Player Matchup

Apollo
Apollo
Maitre_Poplete
Apollo
Level 127
God Stats
9W - 7L
1,549 SR
Queue Stats
94W - 97L
1,392 Elo+
Party 1
Chang'e
Chang'e
RDxnny
Chang'e
Level 56
God Stats
12W - 10L
1,559 SR
Queue Stats
115W - 118L
1,375 Elo+
Solo
Thor
Thor
Senecio27
Thor
Level 9
God Stats
2W - 1L
1,872 SR
Queue Stats
7W - 9L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
TsukiNoBushi
Kukulkan
Level 148
God Stats
1W - 1L
1,542 SR
Queue Stats
155W - 125L
1,582 Elo+
Party 1
King Arthur
King Arthur
cestcadeaux
King Arthur
Level 160
God Stats
3W - 6L
1,471 SR
Queue Stats
169W - 160L
1,532 Elo+
Party 1
Team Averages
Level 100
1,599 SR
1,477 Elo+

VS

Team Averages
Level 56
1,485 SR
1,468 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ForeverDizzy
Sylvanus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
239W - 228L
1,472 Elo+
Party 2
Zeus
Zeus
ForeverRisky
Zeus
Level 67
God Stats
5W - 6L
1,356 SR
Queue Stats
119W - 129L
1,429 Elo+
Party 2
Fenrir
Fenrir
MrV091259
Fenrir
Level 80
God Stats
30W - 34L
1,469 SR
Queue Stats
315W - 340L
1,422 Elo+
Solo
Sol
Sol
ProperScrub
Sol
Level 18
God Stats
32W - 17L
1,602 SR
Queue Stats
200W - 147L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,506
459
3,323
7,077
2,130
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
RDxnny
Chang'e
11
1 / 4 / 0
6,344
529
4,334
7,388
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
10
0 / 3 / 1
5,954
496
2,797
7,730
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TsukiNoBushi
Kukulkan
12
0 / 7 / 0
7,007
584
1,322
7,692
2,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
cestcadeaux
King Arthur
7
0 / 4 / 2
4,968
414
2,072
11,697
5,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 7
7,023
585
2,592
2,905
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ForeverDizzy
Sylvanus
10
0 / 0 / 8
6,586
549
1,383
5,032
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
5 / 2 / 1
6,651
554
8,661
4,561
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MrV091259
Fenrir
12
6 / 1 / 5
7,451
621
4,976
6,847
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
11 / 0 / 4
8,280
690
12,722
7,505
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
22
22
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
7
3.5
W
Sylvanus
ForeverDizzy
Sylvanus
0
0
8
4
W
5
2
1
2.75
L
2
4
0
0.5
W
Fenrir
MrV091259
Fenrir
6
1
5
8.5
W
11
0
4
13
L
Chang'e
RDxnny
Chang'e
1
4
0
0.25
L
Thor
0
3
1
0.17
L
Kukulkan
TsukiNoBushi
Kukulkan
0
7
0
0
L
King Arthur
cestcadeaux
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,848
Damage
30,334
41,584
Taken
26,850
15,146
Mitigated
9,421
8,583
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,592
67
0
840
2,905
808
1,025
1,493
1,264
41,473
0
W
Sylvanus
ForeverDizzy
Sylvanus
1,383
408
741
2,015
5,032
2,453
263
315
4,677
16,180
0
W
8,661
1,138
180
1,305
4,561
948
0
706
3,815
30,885
0
L
3,323
2,211
0
1,126
7,077
2,130
0
3,955
2,748
0
22,639
W
Fenrir
MrV091259
Fenrir
4,976
830
0
3,720
6,847
2,271
0
723
6,026
0
38,596
W
12,722
5,128
0
5,464
7,505
2,941
750
2,067
5,412
43,351
5,796
L
Chang'e
RDxnny
Chang'e
4,334
451
0
1,463
7,388
2,337
0
3,899
3,339
33,004
0
L
Thor
2,797
404
0
2,126
7,730
2,329
0
3,664
3,930
0
31,932
L
Kukulkan
TsukiNoBushi
Kukulkan
1,322
76
0
885
7,692
2,855
90
4,861
2,831
45,304
0
L
King Arthur
cestcadeaux
King Arthur
2,072
220
515
2,468
11,697
5,495
0
6,700
4,598
0
10,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
35,991
328
Minions Killed
339
0
Camps Cleared
0
1,151,530
Distance Traveled
1,222,651
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,023
585
94
8
0
247,675
4
W
Sylvanus
6,586
549
33
3
0
228,199
3
W
Zeus
6,651
554
60
5
0
222,476
2
L
Apollo
5,506
459
52
4
0
226,408
0
W
Fenrir
7,451
621
65
5
0
277,955
3
W
Sol
8,280
690
87
7
0
246,346
2
L
Chang'e
6,344
529
71
6
0
211,669
3
L
Thor
5,954
496
68
6
0
258,512
3
L
Kukulkan
7,007
584
121
10
0
219,696
0
L
King Arthur
4,968
414
16
1
0
235,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role