Player Matchup

Mulan
Mulan
Bane Draconus
Mulan
Level 117
God Stats
15W - 20L
1,360 SR
Queue Stats
232W - 245L
1,497 Elo+
Party 1
Bacchus
Bacchus
BiMSwitch420NSFW
Bacchus
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 19L
1,523 Elo+
Solo
Nemesis
Nemesis
FREDDY P MF
Nemesis
Level 59
God Stats
4W - 2L
1,710 SR
Queue Stats
154W - 147L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Forevergreat404
Hun Batz
Level 114
God Stats
4W - 5L
1,506 SR
Queue Stats
262W - 288L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
mav0019
Ao Kuang
Level 64
God Stats
0W - 3L
1,395 SR
Queue Stats
406W - 455L
1,426 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,481 Elo+

VS

Team Averages
Level 85
1,406 SR
1,471 Elo+
Nox
Nox
ObiWan_yaKnow_Me
Nox
Level 120
God Stats
3W - 3L
1,365 SR
Queue Stats
247W - 284L
1,478 Elo+
Solo
Jing Wei
Jing Wei
SpiderBary
Jing Wei
Level 66
God Stats
11W - 7L
1,502 SR
Queue Stats
162W - 171L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
StudMclovin
Kumbhakarna
Level 65
God Stats
3W - 2L
1,324 SR
Queue Stats
74W - 72L
1,505 Elo+
Party 2
Bastet
Bastet
vG-SasukeUchiha
Bastet
Level 100
God Stats
13W - 9L
1,636 SR
Queue Stats
300W - 242L
1,490 Elo+
Party 2
Eset
Eset
xXNate427HAXx69
Eset
Level 75
God Stats
32W - 26L
1,202 SR
Queue Stats
535W - 491L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
10,281
935
7,324
16,726
17,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 2
10,185
926
8,998
11,423
7,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
FREDDY P MF
Nemesis
17
2 / 5 / 5
10,590
963
11,669
11,851
9,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
16
3 / 10 / 3
9,974
907
11,094
17,566
7,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
mav0019
Ao Kuang
16
2 / 11 / 2
9,951
905
11,335
18,866
7,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

99

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 15
12,163
1,106
12,859
6,095
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
SpiderBary
Jing Wei
18
5 / 5 / 17
11,305
1,028
13,531
14,064
6,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
StudMclovin
Kumbhakarna
18
6 / 1 / 23
12,697
1,154
9,192
13,492
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 3 / 13
11,696
1,063
20,262
14,453
6,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 2 / 21
11,968
1,088
12,281
7,116
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
123
11
Kills
34
34
Deaths
11
17
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
3
3
2
1.33
L
Nemesis
FREDDY P MF
Nemesis
2
5
5
0.9
L
Hun Batz
3
10
3
0.45
W
7
0
15
14.5
W
Jing Wei
SpiderBary
Jing Wei
5
5
17
2.7
W
Kumbhakarna
StudMclovin
Kumbhakarna
6
1
23
17.5
L
Ao Kuang
mav0019
Ao Kuang
2
11
2
0.27
W
8
3
13
4.83
W
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,420
Damage
68,125
76,432
Taken
55,220
48,691
Mitigated
35,914
6,829
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,324
550
0
889
16,726
17,374
0
7,156
9,570
313
27,433
L
8,998
912
0
1,076
11,423
7,567
0
4,080
7,137
33,461
0
L
Nemesis
FREDDY P MF
Nemesis
11,669
4,266
0
1,072
11,851
9,522
0
5,579
6,272
168
26,161
L
Hun Batz
11,094
2,905
205
749
17,566
7,124
0
6,894
10,672
0
24,497
W
12,859
819
0
428
6,095
2,873
0
1,968
4,127
39,556
0
W
Jing Wei
SpiderBary
Jing Wei
13,531
11,982
0
934
14,064
6,215
0
4,840
9,224
0
33,244
W
Kumbhakarna
StudMclovin
Kumbhakarna
9,192
1,857
0
1,180
13,492
16,216
0
4,085
9,407
22,300
0
L
Ao Kuang
mav0019
Ao Kuang
11,335
3,457
274
2,564
18,866
7,104
0
10,623
8,243
22,131
0
W
20,262
8,131
0
3,630
14,453
6,730
0
6,350
8,103
0
34,153
W
12,281
438
885
1,417
7,116
3,880
0
3,514
3,602
22,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,981
Gold Earned
59,829
185
Minions Killed
197
6
Camps Cleared
9
1,055,462
Distance Traveled
1,061,118
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,281
935
36
3
1
208,420
3
L
Bacchus
10,185
926
67
6
0
232,589
0
L
Nemesis
10,590
963
34
3
3
209,498
2
L
Hun Batz
9,974
907
20
2
2
206,076
2
W
Nox
12,163
1,106
74
7
0
218,006
2
W
Jing Wei
11,305
1,028
44
4
4
210,740
0
W
Kumbhakarna
12,697
1,154
28
3
0
212,083
0
L
Ao Kuang
9,951
905
28
3
0
198,879
3
W
Bastet
11,696
1,063
25
2
4
209,013
0
W
Eset
11,968
1,088
26
2
1
211,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role