Player Matchup

King Arthur
King Arthur
Bladethakings
King Arthur
Level 47
God Stats
6W - 17L
1,409 SR
Queue Stats
192W - 219L
1,406 Elo+
Party 2
Achilles
Achilles
DirtyDee35
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,465 Elo+
Party 3
Geb
Geb
Edwardflaco123
Geb
Level 15
God Stats
4W - 6L
1,583 SR
Queue Stats
19W - 24L
1,463 Elo+
Party 2
Bastet
Bastet
MopStick15
Bastet
Level 138
God Stats
13W - 4L
1,551 SR
Queue Stats
583W - 543L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
PresentlyCookie
Jing Wei
Level 104
God Stats
0W - 6L
1,155 SR
Queue Stats
320W - 308L
1,516 Elo+
Party 2
Team Averages
Level 66
1,440 SR
1,465 Elo+

VS

Team Averages
Level 75
1,605 SR
1,472 Elo+
Ullr
Ullr
BtrThnSquirrel
Ullr
Level 108
God Stats
3W - 1L
1,512 SR
Queue Stats
278W - 281L
1,512 Elo+
Party 1
Hera
Hera
ConspiringB
Hera
Level 66
God Stats
51W - 39L
1,568 SR
Queue Stats
69W - 65L
1,503 Elo+
Party 1
Nemesis
Nemesis
drachwal91
Nemesis
Level 49
God Stats
18W - 9L
1,617 SR
Queue Stats
127W - 164L
1,409 Elo+
Solo
Sylvanus
Sylvanus
jwjake911
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,467 Elo+
Party 1
Hades
Hades
tyklar
Hades
Level 105
God Stats
3W - 0L
1,829 SR
Queue Stats
266W - 270L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bladethakings
King Arthur
10
0 / 6 / 3
6,298
394
3,127
13,543
8,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
DirtyDee35
Achilles
10
0 / 3 / 3
6,438
402
2,457
9,497
5,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 6 / 6
6,849
428
2,980
11,432
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
MopStick15
Bastet
16
8 / 6 / 7
9,899
619
13,647
13,878
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
15
9 / 5 / 6
9,581
599
9,941
11,181
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 6
10,098
631
13,101
13,715
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 6 / 9
9,392
587
11,689
8,802
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
drachwal91
Nemesis
16
4 / 3 / 8
9,665
604
7,963
14,156
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
jwjake911
Sylvanus
15
3 / 2 / 15
10,096
631
5,130
11,367
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
tyklar
Hades
14
2 / 2 / 7
8,749
547
5,310
9,169
7,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
17
Kills
26
26
Deaths
17
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bladethakings
King Arthur
0
6
3
0.25
W
13
4
6
4
W
4
6
9
1.42
L
Achilles
DirtyDee35
Achilles
0
3
3
0.5
L
0
6
6
0.5
L
Bastet
MopStick15
Bastet
8
6
7
1.92
L
Jing Wei
9
5
6
2.4
W
Nemesis
drachwal91
Nemesis
4
3
8
2.67
W
Sylvanus
jwjake911
Sylvanus
3
2
15
5.25
W
Hades
tyklar
Hades
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
43,193
59,531
Taken
57,209
31,111
Mitigated
33,923
10,236
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bladethakings
King Arthur
3,127
653
458
850
13,543
8,042
352
3,639
9,904
0
35,947
W
13,101
7,410
0
6,152
13,715
5,884
2,500
1,063
12,652
0
66,035
W
11,689
4,192
0
1,275
8,802
2,586
291
376
8,426
56,197
0
L
Achilles
DirtyDee35
Achilles
2,457
816
0
1,631
9,497
5,598
270
5,556
3,941
381
18,603
L
2,980
1,039
0
621
11,432
7,652
512
3,233
8,199
16,589
0
L
Bastet
MopStick15
Bastet
13,647
4,154
0
4,744
13,878
5,108
0
4,458
9,420
0
64,101
L
Jing Wei
9,941
6,822
0
1,932
11,181
4,711
0
5,243
5,938
0
50,048
W
Nemesis
drachwal91
Nemesis
7,963
4,174
0
4,142
14,156
5,547
0
84
14,072
0
52,972
W
Sylvanus
jwjake911
Sylvanus
5,130
1,583
2,378
4,162
11,367
12,827
873
1,349
10,018
20,419
0
W
Hades
tyklar
Hades
5,310
518
153
3,475
9,169
7,079
585
308
8,861
41,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
48,000
332
Minions Killed
395
0
Camps Cleared
0
1,532,789
Distance Traveled
1,436,287
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,298
394
69
4
0
315,695
0
W
Ullr
10,098
631
110
7
0
263,361
1
W
Hera
9,392
587
84
5
0
291,551
4
L
Achilles
6,438
402
34
2
0
325,403
0
L
Geb
6,849
428
22
1
0
293,111
0
L
Bastet
9,899
619
104
7
0
299,084
0
L
Jing Wei
9,581
599
103
6
0
299,496
4
W
Nemesis
9,665
604
90
6
0
318,100
2
W
Sylvanus
10,096
631
27
2
0
290,775
4
W
Hades
8,749
547
84
5
0
272,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role