Player Matchup

Loki
Loki
GodlySniper86
Loki
Level 29
God Stats
20W - 16L
1,569 SR
Queue Stats
76W - 71L
1,459 Elo+
Solo
Kukulkan
Kukulkan
MarssBomb
Kukulkan
Level 29
God Stats
7W - 6L
1,426 SR
Queue Stats
47W - 43L
1,481 Elo+
Party 2
Tiamat
Tiamat
WaspBomb
Tiamat
Level 29
God Stats
2W - 4L
1,557 SR
Queue Stats
44W - 38L
1,499 Elo+
Party 2
Ymir
Ymir
killed337
Ymir
Level 29
God Stats
10W - 7L
1,285 SR
Queue Stats
87W - 100L
1,500 Elo+
Solo
Neith
Neith
xBEAST x M0DZZ
Neith
Level 15
God Stats
2W - 3L
1,388 SR
Queue Stats
16W - 17L
1,518 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,491 Elo+

VS

Team Averages
Level 32
1,564 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Flairy Ash
Ymir
Level 7
God Stats
2W - 3L
1,659 SR
Queue Stats
3W - 5L
1,578 Elo+
Party 1
Charybdis
Charybdis
HQDIRECTEDTEA
Charybdis
Level 86
God Stats
0W - 1L
1,697 SR
Queue Stats
74W - 64L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
crazyman779764
Sun Wukong
Level 27
God Stats
8W - 11L
1,464 SR
Queue Stats
26W - 34L
1,456 Elo+
Solo
Cliodhna
Cliodhna
dhillq
Cliodhna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
9,209
542
13,461
11,051
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MarssBomb
Kukulkan
15
1 / 1 / 4
8,898
523
5,238
5,729
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
WaspBomb
Tiamat
15
1 / 3 / 1
9,344
550
5,416
7,924
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
15
9 / 1 / 8
10,517
619
6,487
12,310
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 0 / 4
9,703
571
6,706
7,730
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 0 / 0
9,930
584
4,197
3,170
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 10 / 1
5,812
342
1,939
16,273
7,006
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
HQDIRECTEDTEA
Charybdis
9
0 / 8 / 1
6,269
369
5,546
11,702
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
crazyman779764
Sun Wukong
15
3 / 3 / 1
9,488
558
9,260
12,419
8,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
dhillq
Cliodhna
9
1 / 8 / 1
6,607
389
3,963
11,875
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
28
Kills
6
6
Deaths
29
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
L
0
10
1
0.05
W
10
1
5
12.5
L
Charybdis
HQDIRECTEDTEA
Charybdis
0
8
1
0.06
W
Kukulkan
MarssBomb
Kukulkan
1
1
4
3
W
Tiamat
WaspBomb
Tiamat
1
3
1
0.5
L
Sun Wukong
crazyman779764
Sun Wukong
3
3
1
1.17
L
Cliodhna
dhillq
Cliodhna
1
8
1
0.19
W
Ymir
9
1
8
13
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,308
Damage
24,905
44,744
Taken
55,439
26,795
Mitigated
21,737
17,468
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,197
846
0
1,895
3,170
1,358
0
767
2,353
0
80,408
L
1,939
280
0
700
16,273
7,006
0
5,813
10,085
15,283
0
W
13,461
4,571
264
4,499
11,051
3,588
747
749
10,302
0
58,138
L
Charybdis
HQDIRECTEDTEA
Charybdis
5,546
3,049
234
1,618
11,702
2,524
0
2,853
8,563
0
33,144
W
Kukulkan
MarssBomb
Kukulkan
5,238
317
0
1,530
5,729
2,337
780
0
5,729
54,881
0
W
Tiamat
WaspBomb
Tiamat
5,416
603
0
2,924
7,924
4,386
1,172
45
7,879
60,969
0
L
Sun Wukong
crazyman779764
Sun Wukong
9,260
2,299
0
961
12,419
8,023
0
6,242
5,661
0
63,944
L
Cliodhna
dhillq
Cliodhna
3,963
400
224
2,536
11,875
2,826
0
938
10,816
0
35,392
W
Ymir
6,487
1,979
0
4,059
12,310
13,228
1,077
1,037
11,273
35,659
0
W
6,706
2,983
0
4,192
7,730
3,256
1,482
338
7,392
0
69,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,671
Gold Earned
38,106
509
Minions Killed
466
0
Camps Cleared
0
1,540,376
Distance Traveled
1,599,481
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,930
584
180
11
0
325,705
4
L
Ymir
5,812
342
14
1
0
308,624
0
W
Loki
9,209
542
84
5
0
354,435
1
L
Charybdis
6,269
369
51
3
0
283,979
1
W
Kukulkan
8,898
523
118
7
0
287,021
0
W
Tiamat
9,344
550
131
8
0
292,223
0
L
Sun Wukong
9,488
558
154
9
0
346,816
2
L
Cliodhna
6,607
389
67
4
0
334,357
3
W
Ymir
10,517
619
71
4
0
298,127
0
W
Neith
9,703
571
105
6
0
308,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role