Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CanYouWriteCode
Thor
Level 46
God Stats
39W - 40L
1,488 SR
Queue Stats
141W - 130L
1,467 Elo+
Party 1
Neith
Neith
Codanger14
Neith
Level 43
God Stats
4W - 9L
1,511 SR
Queue Stats
147W - 175L
1,426 Elo+
Party 1
Chronos
Chronos
Lockdown07-Fett
Chronos
Level 48
God Stats
4W - 2L
1,744 SR
Queue Stats
198W - 207L
1,364 Elo+
Party 1
Geb
Geb
Optimus-Primal96
Geb
Level 63
God Stats
32W - 38L
1,421 SR
Queue Stats
230W - 253L
1,390 Elo+
Party 1
Team Averages
Level 61
1,533 SR
1,429 Elo+

VS

Team Averages
Level 61
1,471 SR
1,330 Elo+
Bastet
Bastet
DivineNecrology
Bastet
Level 54
God Stats
1W - 0L
1,361 SR
Queue Stats
38W - 42L
1,338 Elo+
Party 3
Heimdallr
Heimdallr
GrubHubDadJr
Heimdallr
Level 47
God Stats
3W - 4L
1,719 SR
Queue Stats
199W - 240L
1,300 Elo+
Party 2
Janus
Janus
Grubhub Kid
Janus
Level 49
God Stats
6W - 7L
1,526 SR
Queue Stats
200W - 217L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
PleaseDreamForMe
Gilgamesh
Level 128
God Stats
8W - 12L
1,414 SR
Queue Stats
274W - 293L
1,338 Elo+
Party 3
Jormungandr
Jormungandr
VirtualVoidgamin
Jormungandr
Level 27
God Stats
2W - 0L
1,334 SR
Queue Stats
15W - 21L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 7 / 4
9,019
531
9,769
13,344
10,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 1 / 2
8,613
507
7,654
10,576
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
12
0 / 4 / 1
6,752
397
3,584
9,365
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
4,978
293
806
939
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 1
7,285
429
5,615
16,806
10,997
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,331
549
6,176
10,588
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
GrubHubDadJr
Heimdallr
13
1 / 3 / 1
8,403
494
6,712
9,420
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 0 / 2
10,441
614
11,368
8,786
3,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
15
6 / 5 / 2
9,387
552
9,760
12,375
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
VirtualVoidgamin
Jormungandr
13
0 / 0 / 0
7,782
458
5,149
10,944
8,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
15
15
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
4
0.71
L
5
1
2
6
L
Neith
0
4
1
0.13
W
1
1
8
5
W
Heimdallr
GrubHubDadJr
Heimdallr
1
3
1
0.5
W
7
0
2
8
L
0
1
0
0
L
1
2
1
0.75
W
Gilgamesh
6
5
2
1.4
W
Jormungandr
VirtualVoidgamin
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
39,165
51,030
Taken
52,113
28,891
Mitigated
26,315
11,382
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,769
1,467
224
3,235
13,344
10,745
225
1,337
12,007
50,695
0
L
7,654
1,587
0
1,759
10,576
4,149
0
2,960
7,616
0
48,608
L
Neith
3,584
1,039
0
2,285
9,365
2,735
0
5,457
3,908
0
31,158
W
6,176
842
0
6,369
10,588
3,677
0
2,212
8,287
0
56,877
W
Heimdallr
GrubHubDadJr
Heimdallr
6,712
4,304
0
1,681
9,420
3,363
574
3,068
6,326
0
48,956
W
11,368
1,134
71
7,030
8,786
3,341
1,803
3,323
5,225
66,811
0
L
806
0
0
0
939
265
0
492
447
4,248
0
L
5,615
604
1,074
2,805
16,806
10,997
0
6,271
10,535
32,514
0
W
Gilgamesh
9,760
2,616
0
1,988
12,375
7,553
382
5,269
6,738
0
53,002
W
Jormungandr
VirtualVoidgamin
Jormungandr
5,149
2,102
60
90
10,944
8,381
181
1,977
8,967
43,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
45,344
293
Minions Killed
497
0
Camps Cleared
0
1,275,453
Distance Traveled
1,617,844
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,019
531
96
6
0
258,003
3
L
Thor
8,613
507
91
5
0
343,477
4
L
Neith
6,752
397
58
3
0
286,031
2
W
Bastet
9,331
549
109
6
0
369,154
5
W
Heimdallr
8,403
494
89
5
0
319,368
1
W
Janus
10,441
614
139
8
0
328,121
1
L
Chronos
4,978
293
9
1
0
47,095
0
L
Geb
7,285
429
39
2
0
340,847
2
W
Gilgamesh
9,387
552
95
6
0
301,898
1
W
Jormungandr
7,782
458
65
4
0
299,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role