Player Matchup

Achilles
Achilles
Kauehenricok0723
Achilles
Level 28
God Stats
9W - 31L
1,329 SR
Queue Stats
83W - 192L
1,158 Elo+
Party 1
Olorun
Olorun
Mega_GamerBr13
Olorun
Level 26
God Stats
2W - 1L
1,761 SR
Queue Stats
96W - 201L
1,191 Elo+
Party 1
Serqet
Serqet
iTz_AleKZinD3L4S
Serqet
Level 56
God Stats
3W - 5L
1,124 SR
Queue Stats
375W - 487L
1,274 Elo+
Party 1
Athena
Athena
jaggedmichael
Athena
Level 94
God Stats
35W - 47L
1,368 SR
Queue Stats
243W - 346L
1,273 Elo+
Party 1
Artemis
Artemis
zMacroz-_-
Artemis
Level 26
God Stats
15W - 12L
1,531 SR
Queue Stats
53W - 104L
1,288 Elo+
Party 1
Team Averages
Level 46
1,423 SR
1,237 Elo+

VS

Team Averages
Level 81
1,475 SR
1,377 Elo+
Chang'e
Chang'e
DauntlessBorn
Chang'e
Level 109
God Stats
8W - 7L
1,447 SR
Queue Stats
158W - 172L
1,361 Elo+
Solo
Loki
Loki
Donezinhobr
Loki
Level 87
God Stats
12W - 15L
1,373 SR
Queue Stats
316W - 384L
1,360 Elo+
Party 2
Sol
Sol
Falcom_01
Sol
Level 65
God Stats
4W - 2L
1,570 SR
Queue Stats
215W - 302L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
Stormtrooper_379
Nu Wa
Level 96
God Stats
3W - 1L
1,484 SR
Queue Stats
169W - 224L
1,394 Elo+
Party 2
Yemoja
Yemoja
bibrandao
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 126L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,687
391
2,912
6,299
3,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,632
469
1,594
5,393
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 6 / 1
5,816
485
3,554
8,336
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 0
4,866
406
3,698
10,255
7,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
zMacroz-_-
Artemis
9
0 / 5 / 0
5,059
422
6,677
5,864
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
2 / 1 / 3
6,401
533
4,539
6,095
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 4
7,097
591
6,531
8,557
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
8 / 0 / 4
7,371
614
6,703
8,105
2,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 0 / 6
7,057
588
5,280
3,943
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
bibrandao
Yemoja
10
0 / 1 / 13
6,567
547
3,880
8,227
7,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
19
19
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
1
3
3.5
W
6
1
4
8
W
8
0
4
10
L
0
2
1
0.25
L
0
2
0
0
W
3
0
6
6
W
Yemoja
bibrandao
Yemoja
0
1
13
6.5
L
2
6
1
0.42
L
1
4
0
0.25
L
Artemis
zMacroz-_-
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
26,933
36,147
Taken
34,927
16,694
Mitigated
15,280
6,047
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,539
729
772
3,931
6,095
1,848
526
566
5,457
26,097
0
W
6,531
2,143
0
4,753
8,557
2,691
0
682
7,597
0
42,113
W
6,703
2,187
0
5,301
8,105
2,349
1,583
698
7,407
38,438
0
L
2,912
706
0
50
6,299
3,458
0
2,895
2,968
0
11,796
L
1,594
178
0
1,900
5,393
1,588
920
3,528
1,821
32,963
0
W
5,280
1,398
0
1,112
3,943
1,282
406
1,718
2,225
45,441
0
W
Yemoja
bibrandao
Yemoja
3,880
1,211
2,388
1,339
8,227
7,110
46
1,628
6,599
12,256
0
L
3,554
1,477
0
2,024
8,336
2,845
0
2,592
5,744
0
15,311
L
3,698
962
215
1,498
10,255
7,108
0
6,335
3,808
14,461
0
L
Artemis
zMacroz-_-
Artemis
6,677
2,768
0
360
5,864
1,695
0
4,460
1,404
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
34,493
175
Minions Killed
279
0
Camps Cleared
0
1,070,574
Distance Traveled
1,156,744
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,401
533
49
4
0
212,166
3
W
Loki
7,097
591
79
7
0
258,477
1
W
Sol
7,371
614
60
5
0
232,962
1
L
Achilles
4,687
391
16
1
0
164,368
0
L
Olorun
5,632
469
70
6
0
218,650
3
W
Nu Wa
7,057
588
75
6
0
236,166
1
W
Yemoja
6,567
547
16
1
0
216,973
0
L
Serqet
5,816
485
26
2
0
244,867
0
L
Athena
4,866
406
22
2
0
233,910
0
L
Artemis
5,059
422
41
3
0
208,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role