Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Drkraken
Bacchus
Level 18
God Stats
1W - 3L
1,504 SR
Queue Stats
23W - 26L
1,461 Elo+
Solo
Cliodhna
Cliodhna
HollyderWaldfee
Cliodhna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Matthew0925
Sun Wukong
Level 12
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Olorun
Olorun
Zeon999
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 16
1,464 SR
1,487 Elo+

VS

Team Averages
Level 23
1,597 SR
1,399 Elo+
Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Accallonato01
Hel
Level 25
God Stats
22W - 20L
1,481 SR
Queue Stats
42W - 46L
1,369 Elo+
Party 1
Mercury
Mercury
KikkoSpano
Mercury
Level 20
God Stats
4W - 3L
1,570 SR
Queue Stats
32W - 29L
1,278 Elo+
Party 1
Ullr
Ullr
RazielTheFallen1
Ullr
Level 21
God Stats
2W - 0L
1,718 SR
Queue Stats
29W - 27L
1,349 Elo+
Party 2
King Arthur
King Arthur
mjs16
King Arthur
Level 27
God Stats
1W - 2L
1,716 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
7 / 6 / 2
9,123
480
14,548
13,807
5,013
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bacchus
Drkraken
Bacchus
12
2 / 3 / 8
8,743
460
10,110
17,205
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
9
3 / 13 / 1
7,194
379
6,391
13,952
4,675
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
Matthew0925
Sun Wukong
12
2 / 4 / 0
7,907
416
7,097
17,699
11,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Zeon999
Olorun
12
1 / 16 / 3
8,061
424
9,299
16,945
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 2 / 6
10,245
539
9,103
19,523
18,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
16 / 3 / 9
11,738
618
17,077
14,535
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KikkoSpano
Mercury
16
6 / 5 / 9
10,442
550
6,126
13,106
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 6
8,667
456
7,328
12,025
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
mjs16
King Arthur
19
10 / 1 / 1
11,853
624
20,506
19,571
13,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
15
Kills
39
42
Deaths
16
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
6
2
1.33
W
Cerberus
 
Cerberus
5
2
6
4
W
16
3
9
6.83
L
Bacchus
Drkraken
Bacchus
2
3
8
2
L
Cliodhna
3
13
1
0.27
W
Mercury
KikkoSpano
Mercury
6
5
9
2.1
L
Sun Wukong
Matthew0925
Sun Wukong
2
4
0
0.5
W
2
5
6
1
L
Olorun
Zeon999
Olorun
1
16
3
0.16
W
King Arthur
mjs16
King Arthur
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
60,140
79,608
Taken
78,760
47,278
Mitigated
47,129
12,564
Healing
36,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,548
11,431
0
3,566
13,807
5,013
395
6,732
7,075
0
52,474
W
Cerberus
 
Cerberus
9,103
1,450
2,583
3,896
19,523
18,717
439
4,371
15,152
27,089
0
W
17,077
1,893
4,934
9,640
14,535
5,942
1,370
5,019
9,516
68,544
0
L
Bacchus
Drkraken
Bacchus
10,110
1,878
0
3,289
17,205
19,674
84
6,135
11,070
24,808
0
L
Cliodhna
6,391
2,403
0
849
13,952
4,675
0
3,070
10,882
0
18,024
W
Mercury
KikkoSpano
Mercury
6,126
2,507
372
2,620
13,106
4,982
1,291
3,005
10,101
0
54,811
L
Sun Wukong
Matthew0925
Sun Wukong
7,097
842
0
2,870
17,699
11,182
25
1,998
15,701
0
35,321
W
7,328
3,736
0
788
12,025
4,417
1,777
3,958
8,067
0
43,148
L
Olorun
Zeon999
Olorun
9,299
4,949
72
1,918
16,945
6,734
2,024
8,319
8,626
33,050
6,025
W
King Arthur
mjs16
King Arthur
20,506
4,224
0
11,541
19,571
13,071
779
1,500
18,071
0
89,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
52,945
274
Minions Killed
471
0
Camps Cleared
0
1,548,064
Distance Traveled
1,719,812
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,123
480
90
5
0
305,704
2
W
Cerberus
10,245
539
43
2
0
346,177
2
W
Hel
11,738
618
100
5
0
386,345
0
L
Bacchus
8,743
460
23
1
0
274,012
0
L
Cliodhna
7,194
379
23
1
0
326,520
0
W
Mercury
10,442
550
93
5
0
282,346
0
L
Sun Wukong
7,907
416
69
4
0
371,693
1
W
Ullr
8,667
456
63
3
0
319,161
0
L
Olorun
8,061
424
69
4
0
270,135
0
W
King Arthur
11,853
624
172
9
0
385,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role