Player Matchup

Olorun
Olorun
Fizz1Up
Olorun
Level 79
God Stats
32W - 2L
1,953 SR
Queue Stats
325W - 66L
1,877 Elo+
Party 1
Geb
Geb
MrChance123
Geb
Level 27
God Stats
65W - 12L
1,859 SR
Queue Stats
275W - 47L
1,946 Elo+
Party 1
Hercules
Hercules
gamergoduwu
Hercules
Level 29
God Stats
10W - 4L
1,873 SR
Queue Stats
376W - 74L
1,936 Elo+
Party 1
Team Averages
Level 45
1,895 SR
1,920 Elo+

VS

Team Averages
Level 82
1,591 SR
1,705 Elo+
Danzaburou
Danzaburou
Falvik
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,726 Elo+
Party 2
Bacchus
Bacchus
L0rik
Bacchus
Level 29
God Stats
2W - 1L
1,772 SR
Queue Stats
8W - 3L
1,726 Elo+
Party 2
Anubis
Anubis
zetxy
Anubis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fizz1Up
Olorun
15
8 / 4 / 9
11,274
752
14,529
11,963
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 22
10,379
692
8,824
16,212
17,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
gamergoduwu
Hercules
15
15 / 4 / 7
12,476
832
24,249
16,698
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Falvik
Danzaburou
13
2 / 9 / 8
9,863
658
8,674
14,457
5,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
L0rik
Bacchus
13
2 / 6 / 7
9,544
636
10,171
16,647
21,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
zetxy
Anubis
14
6 / 8 / 4
10,923
728
14,324
19,642
9,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
23
Kills
10
10
Deaths
23
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Falvik
Danzaburou
2
9
8
0.67
W
Olorun
Fizz1Up
Olorun
8
4
9
3.13
L
Bacchus
L0rik
Bacchus
2
6
7
0.92
W
0
2
22
5.5
W
Hercules
gamergoduwu
Hercules
15
4
7
4.63
L
Anubis
zetxy
Anubis
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,602
Damage
33,169
44,873
Taken
50,746
32,036
Mitigated
35,924
12,658
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Falvik
Danzaburou
8,674
3,013
0
1,560
14,457
5,324
0
5,699
8,395
0
28,569
W
Olorun
Fizz1Up
Olorun
14,529
7,159
1,189
3,749
11,963
4,406
220
6,819
4,971
59,116
6,774
L
Bacchus
L0rik
Bacchus
10,171
2,068
0
1,069
16,647
21,170
0
7,244
9,025
18,398
0
W
8,824
1,225
0
2,164
16,212
17,213
643
8,057
7,850
24,954
0
W
Hercules
gamergoduwu
Hercules
24,249
9,319
0
5,556
16,698
10,417
815
9,044
6,480
0
35,895
L
Anubis
zetxy
Anubis
14,324
927
0
6,124
19,642
9,430
0
8,655
10,680
40,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
30,330
159
Minions Killed
129
10
Camps Cleared
2
795,502
Distance Traveled
693,713
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,863
658
61
4
1
225,895
0
W
Olorun
11,274
752
105
7
7
244,174
2
L
Bacchus
9,544
636
13
1
0
251,545
0
W
Geb
10,379
692
31
2
0
290,515
5
W
Hercules
12,476
832
23
2
3
260,813
2
L
Anubis
10,923
728
55
4
1
216,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role