Player Matchup

Neith
Neith
BeowulfQc
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,717 Elo+
Party 3
Artio
Artio
G0tgene
Artio
Level 158
God Stats
5W - 10L
1,488 SR
Queue Stats
660W - 635L
1,493 Elo+
Party 2
Yemoja
Yemoja
IVShadowThornVI
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,435 Elo+
Party 3
Camazotz
Camazotz
Scorp016
Camazotz
Level 58
God Stats
0W - 1L
1,203 SR
Queue Stats
13W - 19L
1,534 Elo+
Party 3
Hachiman
Hachiman
Zack2ck
Hachiman
Level 18
God Stats
0W - 3L
1,222 SR
Queue Stats
82W - 78L
1,453 Elo+
Party 2
Team Averages
Level 75
1,383 SR
1,527 Elo+

VS

Team Averages
Level 103
1,526 SR
1,430 Elo+
Hel
Hel
PoisonedVoss
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
SquealForMePiggy
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,341 Elo+
Solo
Scylla
Scylla
TKBlackMamba
Scylla
Level 160
God Stats
3W - 4L
1,594 SR
Queue Stats
250W - 269L
1,442 Elo+
Party 1
Eset
Eset
kingchieloka
Eset
Level 149
God Stats
6W - 4L
1,483 SR
Queue Stats
148W - 179L
1,419 Elo+
Party 1
Bellona
Bellona
ntalotta
Bellona
Level 160
God Stats
6W - 8L
1,554 SR
Queue Stats
198W - 242L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeowulfQc
Neith
12
1 / 5 / 6
6,896
766
8,659
10,384
4,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
G0tgene
Artio
13
1 / 4 / 7
6,971
775
6,451
15,358
17,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 6
7,358
818
4,688
9,695
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Scorp016
Camazotz
11
2 / 4 / 4
6,550
728
6,558
15,602
8,114
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
Zack2ck
Hachiman
14
4 / 7 / 4
7,936
882
5,377
11,665
5,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
8,722
969
11,631
7,510
6,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 5 / 8
8,726
970
9,972
16,529
19,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
14
4 / 1 / 13
8,653
961
12,498
7,239
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 17
8,213
913
10,209
9,072
5,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ntalotta
Bellona
15
8 / 2 / 9
9,350
1,039
12,328
13,237
10,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
9
Kills
22
22
Deaths
10
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
BeowulfQc
Neith
1
5
6
0.8
L
Artio
G0tgene
Artio
1
4
7
1.13
L
1
2
6
2
W
4
1
13
10.5
L
Camazotz
Scorp016
Camazotz
2
4
4
1
W
4
5
8
1.6
W
Scylla
4
1
13
10.5
L
Hachiman
Zack2ck
Hachiman
4
7
4
0.86
W
2
1
17
10.5
W
Bellona
ntalotta
Bellona
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,733
Damage
56,638
62,704
Taken
53,587
46,156
Mitigated
44,664
25,831
Healing
28,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BeowulfQc
Neith
8,659
2,447
0
1,313
10,384
4,665
0
8,125
2,194
0
20,518
L
Artio
G0tgene
Artio
6,451
225
2,742
4,405
15,358
17,588
0
10,513
4,695
14,135
0
L
4,688
888
4,410
2,525
9,695
10,508
0
5,148
4,435
13,303
0
W
11,631
1,142
11,425
3,801
7,510
6,491
698
1,911
5,476
21,258
0
L
Camazotz
Scorp016
Camazotz
6,558
400
1,463
5,815
15,602
8,114
0
12,994
2,540
0
7,868
W
9,972
1,263
770
1,972
16,529
19,814
81
2,768
13,328
20,581
0
W
Scylla
12,498
437
1,022
967
7,239
3,278
2,205
1,871
5,276
20,942
0
L
Hachiman
Zack2ck
Hachiman
5,377
2,535
1,175
1,983
11,665
5,281
0
8,216
3,379
0
13,008
W
10,209
714
3,134
1,282
9,072
5,001
578
2,074
6,923
22,476
0
W
Bellona
ntalotta
Bellona
12,328
2,375
1,878
2,212
13,237
10,080
609
2,515
10,511
2,271
16,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
43,664
83
Minions Killed
97
0
Camps Cleared
0
788,164
Distance Traveled
910,060
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,896
766
30
3
0
139,065
0
L
Artio
6,971
775
16
2
0
164,020
0
L
Yemoja
7,358
818
11
1
0
165,257
0
W
Hel
8,722
969
22
2
0
196,374
0
L
Camazotz
6,550
728
5
1
0
180,168
0
W
Cabrakan
8,726
970
19
2
0
153,906
0
W
Scylla
8,653
961
11
1
0
192,195
2
L
Hachiman
7,936
882
21
2
0
139,654
0
W
Eset
8,213
913
35
4
0
185,692
0
W
Bellona
9,350
1,039
10
1
0
181,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role