzingDread2
Jormungandr
3
3
1
1.17
L
Cernunnos
Izzykonner
Cernunnos
2
2
1
1.25
L
Cthulhu
Kontop
Cthulhu
0
5
1
0.1
W
Charybdis
Str1ker19
Charybdis
2
3
1
0.83
W
Scylla
3
3
5
1.83
W
Apollo
VoidUG
Apollo
8
1
4
10
L
Hel
Wylk
Hel
2
3
2
1
L
Fenrir
2
6
1
0.42
W
Bastet
xjor
Bastet
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
33,319
45,000
Taken
38,783
23,011
Mitigated
16,776
13,953
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,204
592
225
2,064
7,509
5,958
102
1,603
5,631
14,622
0
L
Jormungandr
BuzzingDread2
Jormungandr
5,121
1,234
0
2,045
8,338
4,395
0
3,317
4,941
26,720
0
L
Cernunnos
Izzykonner
Cernunnos
4,269
1,845
0
4,507
8,348
2,715
872
1,695
6,609
0
46,940
L
Cthulhu
Kontop
Cthulhu
4,309
204
51
3,475
11,019
10,233
0
669
9,581
29,084
0
W
Charybdis
Str1ker19
Charybdis
4,570
2,825
0
2,585
7,019
1,742
0
1,672
5,104
0
45,641
W
Scylla
6,154
1,294
0
1,504
6,248
1,970
234
3,122
2,804
51,754
0
W
Apollo
VoidUG
Apollo
9,432
6,694
0
3,177
8,737
2,916
1,030
1,511
7,003
0
53,861
L
Hel
Wylk
Hel
3,846
184
104
1,855
6,139
2,306
0
3,980
2,048
44,262
0
L
Fenrir
4,213
1,882
0
1,916
11,156
3,362
0
435
10,552
0
28,868
W
Bastet
xjor
Bastet
8,959
2,034
0
3,795
9,270
4,190
6
3,588
4,965
0
34,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
36,503
392
Minions Killed
399
0
Camps Cleared
0
1,153,020
Distance Traveled
1,253,348
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,473
539
14
1
0
261,569
7
L
Jormungandr
6,068
506
50
4
0
231,231
0
L
Cernunnos
6,832
569
103
9
0
222,256
5
L
Cthulhu
5,969
497
61
5
0
235,284
3
W
Charybdis
7,213
601
95
8
0
217,183
2
W
Scylla
7,165
597
117
10
0
218,470
2
W
Apollo
8,262
689
102
9
0
268,660
2
L
Hel
6,887
574
108
9
0
232,998
4
L
Fenrir
6,509
542
70
6
0
231,251
2
W
Bastet
7,390
616
71
6
0
287,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role