Player Matchup

Thor
Thor
Lonesome_Owl
Thor
Level 55
God Stats
1W - 2L
1,450 SR
Queue Stats
26W - 35L
1,380 Elo+
Party 1
Scylla
Scylla
Manggoh
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,432 Elo+
Solo
The Morrigan
The Morrigan
OThe-Black-CatO
The Morrigan
Level 60
God Stats
24W - 26L
1,501 SR
Queue Stats
27W - 27L
1,471 Elo+
Party 1
Fenrir
Fenrir
PatrykDerpy1
Fenrir
Level 49
God Stats
8W - 17L
1,348 SR
Queue Stats
21W - 27L
1,393 Elo+
Party 1
Bellona
Bellona
blackwolf4028
Bellona
Level 12
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 8L
1,075 Elo+
Party 1
Team Averages
Level 60
1,403 SR
1,350 Elo+

VS

Team Averages
Level 98
1,526 SR
1,495 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kenshi_Xul
Sun Wukong
Level 126
God Stats
10W - 8L
1,688 SR
Queue Stats
106W - 118L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Kynaret
Kukulkan
Level 49
God Stats
2W - 3L
1,421 SR
Queue Stats
4W - 5L
1,510 Elo+
Solo
Charybdis
Charybdis
Su13stances
Charybdis
Level 64
God Stats
127W - 123L
1,436 SR
Queue Stats
687W - 771L
1,405 Elo+
Solo
Zeus
Zeus
seif-fares95
Zeus
Level 128
God Stats
16W - 11L
1,585 SR
Queue Stats
80W - 82L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,987
899
4,037
14,876
5,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Manggoh
Scylla
15
0 / 3 / 2
8,821
882
6,238
5,797
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
OThe-Black-CatO
The Morrigan
15
0 / 5 / 2
9,295
930
5,400
12,069
4,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
1 / 1 / 2
9,175
918
6,578
10,523
3,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
15
1 / 5 / 0
9,766
977
5,504
21,894
17,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

150

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 1 / 15
9,941
994
7,648
8,179
6,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Kenshi_Xul
Sun Wukong
17
1 / 0 / 10
9,683
968
5,987
9,590
5,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Kynaret
Kukulkan
17
7 / 1 / 10
11,330
1,133
15,590
4,304
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Su13stances
Charybdis
17
3 / 0 / 10
10,240
1,024
13,945
4,804
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 1 / 6
11,078
1,108
17,830
6,100
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
3
Kills
20
20
Deaths
3
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
15
8.5
W
Sun Wukong
Kenshi_Xul
Sun Wukong
1
0
10
6
W
Kukulkan
Kynaret
Kukulkan
7
1
10
12
L
1
6
1
0.25
L
Scylla
Manggoh
Scylla
0
3
2
0.33
L
The Morrigan
OThe-Black-CatO
The Morrigan
0
5
2
0.2
L
Fenrir
1
1
2
2
W
Charybdis
Su13stances
Charybdis
3
0
10
8
L
Bellona
1
5
0
0.2
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,757
Damage
61,000
65,159
Taken
32,977
32,602
Mitigated
17,268
3,076
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,648
173
8
1,198
8,179
6,950
0
2,448
4,459
14,172
0
W
Sun Wukong
Kenshi_Xul
Sun Wukong
5,987
1,092
0
3,825
9,590
5,155
0
3,112
6,372
0
26,465
W
Kukulkan
Kynaret
Kukulkan
15,590
882
0
1,044
4,304
1,628
0
2,255
1,935
44,119
0
L
4,037
194
0
0
14,876
5,471
0
10,082
4,794
0
9,125
L
Scylla
Manggoh
Scylla
6,238
550
0
353
5,797
1,861
0
3,745
2,052
18,648
0
L
The Morrigan
OThe-Black-CatO
The Morrigan
5,400
345
0
0
12,069
4,165
0
7,303
4,478
41,981
0
L
Fenrir
6,578
567
0
250
10,523
3,946
0
6,640
3,883
0
15,889
W
Charybdis
Su13stances
Charybdis
13,945
7,828
0
1,036
4,804
1,738
0
2,464
2,172
0
34,275
L
Bellona
5,504
759
1,366
1,107
21,894
17,159
0
13,010
8,884
0
23,512
W
17,830
3,428
0
1,533
6,100
1,797
0
845
5,243
37,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
52,272
183
Minions Killed
218
6
Camps Cleared
7
895,196
Distance Traveled
983,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,941
994
13
1
1
200,838
0
W
Sun Wukong
9,683
968
46
5
1
216,975
1
W
Kukulkan
11,330
1,133
70
7
3
193,849
1
L
Thor
8,987
899
16
2
0
153,310
0
L
Scylla
8,821
882
33
3
1
139,417
0
L
The Morrigan
9,295
930
75
8
1
173,961
0
L
Fenrir
9,175
918
19
2
4
221,099
0
W
Charybdis
10,240
1,024
49
5
0
186,062
0
L
Bellona
9,766
977
40
4
0
207,409
0
W
Zeus
11,078
1,108
40
4
2
185,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role