Player Matchup

Cthulhu
Cthulhu
BA16TUO
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hecklington
Cu Chulainn
Level 84
God Stats
1W - 2L
1,265 SR
Queue Stats
30W - 47L
1,293 Elo+
Party 1
Susano
Susano
Zazlington
Susano
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 185L
1,323 Elo+
Party 1
Team Averages
Level 69
1,422 SR
1,353 Elo+

VS

Team Averages
Level 100
1,454 SR
1,403 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aaceazer333
Geb
Level 88
God Stats
3W - 2L
1,639 SR
Queue Stats
47W - 68L
1,357 Elo+
Solo
Neith
Neith
Georgey2004
Neith
Level 69
God Stats
1W - 0L
1,223 SR
Queue Stats
89W - 112L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BA16TUO
Cthulhu
15
4 / 2 / 6
10,749
632
10,894
21,762
23,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Hecklington
Cu Chulainn
15
5 / 2 / 7
10,893
641
12,368
19,716
17,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Zazlington
Susano
13
3 / 4 / 6
10,088
593
13,041
20,455
8,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 3
11,710
689
28,516
13,769
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 5
10,038
590
9,157
17,946
14,043
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 4
9,959
586
14,666
11,590
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
8
8
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
W
1
8
5
0.44
L
Cthulhu
BA16TUO
Cthulhu
4
2
6
3.5
W
2
3
4
1.33
L
Cu Chulainn
Hecklington
Cu Chulainn
5
2
7
4.25
L
Susano
Zazlington
Susano
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,303
Damage
52,339
61,933
Taken
43,305
49,484
Mitigated
23,610
9,485
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,516
10,541
0
5,524
13,769
5,066
1,057
4,116
9,653
67,635
0
W
9,157
1,185
168
3,771
17,946
14,043
0
4,897
13,049
24,009
0
L
Cthulhu
BA16TUO
Cthulhu
10,894
580
438
6,141
21,762
23,133
62
15,362
5,746
32,474
0
W
14,666
3,585
0
3,916
11,590
4,501
206
2,446
9,144
0
38,738
L
Cu Chulainn
Hecklington
Cu Chulainn
12,368
1,517
0
2,656
19,716
17,437
0
10,122
9,218
0
33,460
L
Susano
Zazlington
Susano
13,041
1,196
0
250
20,455
8,914
0
11,357
8,724
0
39,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
31,707
172
Minions Killed
188
5
Camps Cleared
10
966,430
Distance Traveled
907,262
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,710
689
105
6
8
303,143
3
W
Geb
10,038
590
25
1
0
290,314
3
L
Cthulhu
10,749
632
49
3
1
323,920
3
W
Neith
9,959
586
58
3
2
313,805
6
L
Cu Chulainn
10,893
641
66
4
0
329,675
0
L
Susano
10,088
593
57
3
4
312,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role