Player Matchup

Kukulkan
Kukulkan
Aimee-30
Kukulkan
Level 6
God Stats
5W - 6L
1,460 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
R3ng0McD1ng0
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
StarfirePR
Sol
Level 127
God Stats
3W - 4L
1,495 SR
Queue Stats
118W - 147L
1,376 Elo+
Party 1
Apollo
Apollo
TKDachi90
Apollo
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 15L
1,489 Elo+
Solo
Fenrir
Fenrir
sebas_os2
Fenrir
Level 21
God Stats
5W - 3L
1,504 SR
Queue Stats
53W - 32L
1,425 Elo+
Solo
Team Averages
Level 38
1,538 SR
1,427 Elo+

VS

Team Averages
Level 16
1,478 SR
1,408 Elo+
Ah Puch
Ah Puch
Ektrus
Ah Puch
Level 16
God Stats
8W - 3L
1,633 SR
Queue Stats
45W - 38L
1,404 Elo+
Solo
Ymir
Ymir
W4nted_M4r1n
Ymir
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 28L
1,500 Elo+
Solo
Cabrakan
Cabrakan
XMastaShotGuna
Cabrakan
Level 20
God Stats
23W - 16L
1,579 SR
Queue Stats
77W - 51L
1,560 Elo+
Solo
Ra
Ra
godzilla_kid7
Ra
Level 6
God Stats
1W - 2L
1,233 SR
Queue Stats
5W - 11L
1,118 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
outley12
Morgan Le Fay
Level 28
God Stats
47W - 54L
1,442 SR
Queue Stats
227W - 245L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aimee-30
Kukulkan
20
1 / 11 / 13
12,962
926
8,040
19,206
7,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
R3ng0McD1ng0
Cthulhu
20
0 / 7 / 13
13,827
988
6,740
23,134
14,225
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
5 / 2 / 8
14,298
1,021
21,678
15,369
5,782
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TKDachi90
Apollo
20
8 / 7 / 12
15,592
1,114
34,137
26,780
10,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
sebas_os2
Fenrir
20
14 / 6 / 8
16,343
1,167
23,581
28,829
12,526
Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ektrus
Ah Puch
20
9 / 4 / 15
14,766
1,055
32,553
11,830
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 7 / 21
15,104
1,079
8,347
27,482
40,752
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
20
10 / 6 / 11
15,253
1,090
33,449
28,194
38,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 6 / 11
12,191
871
3,302
13,464
13,277
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
outley12
Morgan Le Fay
20
9 / 5 / 16
15,518
1,108
27,117
19,697
8,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
107
28
Kills
33
33
Deaths
28
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aimee-30
Kukulkan
1
11
13
0.68
W
Ah Puch
Ektrus
Ah Puch
9
4
15
4.13
L
Cthulhu
R3ng0McD1ng0
Cthulhu
0
7
13
0.93
L
5
2
8
4.5
L
Apollo
TKDachi90
Apollo
8
7
12
2
W
5
7
21
2.21
W
Cabrakan
10
6
11
2.58
W
0
6
11
0.92
W
Morgan Le Fay
outley12
Morgan Le Fay
9
5
16
3.4
L
Fenrir
sebas_os2
Fenrir
14
6
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,176
Damage
104,768
113,318
Taken
100,667
50,419
Mitigated
106,010
16,226
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aimee-30
Kukulkan
8,040
1,947
0
0
19,206
7,561
0
17,776
1,430
25,363
0
W
Ah Puch
Ektrus
Ah Puch
32,553
684
0
838
11,830
4,872
0
4,815
7,015
76,037
0
L
Cthulhu
R3ng0McD1ng0
Cthulhu
6,740
212
182
2,206
23,134
14,225
0
20,093
3,041
19,820
0
L
21,678
7,428
0
5,380
15,369
5,782
0
13,955
1,414
67,694
0
L
Apollo
TKDachi90
Apollo
34,137
19,851
0
7,363
26,780
10,325
0
26,437
343
0
67,452
W
8,347
1,806
0
1,535
27,482
40,752
0
12,748
14,734
22,509
0
W
Cabrakan
33,449
4,579
0
3,771
28,194
38,693
0
10,105
18,089
48,128
0
W
3,302
370
620
0
13,464
13,277
0
3,175
10,289
20,125
0
W
Morgan Le Fay
outley12
Morgan Le Fay
27,117
6,932
0
1,750
19,697
8,416
0
5,615
12,911
57,277
0
L
Fenrir
sebas_os2
Fenrir
23,581
8,320
0
1,095
28,829
12,526
0
26,507
2,322
0
38,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,022
Gold Earned
72,832
311
Minions Killed
271
9
Camps Cleared
4
1,216,823
Distance Traveled
1,224,814
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,962
926
42
3
0
210,851
1
W
Ah Puch
14,766
1,055
104
7
1
234,055
0
L
Cthulhu
13,827
988
41
3
2
233,814
2
L
Sol
14,298
1,021
134
10
1
238,706
0
L
Apollo
15,592
1,114
70
5
6
238,773
3
W
Ymir
15,104
1,079
27
2
0
235,705
1
W
Cabrakan
15,253
1,090
39
3
1
244,260
0
W
Ra
12,191
871
30
2
1
244,381
0
W
Morgan Le Fay
15,518
1,108
71
5
1
266,413
0
L
Fenrir
16,343
1,167
24
2
0
294,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role