Player Matchup

Baron Samedi
Baron Samedi
FallenAngel9283
Baron Samedi
Level 45
God Stats
10W - 12L
1,324 SR
Queue Stats
56W - 87L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
GoDragonborn
Cthulhu
Level 23
God Stats
9W - 9L
1,434 SR
Queue Stats
49W - 85L
1,193 Elo+
Party 1
Ymir
Ymir
TUNESQUADD757
Ymir
Level 27
God Stats
46W - 69L
1,413 SR
Queue Stats
46W - 70L
1,276 Elo+
Solo
Team Averages
Level 32
1,390 SR
1,223 Elo+

VS

Team Averages
Level 30
1,509 SR
1,130 Elo+
Izanami
Izanami
SlinkySpoon8358
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,126 Elo+
Solo
Zeus
Zeus
YoungJ983
Zeus
Level 16
God Stats
4W - 4L
1,272 SR
Queue Stats
13W - 35L
1,030 Elo+
Solo
King Arthur
King Arthur
ll 412SHiFtY ll
King Arthur
Level 67
God Stats
1W - 2L
1,756 SR
Queue Stats
32W - 42L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FallenAngel9283
Baron Samedi
20
14 / 4 / 9
17,164
715
27,215
33,159
21,055
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
GoDragonborn
Cthulhu
20
13 / 4 / 12
18,030
751
32,323
41,610
33,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
9,250
385
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
12,957
540
11,929
19,578
8,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
15
3 / 10 / 1
13,060
544
15,520
22,137
10,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ll 412SHiFtY ll
King Arthur
18
5 / 9 / 2
15,819
659
30,238
31,270
48,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
27
Kills
8
8
Deaths
27
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FallenAngel9283
Baron Samedi
14
4
9
4.63
W
Cthulhu
GoDragonborn
Cthulhu
13
4
12
4.75
L
0
8
5
0.31
W
0
0
0
0
L
Zeus
3
10
1
0.35
L
King Arthur
ll 412SHiFtY ll
King Arthur
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,538
Damage
57,687
74,769
Taken
72,985
54,077
Mitigated
67,548
41,349
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FallenAngel9283
Baron Samedi
27,215
2,855
5,388
15,596
33,159
21,055
1,376
4,386
28,773
72,539
0
W
Cthulhu
GoDragonborn
Cthulhu
32,323
5,273
2,389
17,976
41,610
33,022
1,426
12,643
28,701
92,562
0
L
11,929
7,617
32
3,048
19,578
8,124
26
16,073
3,505
0
43,474
W
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
15,520
2,756
182
1,681
22,137
10,688
397
20,311
1,826
47,543
0
L
King Arthur
ll 412SHiFtY ll
King Arthur
30,238
2,740
436
2,242
31,270
48,736
507
23,924
7,346
593
74,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,444
Gold Earned
41,836
216
Minions Killed
225
1
Camps Cleared
9
815,310
Distance Traveled
995,195
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,164
715
93
4
1
379,549
0
W
Cthulhu
18,030
751
123
5
0
435,761
2
L
Izanami
12,957
540
80
3
1
342,958
6
W
Ymir
9,250
385
0
0
0
0
0
L
Zeus
13,060
544
58
2
2
289,047
1
L
King Arthur
15,819
659
87
4
6
363,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role