Player Matchup

Neith
Neith
EjecttingSauce
Neith
Level 125
God Stats
9W - 8L
1,397 SR
Queue Stats
59W - 52L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
TheKarp24
Cthulhu
Level 41
God Stats
1W - 1L
1,483 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 1
Anubis
Anubis
xGILGAMESHx97
Anubis
Level 107
God Stats
3W - 3L
1,504 SR
Queue Stats
55W - 67L
1,377 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,323 Elo+

VS

Team Averages
Level 48
1,426 SR
1,354 Elo+
Anubis
Anubis
SilverFoxx_09
Anubis
Level 103
God Stats
1W - 3L
1,297 SR
Queue Stats
22W - 21L
1,374 Elo+
Solo
Izanami
Izanami
Tanjiro39
Izanami
Level 32
God Stats
4W - 1L
1,591 SR
Queue Stats
60W - 76L
1,380 Elo+
Solo
King Arthur
King Arthur
ellbelle01
King Arthur
Level 10
God Stats
3W - 12L
1,389 SR
Queue Stats
5W - 14L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
7,859
786
7,793
1,470
540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TheKarp24
Cthulhu
10
0 / 0 / 8
7,024
702
3,432
5,735
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 4 / 5
7,559
756
8,529
9,146
3,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,695
670
4,553
7,047
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Tanjiro39
Izanami
9
0 / 4 / 1
6,235
624
3,701
5,536
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ellbelle01
King Arthur
10
2 / 3 / 1
6,461
646
5,035
9,908
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
4
4
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
2
5
1
0.5
L
Izanami
Tanjiro39
Izanami
0
4
1
0.13
W
Cthulhu
TheKarp24
Cthulhu
0
0
8
4
L
King Arthur
ellbelle01
King Arthur
2
3
1
0.83
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
13,289
16,351
Taken
22,491
8,232
Mitigated
10,512
3,962
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,793
2,617
0
670
1,470
540
919
215
1,096
0
27,926
L
4,553
262
0
1,291
7,047
2,262
0
3,154
3,893
17,938
0
L
Izanami
Tanjiro39
Izanami
3,701
2,109
0
480
5,536
1,439
0
4,279
1,257
0
17,734
W
Cthulhu
TheKarp24
Cthulhu
3,432
185
70
804
5,735
4,458
0
895
4,422
9,718
0
L
King Arthur
ellbelle01
King Arthur
5,035
846
274
2,589
9,908
6,811
0
4,874
5,034
0
11,931
W
8,529
878
0
2,418
9,146
3,234
369
3,014
5,626
20,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,442
Gold Earned
19,391
97
Minions Killed
99
3
Camps Cleared
4
503,097
Distance Traveled
450,976
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,859
786
55
6
2
182,564
3
L
Anubis
6,695
670
36
4
1
140,668
0
L
Izanami
6,235
624
46
5
1
147,205
0
W
Cthulhu
7,024
702
13
1
0
159,211
0
L
King Arthur
6,461
646
17
2
2
163,103
2
W
Anubis
7,559
756
29
3
1
161,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role