Player Matchup

Hercules
Hercules
Grynvar
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,353 Elo+
Party 1
Athena
Athena
Tynal
Athena
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 19L
1,353 Elo+
Party 1
Neith
Neith
nicken40
Neith
Level 5
God Stats
2W - 0L
1,790 SR
Queue Stats
4W - 1L
1,789 Elo+
Party 2
Thoth
Thoth
stoffer1925
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,545 Elo+
Party 2
Da Ji
Da Ji
ШебанирСХС
Da Ji
Level 27
God Stats
34W - 20L
1,737 SR
Queue Stats
78W - 60L
1,584 Elo+
Solo
Team Averages
Level 38
1,605 SR
1,525 Elo+

VS

Team Averages
Level 23
1,483 SR
1,500 Elo+
Geb
Geb
 
Geb
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CancerSmiteFr
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,613 Elo+
Solo
Kali
Kali
GapeyButthole69
Kali
Level 25
God Stats
3W - 1L
1,464 SR
Queue Stats
42W - 38L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
fuc7ker
Tsukuyomi
Level 28
God Stats
8W - 10L
1,453 SR
Queue Stats
11W - 14L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grynvar
Hercules
11
2 / 2 / 6
6,625
602
4,663
7,562
2,182
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Tynal
Athena
9
1 / 3 / 8
6,132
557
3,528
7,257
5,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
nicken40
Neith
9
5 / 3 / 2
5,850
532
4,419
6,693
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 6
6,044
549
5,494
5,217
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 1 / 0
8,140
740
9,081
7,591
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 3 / 5
5,962
542
4,758
11,080
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
 
Ullr
8
1 / 4 / 0
5,007
455
2,141
6,233
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 2
5,952
541
5,092
6,635
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
7 / 3 / 0
6,826
621
4,382
9,248
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
fuc7ker
Tsukuyomi
10
0 / 5 / 0
5,778
525
3,459
7,309
2,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
13
13
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
5
1.5
L
Ullr
 
Ullr
1
4
0
0.25
L
3
5
2
0.8
L
7
3
0
2.33
W
Hercules
Grynvar
Hercules
2
2
6
2.5
W
Athena
Tynal
Athena
1
3
8
1.67
L
Tsukuyomi
fuc7ker
Tsukuyomi
0
5
0
0
W
Neith
nicken40
Neith
5
3
2
2
W
1
4
6
1
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
19,832
34,320
Taken
40,505
14,656
Mitigated
16,145
7,565
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,758
1,013
0
824
11,080
7,294
0
3,599
7,365
14,173
0
L
Ullr
 
Ullr
2,141
1,094
0
457
6,233
1,693
0
1,436
4,757
0
20,954
L
5,092
397
258
1,445
6,635
2,111
820
2,138
4,307
32,474
0
L
4,382
1,438
0
3,790
9,248
3,018
500
1,310
7,868
0
26,999
W
Hercules
Grynvar
Hercules
4,663
2,298
0
2,807
7,562
2,182
671
860
6,702
0
29,791
W
Athena
Tynal
Athena
3,528
1,589
0
821
7,257
5,536
521
2,521
4,736
12,867
0
L
Tsukuyomi
fuc7ker
Tsukuyomi
3,459
494
0
946
7,309
2,029
0
107
7,186
0
30,311
W
Neith
nicken40
Neith
4,419
1,888
0
835
6,693
2,705
515
3,698
2,995
0
15,824
W
5,494
512
0
379
5,217
1,507
1,171
1,758
3,459
29,983
0
W
9,081
2,880
0
2,723
7,591
2,726
0
1,013
6,578
0
40,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
29,525
247
Minions Killed
244
0
Camps Cleared
0
1,091,306
Distance Traveled
1,021,017
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,962
542
23
2
0
219,417
0
L
Ullr
5,007
455
48
4
0
185,561
3
L
Ra
5,952
541
57
5
0
192,201
2
L
Kali
6,826
621
54
5
0
208,401
1
W
Hercules
6,625
602
76
7
0
205,204
2
W
Athena
6,132
557
20
2
0
219,710
1
L
Tsukuyomi
5,778
525
62
6
0
215,437
1
W
Neith
5,850
532
23
2
0
220,148
0
W
Thoth
6,044
549
62
6
0
203,730
2
W
Da Ji
8,140
740
66
6
0
242,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role