Player Matchup

Neith
Neith
BoNor-Zero
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
921 Elo+
Party 1
Ymir
Ymir
Romitika
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,217 Elo+
Party 1
Ra
Ra
SanjixzSama
Ra
Level 7
God Stats
2W - 1L
1,422 SR
Queue Stats
40W - 50L
1,371 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,170 Elo+

VS

Team Averages
Level 23
1,516 SR
1,375 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlueJay2696
Ra
Level 17
God Stats
1W - 2L
1,426 SR
Queue Stats
7W - 33L
1,071 Elo+
Solo
Ymir
Ymir
corocotta94
Ymir
Level 26
God Stats
12W - 4L
1,623 SR
Queue Stats
267W - 160L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
11 / 3 / 12
11,241
865
21,440
12,483
5,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
14
4 / 1 / 19
10,135
780
9,128
15,417
14,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 3 / 11
10,839
834
15,388
11,361
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 10 / 3
8,755
673
10,044
17,537
5,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 9 / 2
9,652
742
9,082
17,890
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 4
8,617
663
7,728
18,740
17,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
24
Kills
6
7
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
10
3
0.35
L
3
9
2
0.44
W
Neith
11
3
12
5.67
W
Ymir
4
1
19
13.5
W
9
3
11
4.83
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
26,854
39,261
Taken
54,167
23,648
Mitigated
32,329
10,960
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,044
5,507
293
2,048
17,537
5,963
0
8,980
8,175
0
20,113
L
9,082
1,330
777
1,957
17,890
8,620
0
8,337
9,274
31,493
0
W
Neith
21,440
10,998
0
3,783
12,483
5,040
1,614
6,711
5,772
48
40,956
W
Ymir
9,128
1,148
877
681
15,417
14,047
482
6,737
8,680
25,819
0
W
15,388
1,974
2,425
3,194
11,361
4,561
849
3,903
7,458
45,098
0
L
7,728
1,275
317
1,675
18,740
17,746
0
6,730
11,726
34,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
27,024
144
Minions Killed
127
5
Camps Cleared
5
685,615
Distance Traveled
585,983
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,755
673
21
2
2
193,439
1
L
Ra
9,652
742
57
4
0
181,533
1
W
Neith
11,241
865
41
3
1
224,407
3
W
Ymir
10,135
780
34
3
1
222,831
4
W
Ra
10,839
834
69
5
3
238,377
3
L
Ymir
8,617
663
49
4
3
211,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role