Player Matchup

Guan Yu
Guan Yu
ArgoStonewall
Guan Yu
Level 124
God Stats
2W - 4L
1,383 SR
Queue Stats
215W - 240L
1,453 Elo+
Party 2
Vulcan
Vulcan
Domingos_am
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,208 Elo+
Solo
Thor
Thor
dumbinho23456
Thor
Level 125
God Stats
1W - 7L
1,239 SR
Queue Stats
215W - 241L
1,453 Elo+
Party 2
Team Averages
Level 91
1,374 SR
1,372 Elo+

VS

Team Averages
Level 121
1,551 SR
1,519 Elo+
Sobek
Sobek
BA16TUO
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,480 Elo+
Solo
Cernunnos
Cernunnos
EL_RonMcBong030
Cernunnos
Level 156
God Stats
37W - 34L
1,578 SR
Queue Stats
1,547W - 1,524L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dr_evilvsminnimi
Tsukuyomi
Level 141
God Stats
35W - 30L
1,575 SR
Queue Stats
723W - 588L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 7 / 5
10,225
639
7,056
22,428
16,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
3 / 5 / 2
9,788
612
10,967
8,411
2,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 4
9,933
621
9,342
15,289
7,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BA16TUO
Sobek
15
2 / 0 / 14
11,589
724
8,141
12,953
17,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
EL_RonMcBong030
Cernunnos
18
10 / 1 / 7
12,399
775
13,397
10,921
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
14
7 / 7 / 9
11,349
709
18,949
15,472
5,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
19
19
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
7
5
0.64
W
Sobek
BA16TUO
Sobek
2
0
14
9
L
Vulcan
3
5
2
0.8
W
Cernunnos
EL_RonMcBong030
Cernunnos
10
1
7
13.5
W
Tsukuyomi
7
7
9
1.64
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
40,487
46,128
Taken
39,346
26,594
Mitigated
28,762
8,368
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
7,056
353
1,425
5,728
22,428
16,656
0
4,591
17,837
0
24,403
W
Sobek
BA16TUO
Sobek
8,141
1,017
0
3,387
12,953
17,478
84
4,143
8,810
19,090
0
L
Vulcan
10,967
4,196
88
1,127
8,411
2,071
0
876
7,535
38,657
0
W
Cernunnos
EL_RonMcBong030
Cernunnos
13,397
6,661
0
3,524
10,921
5,596
2,242
4,352
6,569
0
70,821
W
Tsukuyomi
18,949
6,674
0
1,599
15,472
5,688
13
3,002
12,470
0
54,241
L
9,342
2,267
0
0
15,289
7,867
0
2,814
12,475
0
26,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
35,337
138
Minions Killed
206
4
Camps Cleared
11
797,586
Distance Traveled
886,344
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,225
639
53
3
1
295,681
1
W
Sobek
11,589
724
20
1
1
309,799
4
L
Vulcan
9,788
612
61
4
2
261,241
2
W
Cernunnos
12,399
775
120
8
6
288,728
2
W
Tsukuyomi
11,349
709
66
4
4
287,817
1
L
Thor
9,933
621
24
2
1
240,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role