Player Matchup

Hachiman
Hachiman
LeafNinja346
Hachiman
Level 7
God Stats
3W - 2L
1,668 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo
Ra
Ra
LifeAsKirb
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 153L
1,591 Elo+
Solo
Sylvanus
Sylvanus
Psychoaholics
Sylvanus
Level 17
God Stats
0W - 4L
1,296 SR
Queue Stats
49W - 44L
1,592 Elo+
Solo
Ymir
Ymir
Scizo123
Ymir
Level 10
God Stats
7W - 4L
1,671 SR
Queue Stats
16W - 19L
1,594 Elo+
Solo
Ullr
Ullr
Ullrthepro
Ullr
Level 27
God Stats
46W - 43L
1,571 SR
Queue Stats
113W - 120L
1,601 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,574 Elo+

VS

Team Averages
Level 29
1,588 SR
1,566 Elo+
Bakasura
Bakasura
Asthmathematical
Bakasura
Level 27
God Stats
5W - 1L
1,938 SR
Queue Stats
8W - 5L
1,574 Elo+
Party 1
Izanami
Izanami
BoatyMcBoattFace
Izanami
Level 41
God Stats
4W - 2L
1,457 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 1
The Morrigan
The Morrigan
DiazBeFappin
The Morrigan
Level 29
God Stats
11W - 5L
1,729 SR
Queue Stats
137W - 115L
1,609 Elo+
Solo
Chaac
Chaac
McGuidoTrash
Chaac
Level 21
God Stats
2W - 0L
1,333 SR
Queue Stats
14W - 11L
1,562 Elo+
Party 1
Ymir
Ymir
McSwiiish
Ymir
Level 28
God Stats
3W - 4L
1,483 SR
Queue Stats
14W - 11L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeafNinja346
Hachiman
6
0 / 6 / 0
4,283
389
2,343
5,369
1,078
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 1
5,584
508
933
3,467
1,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Psychoaholics
Sylvanus
8
1 / 3 / 1
5,098
463
2,906
5,600
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
1 / 3 / 1
5,052
459
1,479
9,208
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 0
5,480
498
2,807
6,384
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,398
582
5,769
5,707
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 2 / 4
5,876
534
6,163
4,382
1,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
DiazBeFappin
The Morrigan
13
1 / 0 / 0
7,106
646
3,745
3,975
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
7,109
646
3,124
5,179
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
9
0 / 1 / 8
5,691
517
1,956
7,241
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
4
2
4
3
W
The Morrigan
DiazBeFappin
The Morrigan
1
0
0
1
L
Hachiman
LeafNinja346
Hachiman
0
6
0
0
L
0
0
1
0.5
W
3
0
2
4
W
Ymir
0
1
8
4
L
Sylvanus
Psychoaholics
Sylvanus
1
3
1
0.5
L
Ymir
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,468
Damage
20,757
30,028
Taken
26,484
9,343
Mitigated
11,413
7,667
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,769
4,334
0
3,294
5,707
1,813
1,342
538
5,169
0
22,755
W
6,163
3,291
0
222
4,382
1,303
569
1,380
3,002
0
34,717
W
The Morrigan
DiazBeFappin
The Morrigan
3,745
1,081
0
1,948
3,975
1,591
537
1,527
2,448
48,527
6,888
L
Hachiman
LeafNinja346
Hachiman
2,343
1,563
0
129
5,369
1,078
0
526
4,662
0
11,221
L
933
85
77
2,726
3,467
1,124
0
1,266
2,201
33,451
0
W
3,124
363
0
2,185
5,179
2,785
437
428
4,751
0
35,839
W
Ymir
1,956
508
0
2,745
7,241
3,921
459
1,190
6,051
11,828
0
L
Sylvanus
Psychoaholics
Sylvanus
2,906
630
73
2,004
5,600
2,151
0
1,213
4,287
15,607
5,396
L
Ymir
1,479
479
0
2,188
9,208
3,415
0
1,719
6,869
9,770
0
L
2,807
1,015
0
470
6,384
1,575
96
285
5,687
0
31,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
32,180
220
Minions Killed
340
0
Camps Cleared
0
906,997
Distance Traveled
1,107,141
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,398
582
64
6
0
249,927
2
W
Izanami
5,876
534
72
7
0
196,069
4
W
The Morrigan
7,106
646
105
10
0
201,021
2
L
Hachiman
4,283
389
27
2
0
167,749
0
L
Ra
5,584
508
69
6
0
199,988
1
W
Chaac
7,109
646
79
7
0
250,570
3
W
Ymir
5,691
517
20
2
0
209,554
3
L
Sylvanus
5,098
463
42
4
0
158,409
3
L
Ymir
5,052
459
14
1
0
203,233
0
L
Ullr
5,480
498
68
6
0
177,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role