Player Matchup

Charybdis
Charybdis
Drygor007
Charybdis
Level 113
God Stats
29W - 28L
1,347 SR
Queue Stats
844W - 795L
1,399 Elo+
Solo
Bellona
Bellona
Kenny Coloma
Bellona
Level 121
God Stats
14W - 18L
1,540 SR
Queue Stats
441W - 392L
1,607 Elo+
Party 2
Vulcan
Vulcan
Shejjoul
Vulcan
Level 45
God Stats
30W - 15L
1,677 SR
Queue Stats
341W - 299L
1,596 Elo+
Party 2
Geb
Geb
Sir Scravy
Geb
Level 140
God Stats
9W - 10L
1,689 SR
Queue Stats
252W - 208L
1,631 Elo+
Party 2
Chaac
Chaac
lastCOCOpuff
Chaac
Level 33
God Stats
1W - 2L
1,534 SR
Queue Stats
120W - 106L
1,542 Elo+
Solo
Team Averages
Level 90
1,558 SR
1,555 Elo+

VS

Team Averages
Level 81
1,572 SR
1,594 Elo+
Set
Set
Eckio202
Set
Level 41
God Stats
24W - 4L
1,959 SR
Queue Stats
163W - 80L
1,709 Elo+
Solo
Gilgamesh
Gilgamesh
GECKO JESUS8402
Gilgamesh
Level 97
God Stats
48W - 50L
1,486 SR
Queue Stats
527W - 577L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
MoonBaboon-_-
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,656 Elo+
Party 3
Agni
Agni
SnortingRabbit
Agni
Level 87
God Stats
26W - 30L
1,527 SR
Queue Stats
494W - 531L
1,506 Elo+
Party 1
Fafnir
Fafnir
lucaslofiegom
Fafnir
Level 160
God Stats
1W - 4L
1,388 SR
Queue Stats
242W - 236L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drygor007
Charybdis
16
5 / 3 / 1
10,155
564
7,749
12,241
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Kenny Coloma
Bellona
16
9 / 8 / 4
10,316
573
11,133
17,703
11,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
Shejjoul
Vulcan
15
5 / 3 / 9
9,697
539
18,565
10,694
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 9
7,942
441
4,271
14,666
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 3
8,601
478
5,616
13,515
13,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 2
11,000
611
16,895
18,670
15,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GECKO JESUS8402
Gilgamesh
15
2 / 5 / 9
9,011
501
7,363
15,602
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Xbalanque
MoonBaboon-_-
Xbalanque
16
4 / 3 / 7
9,823
546
8,711
8,952
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 5
8,814
490
10,591
10,999
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 10
9,727
540
6,490
13,706
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
19
Kills
22
23
Deaths
19
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Drygor007
Charybdis
5
3
1
1.83
W
9
2
2
5
W
Gilgamesh
GECKO JESUS8402
Gilgamesh
2
5
9
1.3
L
Bellona
Kenny Coloma
Bellona
9
8
4
1.38
W
Xbalanque
MoonBaboon-_-
Xbalanque
4
3
7
2.5
L
Vulcan
Shejjoul
Vulcan
5
3
9
3.17
L
0
4
9
1.13
W
4
7
5
0.93
L
0
5
3
0.3
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,334
Damage
50,050
68,819
Taken
67,929
44,062
Mitigated
41,395
11,905
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Drygor007
Charybdis
7,749
4,553
0
5,088
12,241
3,634
0
1,667
10,574
0
76,536
W
16,895
7,346
0
11,217
18,670
15,692
12
2,527
16,117
0
83,031
W
Gilgamesh
GECKO JESUS8402
Gilgamesh
7,363
1,301
0
3,680
15,602
6,346
0
5,601
9,717
0
54,990
L
Bellona
Kenny Coloma
Bellona
11,133
3,419
0
896
17,703
11,053
0
4,142
13,368
0
51,562
W
Xbalanque
MoonBaboon-_-
Xbalanque
8,711
5,289
0
2,393
8,952
3,031
1,168
2,230
6,644
0
81,074
L
Vulcan
Shejjoul
Vulcan
18,565
6,610
0
1,560
10,694
4,212
0
5,750
4,944
64,647
0
L
4,271
871
0
1,428
14,666
11,534
0
5,451
9,215
18,584
0
W
10,591
221
355
2,462
10,999
3,588
0
6,293
4,410
49,137
0
L
5,616
852
0
2,933
13,515
13,629
168
99
13,416
6,915
43,913
W
6,490
700
0
2,843
13,706
12,738
0
6,771
6,735
24,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,711
Gold Earned
48,375
467
Minions Killed
484
0
Camps Cleared
0
1,647,693
Distance Traveled
1,656,160
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,155
564
145
8
0
315,146
2
W
Set
11,000
611
154
9
0
343,917
4
W
Gilgamesh
9,011
501
85
5
0
344,644
6
L
Bellona
10,316
573
81
5
0
347,194
1
W
Xbalanque
9,823
546
130
7
0
305,979
2
L
Vulcan
9,697
539
107
6
0
352,976
0
L
Geb
7,942
441
31
2
0
317,698
6
W
Agni
8,814
490
74
4
0
311,953
0
L
Chaac
8,601
478
103
6
0
314,679
1
W
Fafnir
9,727
540
41
2
0
349,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role