Player Matchup

Hachiman
Hachiman
Cloverfield1999
Hachiman
Level 121
God Stats
5W - 4L
1,560 SR
Queue Stats
329W - 261L
1,600 Elo+
Party 1
Artio
Artio
Fulcrum-00
Artio
Level 127
God Stats
11W - 6L
1,655 SR
Queue Stats
266W - 218L
1,571 Elo+
Party 1
Thoth
Thoth
Mindful_Shadow
Thoth
Level 155
God Stats
49W - 32L
1,681 SR
Queue Stats
534W - 408L
1,597 Elo+
Party 1
Team Averages
Level 134
1,632 SR
1,589 Elo+

VS

Team Averages
Level 106
1,651 SR
1,734 Elo+
Baron Samedi
Baron Samedi
Anarchy Smurfy
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,664 Elo+
Party 2
Cerberus
Cerberus
CrosRafiki
Cerberus
Level 160
God Stats
2W - 0L
1,704 SR
Queue Stats
204W - 103L
1,739 Elo+
Party 2
Tyr
Tyr
Lazahro
Tyr
Level 142
God Stats
31W - 10L
1,749 SR
Queue Stats
104W - 48L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 3 / 0
6,478
589
8,104
4,954
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
9
0 / 4 / 0
5,967
542
1,319
8,711
4,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 1
6,242
567
6,564
5,657
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anarchy Smurfy
Baron Samedi
13
6 / 1 / 2
8,343
758
9,346
7,975
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
CrosRafiki
Cerberus
12
1 / 0 / 9
7,560
687
4,408
9,590
10,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
12
4 / 0 / 6
7,882
717
3,639
9,116
5,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
11
11
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anarchy Smurfy
Baron Samedi
6
1
2
7
L
Hachiman
1
3
0
0.33
W
Cerberus
CrosRafiki
Cerberus
1
0
9
5.5
L
Artio
0
4
0
0
W
Tyr
4
0
6
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,987
Damage
17,393
19,322
Taken
26,681
6,893
Mitigated
19,624
2,668
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anarchy Smurfy
Baron Samedi
9,346
464
2,103
2,589
7,975
3,561
1,343
3,866
4,109
33,562
0
L
Hachiman
8,104
4,058
0
363
4,954
1,211
0
3,715
1,035
0
19,140
W
Cerberus
CrosRafiki
Cerberus
4,408
108
1,029
2,961
9,590
10,159
220
2,545
7,045
18,436
0
L
Artio
1,319
64
213
1,539
8,711
4,201
0
6,494
1,911
4,920
0
W
Tyr
3,639
474
0
3,064
9,116
5,904
324
2,092
7,024
0
16,700
L
6,564
0
0
553
5,657
1,481
0
2,954
2,518
25,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,687
Gold Earned
23,785
84
Minions Killed
145
2
Camps Cleared
7
564,526
Distance Traveled
636,029
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,343
758
64
6
5
197,695
0
L
Hachiman
6,478
589
28
3
1
188,439
3
W
Cerberus
7,560
687
47
4
0
215,255
3
L
Artio
5,967
542
5
0
1
192,502
5
W
Tyr
7,882
717
34
3
2
223,079
2
L
Thoth
6,242
567
51
5
0
183,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role