Player Matchup

Nemesis
Nemesis
ArthurGamerRPM
Nemesis
Level 58
God Stats
19W - 22L
1,439 SR
Queue Stats
169W - 188L
1,404 Elo+
Party 2
Freya
Freya
BWG Luckz
Freya
Level 129
God Stats
14W - 7L
1,587 SR
Queue Stats
283W - 268L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
FRED-TOBI
Cthulhu
Level 46
God Stats
6W - 14L
1,345 SR
Queue Stats
112W - 135L
1,375 Elo+
Party 2
Anhur
Anhur
IExcellentI
Anhur
Level 86
God Stats
8W - 11L
1,355 SR
Queue Stats
303W - 329L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
iB7 SaBoTaGe
Kumbhakarna
Level 137
God Stats
37W - 25L
1,654 SR
Queue Stats
489W - 473L
1,453 Elo+
Party 1
Team Averages
Level 91
1,476 SR
1,410 Elo+

VS

Team Averages
Level 90
1,529 SR
1,457 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Polaris7277
Chang'e
Level 61
God Stats
12W - 16L
1,399 SR
Queue Stats
328W - 383L
1,383 Elo+
Solo
Ra
Ra
TheYtualGames
Ra
Level 97
God Stats
13W - 20L
1,414 SR
Queue Stats
243W - 273L
1,413 Elo+
Solo
Nemesis
Nemesis
feitozinha59
Nemesis
Level 60
God Stats
1W - 3L
1,835 SR
Queue Stats
357W - 390L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,873
592
6,549
9,521
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Freya
BWG Luckz
Freya
15
6 / 3 / 2
8,492
566
8,254
9,461
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
FRED-TOBI
Cthulhu
12
0 / 2 / 1
6,707
447
884
8,367
4,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 1 / 3
8,301
553
7,334
8,389
1,980
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
iB7 SaBoTaGe
Kumbhakarna
9
0 / 2 / 5
6,669
445
1,730
8,765
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 2 / 0
8,584
572
8,960
6,204
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
12
0 / 3 / 3
7,130
475
6,068
9,117
1,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Polaris7277
Chang'e
11
1 / 5 / 1
7,024
468
5,483
11,276
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 2 / 0
5,905
394
1,644
3,377
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
feitozinha59
Nemesis
16
1 / 1 / 2
8,777
585
1,915
6,941
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
8
8
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
2
0
2.5
L
Hou Yi
 
Hou Yi
0
3
3
0.5
W
4
0
2
5
W
Freya
BWG Luckz
Freya
6
3
2
2.33
W
Cthulhu
FRED-TOBI
Cthulhu
0
2
1
0.25
W
3
1
3
4.5
L
Chang'e
Polaris7277
Chang'e
1
5
1
0.3
L
1
2
0
0.5
L
Nemesis
feitozinha59
Nemesis
1
1
2
2
W
Kumbhakarna
iB7 SaBoTaGe
Kumbhakarna
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
24,070
44,503
Taken
36,915
22,292
Mitigated
12,169
14,616
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,960
303
0
2,328
6,204
2,072
736
848
5,356
49,133
0
L
Hou Yi
 
Hou Yi
6,068
3,171
0
3,262
9,117
1,930
216
595
8,522
0
39,863
W
6,549
2,832
0
1,943
9,521
3,445
0
2,429
7,016
0
52,623
W
Freya
BWG Luckz
Freya
8,254
3,189
0
4,656
9,461
4,004
545
3,752
5,565
49,793
7,205
W
Cthulhu
FRED-TOBI
Cthulhu
884
112
0
2,527
8,367
4,905
572
5,245
3,122
31,490
0
W
7,334
4,145
0
3,092
8,389
1,980
94
1,297
7,092
0
54,757
L
Chang'e
Polaris7277
Chang'e
5,483
573
422
3,470
11,276
4,664
0
5,849
5,427
30,293
0
L
1,644
374
248
1,424
3,377
1,058
0
1,488
1,889
19,069
0
L
Nemesis
feitozinha59
Nemesis
1,915
536
0
3,336
6,941
2,445
0
882
6,059
0
62,735
W
Kumbhakarna
iB7 SaBoTaGe
Kumbhakarna
1,730
171
0
2,398
8,765
7,958
0
3,144
5,621
10,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
37,420
360
Minions Killed
382
0
Camps Cleared
0
1,390,630
Distance Traveled
1,255,826
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,584
572
95
6
0
275,500
3
L
Hou Yi
7,130
475
77
5
0
247,794
5
W
Nemesis
8,873
592
106
7
0
326,080
4
W
Freya
8,492
566
85
6
0
262,897
5
W
Cthulhu
6,707
447
57
4
0
254,936
0
W
Anhur
8,301
553
103
7
0
259,634
4
L
Chang'e
7,024
468
44
3
0
276,721
5
L
Ra
5,905
394
35
2
0
112,947
1
L
Nemesis
8,777
585
131
9
0
342,864
1
W
Kumbhakarna
6,669
445
9
1
0
287,083
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role