Player Matchup

Chiron
Chiron
Platinum II
bthomas212
Chiron
Platinum II
Level 131
God Stats
40W - 28L
1,678 SR
Queue Stats
330W - 316L
1,881 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
coolduke112
Cthulhu
Platinum I
Level 149
God Stats
16W - 15L
1,555 SR
Queue Stats
235W - 207L
1,909 MMR
Party 1
Scylla
Scylla
Platinum IV
tjhuff
Scylla
Platinum IV
Level 129
God Stats
2W - 1L
1,695 SR
Queue Stats
25W - 15L
1,746 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,643 SR
1,846 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,600 SR
1,610 MMR
Persephone
Persephone
Gold IV
A Mercc
Persephone
Gold IV
Level 145
God Stats
0W - 1L
1,779 SR
Queue Stats
15W - 22L
1,610 MMR
Solo
Ares
Ares
Platinum IV
EliteRock
Ares
Platinum IV
Level 78
God Stats
20W - 28L
1,539 SR
Queue Stats
127W - 145L
1,626 MMR
Solo
Neith
Neith
Gold IV
IM COOL U STINK
Neith
Gold IV
Level 121
God Stats
7W - 13L
1,481 SR
Queue Stats
223W - 248L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
bthomas212
Chiron
17
5 / 1 / 5
12,623
664
13,421
13,713
5,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
coolduke112
Cthulhu
17
5 / 1 / 7
13,293
700
21,425
20,733
25,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
tjhuff
Scylla
15
4 / 3 / 6
12,431
654
12,804
9,882
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GebAthenaAphroditeArtioGilgamesh

VS

Bans
KuzenboOdinBaba YagaChaacZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A Mercc
Persephone
14
0 / 3 / 3
10,887
573
12,846
15,377
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
3 / 2 / 1
12,300
647
15,038
25,708
32,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 8 / 2
10,295
542
6,957
15,546
6,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
4
5
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
A Mercc
Persephone
0
3
3
0.5
L
Ares
3
2
1
1.75
L
1
8
2
0.25
W
Chiron
bthomas212
Chiron
5
1
5
7.5
W
Cthulhu
coolduke112
Cthulhu
5
1
7
8.5
W
Scylla
tjhuff
Scylla
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,650
Damage
34,841
44,328
Taken
56,631
35,436
Mitigated
43,588
17,747
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
A Mercc
Persephone
12,846
1,003
0
3,559
15,377
5,446
0
10,202
4,942
55,029
0
L
Ares
15,038
373
529
5,476
25,708
32,051
0
12,896
12,304
26,802
0
L
6,957
2,224
0
2,139
15,546
6,091
0
10,319
5,047
0
30,316
W
Chiron
bthomas212
Chiron
13,421
4,432
738
6,531
13,713
5,941
2,330
9,230
4,483
0
68,282
W
Cthulhu
coolduke112
Cthulhu
21,425
2,899
168
8,391
20,733
25,472
111
12,303
8,271
51,280
0
W
Scylla
tjhuff
Scylla
12,804
130
174
1,745
9,882
4,023
268
6,774
3,108
44,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
33,482
252
Minions Killed
169
13
Camps Cleared
3
1,070,904
Distance Traveled
981,042
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,887
573
85
4
0
329,328
3
L
Ares
12,300
647
30
2
1
344,948
1
L
Neith
10,295
542
54
3
2
306,766
3
W
Chiron
12,623
664
107
6
8
361,693
0
W
Cthulhu
13,293
700
69
4
2
365,752
3
W
Scylla
12,431
654
76
4
3
343,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role