Player Matchup

Heimdallr
Heimdallr
Domino97278
Heimdallr
Level 126
God Stats
26W - 27L
1,529 SR
Queue Stats
938W - 1,008L
1,461 Elo+
Solo
Janus
Janus
Infamousantihero
Janus
Level 122
God Stats
1W - 3L
1,088 SR
Queue Stats
101W - 110L
1,500 Elo+
Party 2
Set
Set
Mandravella
Set
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
OjxCoast
Kukulkan
Level 113
God Stats
8W - 6L
1,446 SR
Queue Stats
251W - 239L
1,462 Elo+
Solo
Xbalanque
Xbalanque
Unimog
Xbalanque
Level 137
God Stats
5W - 6L
1,486 SR
Queue Stats
199W - 198L
1,442 Elo+
Solo
Team Averages
Level 112
1,410 SR
1,465 Elo+

VS

Team Averages
Level 99
1,549 SR
1,439 Elo+
Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
El Anchoa
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,183 Elo+
Party 1
Merlin
Merlin
Every Mepor
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
JosePetax
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,566 Elo+
Party 1
Ares
Ares
timal97450
Ares
Level 80
God Stats
4W - 2L
1,743 SR
Queue Stats
574W - 548L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Domino97278
Heimdallr
19
8 / 2 / 17
11,266
867
15,799
12,265
5,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 2 / 15
12,256
943
17,884
8,417
3,619
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 21
11,039
849
7,911
13,463
11,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
OjxCoast
Kukulkan
19
9 / 2 / 22
11,734
903
20,006
11,639
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Unimog
Xbalanque
16
5 / 7 / 11
10,097
777
13,514
14,331
6,272
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
7 / 6 / 4
10,782
829
9,393
14,871
6,410
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 6
10,052
773
7,380
11,691
4,340
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Merlin
18
4 / 6 / 5
10,281
791
10,508
12,620
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JosePetax
Heimdallr
15
1 / 9 / 8
9,305
716
6,888
14,852
6,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 8 / 4
8,969
690
8,098
25,369
21,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
35
Kills
15
15
Deaths
35
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
6
4
1.5
W
Heimdallr
Domino97278
Heimdallr
8
2
17
8.25
L
2
6
6
0.83
L
Merlin
4
6
5
1.08
W
10
2
15
8.75
L
Heimdallr
JosePetax
Heimdallr
1
9
8
0.56
W
3
2
21
6.75
W
Kukulkan
OjxCoast
Kukulkan
9
2
22
10
W
Xbalanque
Unimog
Xbalanque
5
7
11
1.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,114
Damage
42,267
60,115
Taken
79,403
33,180
Mitigated
43,738
24,339
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,393
2,742
1,570
4,078
14,871
6,410
584
6,713
8,158
0
15,131
W
Heimdallr
Domino97278
Heimdallr
15,799
5,085
1,191
3,468
12,265
5,714
1,987
4,520
6,941
0
30,247
L
7,380
958
595
1,773
11,691
4,340
135
6,016
5,675
23,426
0
L
Merlin
10,508
432
323
2,534
12,620
5,459
400
7,376
5,239
29,473
0
W
17,884
725
3,196
2,115
8,417
3,619
1,204
5,094
3,323
34,996
0
L
Heimdallr
JosePetax
Heimdallr
6,888
1,456
1,459
1,493
14,852
6,024
525
8,250
6,598
0
14,388
W
7,911
2,781
3,025
2,585
13,463
11,800
350
6,044
6,105
0
12,168
W
Kukulkan
OjxCoast
Kukulkan
20,006
942
2,495
3,766
11,639
5,775
140
5,191
6,448
45,734
0
W
Xbalanque
Unimog
Xbalanque
13,514
7,684
532
1,966
14,331
6,272
676
5,137
9,194
0
27,581
L
8,098
201
456
5,604
25,369
21,505
0
9,535
15,834
15,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,392
Gold Earned
49,389
158
Minions Killed
121
0
Camps Cleared
0
1,450,637
Distance Traveled
1,191,095
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,782
829
12
1
0
247,301
6
W
Heimdallr
11,266
867
26
2
0
296,646
1
L
Sol
10,052
773
41
3
0
212,804
1
L
Merlin
10,281
791
51
4
0
257,302
1
W
Janus
12,256
943
60
5
0
277,791
4
L
Heimdallr
9,305
716
14
1
0
256,023
0
W
Set
11,039
849
4
0
0
279,584
0
W
Kukulkan
11,734
903
45
3
0
358,475
0
W
Xbalanque
10,097
777
23
2
0
238,141
1
L
Ares
8,969
690
3
0
0
217,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role