Player Matchup

Charybdis
Charybdis
Babins95
Charybdis
Level 124
God Stats
11W - 8L
1,529 SR
Queue Stats
252W - 240L
1,528 Elo+
Party 2
Geb
Geb
JaSoN_DaE_TeAm
Geb
Level 105
God Stats
7W - 1L
1,660 SR
Queue Stats
589W - 625L
1,426 Elo+
Party 2
Mulan
Mulan
NickelbackLover
Mulan
Level 60
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Kali
Kali
bobby22713
Kali
Level 125
God Stats
4W - 1L
1,586 SR
Queue Stats
10W - 2L
1,543 Elo+
Party 3
Scylla
Scylla
lxTZayaSTxl
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
520W - 468L
1,500 Elo+
Solo
Team Averages
Level 103
1,594 SR
1,499 Elo+

VS

Team Averages
Level 112
1,511 SR
1,447 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Heavenly Liu
Jing Wei
Level 123
God Stats
8W - 8L
1,492 SR
Queue Stats
558W - 709L
1,437 Elo+
Party 1
Thanatos
Thanatos
V5TheLegend
Thanatos
Level 125
God Stats
13W - 17L
1,478 SR
Queue Stats
578W - 741L
1,464 Elo+
Party 1
Ra
Ra
ViperVD7
Ra
Level 86
God Stats
3W - 4L
1,663 SR
Queue Stats
199W - 262L
1,489 Elo+
Party 1
Pele
Pele
calculonthebot
Pele
Level 95
God Stats
14W - 25L
1,423 SR
Queue Stats
402W - 564L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Babins95
Charybdis
9
2 / 2 / 0
5,453
545
5,336
6,112
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,171
517
3,306
5,691
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 3
6,741
674
8,082
7,015
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 2 / 0
6,179
618
2,170
6,083
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
9
0 / 2 / 2
5,185
519
2,226
4,929
1,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 1
4,678
468
2,094
6,242
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Heavenly Liu
Jing Wei
9
3 / 1 / 1
5,667
567
4,236
5,724
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
V5TheLegend
Thanatos
7
0 / 6 / 1
4,797
480
3,065
8,274
3,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 2
5,804
580
3,107
4,711
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 1
5,505
551
3,869
7,233
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
7
7
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
W
Charybdis
Babins95
Charybdis
2
2
0
1
L
Jing Wei
Heavenly Liu
Jing Wei
3
1
1
3.5
W
0
1
2
1
W
5
0
3
6.5
L
Thanatos
V5TheLegend
Thanatos
0
6
1
0.08
L
1
2
2
1
W
5
2
0
2.5
L
3
3
1
1.17
W
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
16,371
29,830
Taken
32,184
11,940
Mitigated
11,127
12,615
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,094
276
0
1,790
6,242
2,800
0
1,342
4,900
13,442
0
W
Charybdis
Babins95
Charybdis
5,336
2,929
0
2,555
6,112
1,367
0
937
5,175
0
32,364
L
Jing Wei
Heavenly Liu
Jing Wei
4,236
2,815
0
1,975
5,724
1,473
0
2,178
3,546
0
22,302
W
3,306
666
111
2,617
5,691
3,244
0
1,450
4,241
15,551
0
W
8,082
1,204
0
3,970
7,015
3,544
0
0
7,015
1,192
30,797
L
Thanatos
V5TheLegend
Thanatos
3,065
323
0
3,713
8,274
3,399
0
164
7,490
0
19,982
L
3,107
1,039
136
1,398
4,711
1,480
340
1,715
2,996
30,849
0
W
2,170
1,094
0
1,891
6,083
2,464
0
165
5,876
0
29,959
L
3,869
1,111
0
2,359
7,233
1,975
0
297
6,810
0
21,835
W
Scylla
2,226
334
0
1,471
4,929
1,321
420
2,390
2,322
23,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
26,451
261
Minions Killed
216
0
Camps Cleared
0
924,857
Distance Traveled
964,847
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,678
468
18
2
0
186,850
2
W
Charybdis
5,453
545
68
7
0
159,935
0
L
Jing Wei
5,667
567
59
6
0
199,852
2
W
Geb
5,171
517
19
2
0
191,348
4
W
Mulan
6,741
674
66
7
0
195,766
1
L
Thanatos
4,797
480
39
4
0
185,147
0
L
Ra
5,804
580
62
6
0
180,711
3
W
Kali
6,179
618
60
6
0
199,673
3
L
Pele
5,505
551
38
4
0
212,287
1
W
Scylla
5,185
519
48
5
0
178,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role