Player Matchup

Chaac
Chaac
HOGINAMUG
Chaac
Level 141
God Stats
12W - 9L
1,782 SR
Queue Stats
433W - 386L
1,613 Elo+
Party 4
Cerberus
Cerberus
Im ban ban
Cerberus
Level 28
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 6L
1,331 Elo+
Party 3
Nike
Nike
JungleMain69
Nike
Level 41
God Stats
0W - 1L
1,640 SR
Queue Stats
66W - 44L
1,690 Elo+
Party 4
Chronos
Chronos
MCFraggs866
Chronos
Level 59
God Stats
15W - 9L
1,735 SR
Queue Stats
62W - 48L
1,637 Elo+
Party 4
Mercury
Mercury
monk9000
Mercury
Level 122
God Stats
1W - 2L
1,608 SR
Queue Stats
89W - 88L
1,598 Elo+
Party 3
Team Averages
Level 78
1,604 SR
1,574 Elo+

VS

Team Averages
Level 73
1,626 SR
1,570 Elo+
Chaac
Chaac
 
Chaac
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Benshapiro2020x
Jing Wei
Level 107
God Stats
4W - 1L
1,607 SR
Queue Stats
281W - 271L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
MisoHawny
Guan Yu
Level 38
God Stats
6W - 2L
1,701 SR
Queue Stats
24W - 24L
1,540 Elo+
Solo
Kali
Kali
MoonBaboon-_-
Kali
Level 18
God Stats
3W - 1L
1,740 SR
Queue Stats
30W - 23L
1,671 Elo+
Party 1
Zhong Kui
Zhong Kui
lucaslofiegom
Zhong Kui
Level 160
God Stats
2W - 4L
1,584 SR
Queue Stats
242W - 236L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HOGINAMUG
Chaac
9
0 / 1 / 0
5,067
507
2,130
9,638
5,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Im ban ban
Cerberus
5
0 / 4 / 0
3,713
371
571
3,952
1,276
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 0
5,038
504
2,739
4,755
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
MCFraggs866
Chronos
10
0 / 0 / 0
5,008
501
2,090
3,277
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
monk9000
Mercury
8
0 / 2 / 1
4,956
496
1,703
4,412
1,200
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 2
6,094
609
8,905
6,352
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
9
2 / 0 / 2
5,481
548
2,187
4,668
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
MisoHawny
Guan Yu
8
2 / 0 / 2
4,992
499
1,692
3,515
2,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 1
5,549
555
1,518
4,280
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
lucaslofiegom
Zhong Kui
11
1 / 0 / 1
5,987
599
3,355
3,507
1,988
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
2
2
W
Jing Wei
2
0
2
3
L
Chaac
HOGINAMUG
Chaac
0
1
0
0
L
Cerberus
Im ban ban
Cerberus
0
4
0
0
L
1
1
0
1
L
Chronos
MCFraggs866
Chronos
0
0
0
0
W
Guan Yu
MisoHawny
Guan Yu
2
0
2
3
W
2
1
1
2.5
W
Zhong Kui
lucaslofiegom
Zhong Kui
1
0
1
1.5
L
Mercury
monk9000
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,233
Damage
17,657
26,034
Taken
22,322
10,394
Mitigated
11,494
9,249
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,905
1,269
0
4,455
6,352
3,728
0
0
6,352
0
36,708
W
Jing Wei
2,187
1,393
0
1,759
4,668
1,443
44
1,562
3,106
0
35,717
L
Chaac
HOGINAMUG
Chaac
2,130
177
0
5,215
9,638
5,535
0
0
8,665
0
26,385
L
Cerberus
Im ban ban
Cerberus
571
54
0
139
3,952
1,276
0
0
3,753
4,179
0
L
2,739
739
0
1,864
4,755
1,395
0
1,492
3,180
0
24,237
L
Chronos
MCFraggs866
Chronos
2,090
637
0
1,552
3,277
988
0
0
3,277
28,459
3,636
W
Guan Yu
MisoHawny
Guan Yu
1,692
130
799
1,296
3,515
2,650
79
852
2,663
0
8,756
W
1,518
562
0
1,835
4,280
1,685
0
114
4,166
0
28,467
W
Zhong Kui
lucaslofiegom
Zhong Kui
3,355
248
0
3,046
3,507
1,988
0
0
3,507
35,161
0
L
Mercury
monk9000
Mercury
1,703
736
0
479
4,412
1,200
0
1,863
2,504
0
26,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,782
Gold Earned
28,103
259
Minions Killed
300
0
Camps Cleared
0
975,974
Distance Traveled
946,423
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,094
609
74
7
0
203,585
6
W
Jing Wei
5,481
548
61
6
0
177,860
2
L
Chaac
5,067
507
64
6
0
194,586
0
L
Cerberus
3,713
371
7
1
0
169,530
0
L
Nike
5,038
504
52
5
0
215,542
0
L
Chronos
5,008
501
73
7
0
184,737
4
W
Guan Yu
4,992
499
19
2
0
191,737
5
W
Kali
5,549
555
63
6
0
174,183
0
W
Zhong Kui
5,987
599
83
8
0
199,058
1
L
Mercury
4,956
496
63
6
0
211,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role