Player Matchup

Nemesis
Nemesis
akapoke09
Nemesis
Level 46
God Stats
15W - 36L
1,246 SR
Queue Stats
57W - 127L
1,243 Elo+
Party 2
Fenrir
Fenrir
darkchaos-2000
Fenrir
Level 24
God Stats
17W - 18L
1,398 SR
Queue Stats
68W - 73L
1,404 Elo+
Solo
Neith
Neith
jesusM24
Neith
Level 33
God Stats
63W - 87L
1,424 SR
Queue Stats
64W - 98L
1,290 Elo+
Party 2
Artemis
Artemis
soytulunes
Artemis
Level 7
God Stats
2W - 1L
1,673 SR
Queue Stats
9W - 13L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
therealyegor
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,319 Elo+
Solo
Team Averages
Level 27
1,448 SR
1,318 Elo+

VS

Team Averages
Level 25
1,466 SR
1,334 Elo+
Vulcan
Vulcan
Davidddde
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Solo
Hachiman
Hachiman
Sk8-Xety
Hachiman
Level 26
God Stats
16W - 20L
1,460 SR
Queue Stats
86W - 142L
1,323 Elo+
Solo
Raijin
Raijin
ambushDZN
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,302 Elo+
Party 1
Awilix
Awilix
ambushJNKZ
Awilix
Level 23
God Stats
9W - 8L
1,429 SR
Queue Stats
53W - 54L
1,312 Elo+
Party 1
Sylvanus
Sylvanus
iTzLalo22
Sylvanus
Level 26
God Stats
2W - 3L
1,439 SR
Queue Stats
80W - 68L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
akapoke09
Nemesis
16
12 / 3 / 7
10,503
584
17,862
14,006
5,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 4 / 3
9,377
521
6,724
18,469
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
jesusM24
Neith
14
2 / 5 / 6
8,787
488
6,252
10,292
3,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
soytulunes
Artemis
13
3 / 7 / 3
8,247
458
4,563
9,974
2,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
therealyegor
Kukulkan
14
0 / 3 / 0
8,335
463
1,788
6,483
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Davidddde
Vulcan
12
6 / 9 / 4
8,743
486
11,489
11,277
3,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Sk8-Xety
Hachiman
13
4 / 6 / 2
8,499
472
5,962
9,744
2,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
ambushDZN
Raijin
15
4 / 3 / 4
9,321
518
8,842
7,678
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
ambushJNKZ
Awilix
14
2 / 4 / 7
8,589
477
4,558
15,734
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
iTzLalo22
Sylvanus
12
6 / 3 / 6
9,161
509
5,047
15,003
20,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
24
Kills
22
22
Deaths
25
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Davidddde
Vulcan
6
9
4
0.89
L
Hachiman
Sk8-Xety
Hachiman
4
6
2
0.83
W
Nemesis
akapoke09
Nemesis
12
3
7
5.17
L
Raijin
ambushDZN
Raijin
4
3
4
2
L
Awilix
ambushJNKZ
Awilix
2
4
7
1.38
W
7
4
3
2.13
L
Sylvanus
iTzLalo22
Sylvanus
6
3
6
3
W
Neith
jesusM24
Neith
2
5
6
1
W
Artemis
soytulunes
Artemis
3
7
3
0.64
W
Kukulkan
therealyegor
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
35,898
59,224
Taken
59,436
20,031
Mitigated
34,664
15,815
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Davidddde
Vulcan
11,489
6,396
0
192
11,277
3,566
640
0
11,277
36,007
0
L
Hachiman
Sk8-Xety
Hachiman
5,962
4,936
82
416
9,744
2,470
636
303
9,441
0
46,287
W
Nemesis
akapoke09
Nemesis
17,862
9,613
212
5,135
14,006
5,410
80
5,296
8,524
658
42,812
L
Raijin
ambushDZN
Raijin
8,842
1,100
0
1,620
7,678
3,127
854
744
6,934
55,248
0
L
Awilix
ambushJNKZ
Awilix
4,558
2,348
0
3,979
15,734
5,002
0
638
15,096
0
53,810
W
6,724
2,919
0
6,970
18,469
6,214
0
4,351
14,020
0
60,869
L
Sylvanus
iTzLalo22
Sylvanus
5,047
1,188
1,021
4,103
15,003
20,499
210
707
14,296
28,922
0
W
Neith
jesusM24
Neith
6,252
1,554
465
2,321
10,292
3,468
436
6,362
3,864
0
50,780
W
Artemis
soytulunes
Artemis
4,563
2,334
88
624
9,974
2,872
638
5,914
3,952
0
26,353
W
Kukulkan
therealyegor
Kukulkan
1,788
76
0
0
6,483
2,067
1,600
2,795
3,486
50,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
44,313
387
Minions Killed
402
0
Camps Cleared
0
1,649,643
Distance Traveled
1,587,417
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,743
486
62
3
0
281,939
1
L
Hachiman
8,499
472
85
5
0
318,568
0
W
Nemesis
10,503
584
51
3
0
375,957
3
L
Raijin
9,321
518
113
6
0
321,214
5
L
Awilix
8,589
477
82
5
0
355,911
0
W
Fenrir
9,377
521
90
5
0
322,850
0
L
Sylvanus
9,161
509
60
3
0
309,785
1
W
Neith
8,787
488
100
6
0
328,600
4
W
Artemis
8,247
458
52
3
0
290,622
1
W
Kukulkan
8,335
463
94
5
0
331,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role