Player Matchup

Chang'e
Chang'e
Diamond III
BlackZeus916
Chang'e
Diamond III
Level 153
God Stats
11W - 5L
1,777 SR
Queue Stats
310W - 276L
1,994 MMR
Party 2
Fenrir
Fenrir
Masters
Franno
Fenrir
Masters
Level 47
God Stats
11W - 3L
1,881 SR
Queue Stats
59W - 16L
2,385 MMR
Party 2
Sobek
Sobek
Masters
GetCyockAht
Sobek
Masters
Level 68
God Stats
5W - 4L
1,683 SR
Queue Stats
59W - 15L
2,385 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 89
1,780 SR
2,255 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,687 SR
2,219 MMR
Poseidon
Poseidon
Masters
DieHardLyfe
Poseidon
Masters
Level 84
God Stats
30W - 7L
1,848 SR
Queue Stats
458W - 314L
2,341 MMR
Party 1
Anhur
Anhur
Masters
JoustcuTalha
Anhur
Masters
Level 99
God Stats
21W - 13L
1,691 SR
Queue Stats
174W - 120L
2,644 MMR
Party 1
Ares
Ares
Gold II
cesargutih
Ares
Gold II
Level 134
God Stats
15W - 18L
1,522 SR
Queue Stats
119W - 173L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlackZeus916
Chang'e
11
1 / 4 / 3
7,527
627
7,781
11,689
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Franno
Fenrir
12
1 / 5 / 3
7,439
620
7,999
12,910
7,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 5 / 2
8,355
696
4,708
12,968
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GebCliodhnaTiamatGilgameshArtio

VS

Bans
OdinCabrakanScyllaAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DieHardLyfe
Poseidon
14
6 / 2 / 5
9,138
762
12,151
9,550
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 9
8,885
740
13,078
9,061
3,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 8
9,112
759
6,971
10,627
10,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
14
14
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlackZeus916
Chang'e
1
4
3
0.63
W
Poseidon
DieHardLyfe
Poseidon
6
2
5
4.25
L
Fenrir
Franno
Fenrir
1
5
3
0.5
L
2
5
2
0.6
W
4
0
9
8.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,488
Damage
32,200
37,567
Taken
29,238
23,350
Mitigated
18,058
7,928
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlackZeus916
Chang'e
7,781
418
1,655
3,223
11,689
3,434
0
5,899
5,790
29,171
0
W
Poseidon
DieHardLyfe
Poseidon
12,151
2,568
0
4,310
9,550
3,547
798
2,988
6,562
43,984
0
L
Fenrir
Franno
Fenrir
7,999
1,857
0
240
12,910
7,314
0
7,495
5,415
0
17,191
L
4,708
444
0
2,810
12,968
12,602
0
5,912
7,056
17,292
0
W
13,078
6,982
0
3,272
9,061
3,708
652
4,708
4,353
0
33,166
W
6,971
368
442
2,345
10,627
10,803
180
5,645
4,982
14,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,321
Gold Earned
27,135
97
Minions Killed
127
3
Camps Cleared
8
711,703
Distance Traveled
737,818
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,527
627
47
4
1
239,691
2
W
Poseidon
9,138
762
59
5
5
247,590
2
L
Fenrir
7,439
620
27
2
1
233,163
2
L
Sobek
8,355
696
23
2
1
238,849
3
W
Anhur
8,885
740
52
4
3
259,230
4
W
Ares
9,112
759
16
1
0
230,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role