Player Matchup

Xing Tian
Xing Tian
Bigt1621
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 156L
1,533 Elo+
Party 3
Chiron
Chiron
Direpig
Chiron
Level 105
God Stats
51W - 54L
1,471 SR
Queue Stats
364W - 434L
1,473 Elo+
Party 1
Pele
Pele
Fifty99
Pele
Level 107
God Stats
6W - 7L
1,544 SR
Queue Stats
259W - 273L
1,485 Elo+
Party 1
Zeus
Zeus
ReportCarryBoi
Zeus
Level 155
God Stats
4W - 2L
1,409 SR
Queue Stats
294W - 292L
1,578 Elo+
Party 3
Hercules
Hercules
Rioske35
Hercules
Level 59
God Stats
1W - 3L
1,180 SR
Queue Stats
153W - 157L
1,467 Elo+
Solo
Team Averages
Level 110
1,421 SR
1,507 Elo+

VS

Team Averages
Level 82
1,575 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
LaPulgà
Ganesha
Level 102
God Stats
67W - 55L
1,548 SR
Queue Stats
545W - 545L
1,496 Elo+
Solo
Ra
Ra
Monkeyoli75
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 204L
1,446 Elo+
Party 2
Thanatos
Thanatos
Sasor17
Thanatos
Level 69
God Stats
4W - 4L
1,536 SR
Queue Stats
182W - 186L
1,485 Elo+
Party 4
King Arthur
King Arthur
Zurxido
King Arthur
Level 68
God Stats
2W - 1L
1,792 SR
Queue Stats
212W - 222L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigt1621
Xing Tian
15
2 / 1 / 16
10,605
530
4,963
22,721
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Direpig
Chiron
16
0 / 4 / 11
10,509
525
8,737
13,227
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Fifty99
Pele
17
12 / 4 / 6
11,768
588
14,118
20,137
8,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
14 / 0 / 3
12,269
613
22,932
5,730
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Rioske35
Hercules
17
9 / 2 / 10
12,350
618
14,619
18,652
18,378
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 0
8,174
409
6,001
12,514
2,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
LaPulgà
Ganesha
14
2 / 5 / 7
9,274
464
10,441
20,365
20,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 8 / 3
9,482
474
8,137
17,329
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Sasor17
Thanatos
14
4 / 9 / 2
9,176
459
6,285
17,079
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Zurxido
King Arthur
14
2 / 11 / 3
9,206
460
9,561
17,309
18,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
37
Kills
10
11
Deaths
38
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
0
0.2
W
Xing Tian
Bigt1621
Xing Tian
2
1
16
10
W
Chiron
Direpig
Chiron
0
4
11
1.38
W
Pele
Fifty99
Pele
12
4
6
3.75
L
Ganesha
LaPulgà
Ganesha
2
5
7
1.1
L
1
8
3
0.31
W
14
0
3
15.5
W
Hercules
Rioske35
Hercules
9
2
10
7
L
Thanatos
Sasor17
Thanatos
4
9
2
0.56
L
King Arthur
Zurxido
King Arthur
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,369
Damage
40,425
80,467
Taken
84,596
57,126
Mitigated
51,123
28,602
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,001
2,797
0
2,135
12,514
2,974
146
4,787
7,625
0
53,909
W
Xing Tian
Bigt1621
Xing Tian
4,963
132
35
3,435
22,721
23,958
253
4,370
18,231
29,048
0
W
Chiron
Direpig
Chiron
8,737
3,988
1,107
6,285
13,227
4,592
4,113
3,276
9,902
0
79,099
W
Pele
Fifty99
Pele
14,118
4,046
0
8,641
20,137
8,144
829
4,794
15,072
0
91,127
L
Ganesha
LaPulgà
Ganesha
10,441
752
0
4,575
20,365
20,194
0
9,056
10,978
33,359
0
L
8,137
966
730
4,211
17,329
5,266
112
8,660
8,127
60,724
0
W
22,932
2,997
0
1,834
5,730
2,054
1,510
2,488
3,154
85,736
0
W
Hercules
Rioske35
Hercules
14,619
4,343
0
7,265
18,652
18,378
352
3,436
15,122
12,697
51,516
L
Thanatos
Sasor17
Thanatos
6,285
1,730
0
8,636
17,079
4,352
0
4,461
12,504
0
35,725
L
King Arthur
Zurxido
King Arthur
9,561
1,603
0
1,564
17,309
18,337
0
3,866
13,381
405
42,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
45,312
528
Minions Killed
403
0
Camps Cleared
0
1,952,678
Distance Traveled
1,713,711
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,174
409
98
5
0
314,545
5
W
Xing Tian
10,605
530
29
1
0
400,982
3
W
Chiron
10,509
525
131
7
0
375,549
3
W
Pele
11,768
588
112
6
0
413,583
1
L
Ganesha
9,274
464
25
1
0
340,395
0
L
Ra
9,482
474
138
7
0
330,852
3
W
Zeus
12,269
613
133
7
0
383,174
3
W
Hercules
12,350
618
123
6
0
379,390
1
L
Thanatos
9,176
459
70
4
0
390,513
4
L
King Arthur
9,206
460
72
4
0
337,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role