Player Matchup

Geb
Geb
DARK VILE
Geb
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,370 Elo+
Party 4
Cliodhna
Cliodhna
Jake9876544
Cliodhna
Level 86
God Stats
3W - 1L
1,299 SR
Queue Stats
30W - 41L
1,355 Elo+
Party 4
Zhong Kui
Zhong Kui
KillSwitch16421
Zhong Kui
Level 69
God Stats
13W - 9L
1,481 SR
Queue Stats
146W - 166L
1,340 Elo+
Solo
Eset
Eset
imderick12
Eset
Level 75
God Stats
2W - 1L
1,479 SR
Queue Stats
237W - 241L
1,369 Elo+
Party 2
Izanami
Izanami
nicrotics
Izanami
Level 69
God Stats
14W - 4L
1,696 SR
Queue Stats
220W - 227L
1,361 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,359 Elo+

VS

Team Averages
Level 77
1,476 SR
1,345 Elo+
Geb
Geb
PSGxFingerz
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,099 Elo+
Party 3
Medusa
Medusa
Slong127
Medusa
Level 85
God Stats
3W - 5L
1,510 SR
Queue Stats
69W - 91L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
UltraMajorBalla
Hou Yi
Level 106
God Stats
14W - 14L
1,404 SR
Queue Stats
44W - 56L
1,351 Elo+
Party 3
Freya
Freya
mountNdewme33
Freya
Level 93
God Stats
3W - 1L
1,823 SR
Queue Stats
129W - 134L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
xIoriYagami666x
Gilgamesh
Level 94
God Stats
2W - 4L
1,143 SR
Queue Stats
147W - 158L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
8,883
444
4,968
11,509
6,106
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Jake9876544
Cliodhna
16
2 / 3 / 4
10,142
507
6,872
11,903
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
KillSwitch16421
Zhong Kui
18
8 / 3 / 3
11,708
585
15,338
19,207
13,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 14
12,376
619
12,804
14,530
13,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
nicrotics
Izanami
17
12 / 3 / 6
11,706
585
14,176
16,618
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,379
369
2,752
12,333
4,252
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Slong127
Medusa
14
3 / 6 / 2
9,087
454
9,325
19,093
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 7 / 2
7,356
368
3,144
10,360
2,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 0
10,139
507
19,406
16,071
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
xIoriYagami666x
Gilgamesh
11
2 / 5 / 4
8,241
412
8,079
12,461
5,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
28
Kills
13
13
Deaths
28
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Cliodhna
Jake9876544
Cliodhna
2
3
4
1.33
W
Zhong Kui
KillSwitch16421
Zhong Kui
8
3
3
3.17
L
1
8
2
0.25
L
Medusa
Slong127
Medusa
3
6
2
0.67
L
1
7
2
0.29
W
6
3
14
4.33
L
6
2
0
3
W
Izanami
nicrotics
Izanami
12
3
6
5
L
Gilgamesh
xIoriYagami666x
Gilgamesh
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,158
Damage
42,706
73,767
Taken
70,318
44,459
Mitigated
30,742
27,719
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,968
48
211
1,068
11,509
6,106
2,203
4,308
7,201
41,054
0
W
Cliodhna
Jake9876544
Cliodhna
6,872
523
0
896
11,903
4,325
6,812
1,868
10,035
0
68,079
W
Zhong Kui
KillSwitch16421
Zhong Kui
15,338
1,226
0
12,490
19,207
13,867
1,153
6,081
13,126
65,619
0
L
2,752
182
0
27
12,333
4,252
0
3,293
9,040
15,624
0
L
Medusa
Slong127
Medusa
9,325
3,623
298
3,666
19,093
7,607
280
9,684
9,409
0
54,571
L
3,144
731
0
1,544
10,360
2,932
76
4,714
5,646
0
31,595
W
12,804
1,501
2,665
4,765
14,530
13,294
555
5,022
9,508
36,848
0
L
19,406
6,300
52
6,933
16,071
10,142
230
9,477
6,594
66,343
7,180
W
Izanami
nicrotics
Izanami
14,176
8,392
102
5,522
16,618
6,867
6,017
3,927
12,691
0
91,172
L
Gilgamesh
xIoriYagami666x
Gilgamesh
8,079
1,800
225
1,279
12,461
5,809
176
5,942
6,519
5,695
29,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
42,202
486
Minions Killed
337
0
Camps Cleared
0
1,843,808
Distance Traveled
1,406,499
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,883
444
55
3
0
375,891
2
W
Cliodhna
10,142
507
119
6
0
424,145
0
W
Zhong Kui
11,708
585
117
6
0
359,807
2
L
Geb
7,379
369
23
1
0
248,770
0
L
Medusa
9,087
454
80
4
0
298,538
0
L
Hou Yi
7,356
368
53
3
0
225,203
0
W
Eset
12,376
619
51
3
0
353,214
3
L
Freya
10,139
507
124
6
0
360,331
0
W
Izanami
11,706
585
144
7
0
330,751
4
L
Gilgamesh
8,241
412
57
3
0
273,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role