Player Matchup

Mulan
Mulan
NickelbackLover
Mulan
Level 60
God Stats
2W - 0L
1,787 SR
Queue Stats
4W - 1L
1,693 Elo+
Party 2
Geb
Geb
RubBerDukyL96A1
Geb
Level 105
God Stats
10W - 10L
1,635 SR
Queue Stats
611W - 568L
1,446 Elo+
Party 1
Ra
Ra
Spartan05131970
Ra
Level 136
God Stats
5W - 7L
1,269 SR
Queue Stats
765W - 721L
1,502 Elo+
Solo
Jing Wei
Jing Wei
b3ast5005
Jing Wei
Level 135
God Stats
12W - 11L
1,551 SR
Queue Stats
794W - 726L
1,467 Elo+
Party 1
Kali
Kali
bobby22713
Kali
Level 125
God Stats
4W - 1L
1,599 SR
Queue Stats
10W - 2L
1,604 Elo+
Party 2
Team Averages
Level 112
1,568 SR
1,543 Elo+

VS

Team Averages
Level 117
1,492 SR
1,503 Elo+
Ne Zha
Ne Zha
Ace_Wolff
Ne Zha
Level 106
God Stats
5W - 8L
1,455 SR
Queue Stats
408W - 406L
1,509 Elo+
Party 3
Tiamat
Tiamat
Changou-
Tiamat
Level 129
God Stats
2W - 2L
1,728 SR
Queue Stats
212W - 183L
1,556 Elo+
Solo
Geb
Geb
G_the_KiD_OP
Geb
Level 129
God Stats
5W - 8L
1,458 SR
Queue Stats
212W - 216L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
The_Mundy
Kuzenbo
Level 114
God Stats
0W - 5L
1,304 SR
Queue Stats
358W - 339L
1,489 Elo+
Solo
Charybdis
Charybdis
Wooley1298
Charybdis
Level 107
God Stats
9W - 9L
1,513 SR
Queue Stats
399W - 373L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
9,499
633
12,654
16,739
12,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 1
7,157
477
4,498
12,662
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 0 / 2
8,593
573
2,224
7,313
3,134
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
b3ast5005
Jing Wei
13
1 / 0 / 0
7,626
508
7,818
8,386
2,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 3
8,520
568
5,444
11,657
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ace_Wolff
Ne Zha
15
3 / 2 / 1
8,380
559
5,547
12,022
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Changou-
Tiamat
12
0 / 2 / 0
6,783
452
3,564
7,412
3,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,564
504
8,238
12,748
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
The_Mundy
Kuzenbo
11
0 / 2 / 1
6,797
453
3,770
11,141
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Wooley1298
Charybdis
12
2 / 2 / 0
7,082
472
6,409
7,999
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
12
Kills
6
7
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ace_Wolff
Ne Zha
3
2
1
1.75
L
Tiamat
Changou-
Tiamat
0
2
0
0
L
1
4
3
0.63
W
6
3
0
2
W
1
0
1
1.5
W
0
0
2
1
L
Kuzenbo
The_Mundy
Kuzenbo
0
2
1
0.25
L
Charybdis
Wooley1298
Charybdis
2
2
0
1
W
Jing Wei
b3ast5005
Jing Wei
1
0
0
1
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
27,528
56,757
Taken
51,322
32,921
Mitigated
29,908
20,739
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ace_Wolff
Ne Zha
5,547
2,420
0
4,748
12,022
4,318
0
602
11,329
0
60,869
L
Tiamat
Changou-
Tiamat
3,564
230
0
3,445
7,412
3,614
4
1,243
6,120
43,898
0
L
8,238
364
0
3,700
12,748
8,659
0
1,131
10,704
40,450
0
W
12,654
1,959
0
5,310
16,739
12,706
0
4,668
11,082
2,150
55,288
W
4,498
471
0
2,354
12,662
9,825
0
3,093
9,535
24,575
0
W
2,224
756
1,564
4,342
7,313
3,134
496
3,298
3,931
66,025
0
L
Kuzenbo
The_Mundy
Kuzenbo
3,770
1,138
284
3,525
11,141
11,503
0
3,191
7,950
12,049
0
L
Charybdis
Wooley1298
Charybdis
6,409
2,341
0
3,777
7,999
1,814
49
1,384
6,564
0
56,687
W
Jing Wei
b3ast5005
Jing Wei
7,818
6,639
0
3,788
8,386
2,144
114
1,934
6,452
0
61,987
W
5,444
2,160
0
3,381
11,657
5,112
2,031
1,392
10,185
0
57,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
36,606
557
Minions Killed
400
0
Camps Cleared
0
1,494,701
Distance Traveled
1,455,870
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,380
559
126
8
0
317,237
1
L
Tiamat
6,783
452
90
6
0
285,129
8
L
Geb
7,564
504
70
5
0
283,052
1
W
Mulan
9,499
633
126
8
0
297,044
1
W
Geb
7,157
477
43
3
0
305,392
2
W
Ra
8,593
573
150
10
0
302,189
3
L
Kuzenbo
6,797
453
13
1
0
297,226
3
L
Charybdis
7,082
472
101
7
0
273,226
3
W
Jing Wei
7,626
508
132
9
0
280,424
0
W
Kali
8,520
568
106
7
0
309,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role