Player Matchup

Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
IkevorkianI
Izanami
Level 107
God Stats
34W - 24L
1,642 SR
Queue Stats
486W - 496L
1,514 Elo+
Party 1
Scylla
Scylla
IllianTear
Scylla
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 232L
1,467 Elo+
Solo
Achilles
Achilles
Irockyo34
Achilles
Level 116
God Stats
80W - 62L
1,601 SR
Queue Stats
326W - 346L
1,470 Elo+
Party 1
Arachne
Arachne
MrsJandN
Arachne
Level 68
God Stats
44W - 40L
1,534 SR
Queue Stats
231W - 233L
1,524 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,495 Elo+

VS

Team Averages
Level 89
1,478 SR
1,436 Elo+
Cupid
Cupid
BabyFaceKiller
Cupid
Level 126
God Stats
9W - 16L
1,457 SR
Queue Stats
169W - 192L
1,383 Elo+
Solo
Ymir
Ymir
MaximilianM23
Ymir
Level 86
God Stats
0W - 1L
1,553 SR
Queue Stats
15W - 17L
1,332 Elo+
Solo
Discordia
Discordia
PinkyAle
Discordia
Level 84
God Stats
5W - 4L
1,437 SR
Queue Stats
220W - 235L
1,456 Elo+
Solo
Thor
Thor
Rioske35
Thor
Level 59
God Stats
4W - 4L
1,565 SR
Queue Stats
153W - 157L
1,477 Elo+
Solo
Bastet
Bastet
TANK0424
Bastet
Level 88
God Stats
0W - 4L
1,377 SR
Queue Stats
495W - 494L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 2
7,346
490
2,562
9,081
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
IkevorkianI
Izanami
16
1 / 0 / 1
9,610
641
3,615
7,458
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
IllianTear
Scylla
13
3 / 3 / 1
8,192
546
4,477
7,431
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Irockyo34
Achilles
16
0 / 0 / 0
9,545
636
5,471
8,431
4,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
MrsJandN
Arachne
14
5 / 0 / 1
8,524
568
7,670
7,818
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,755
384
1,996
5,282
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 0
6,373
425
2,612
11,796
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
PinkyAle
Discordia
13
1 / 2 / 2
7,879
525
8,737
6,830
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
0 / 0 / 0
7,294
486
2,842
7,806
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
TANK0424
Bastet
10
1 / 2 / 0
6,572
438
3,152
5,723
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
L
0
2
0
0
W
Izanami
IkevorkianI
Izanami
1
0
1
1.5
W
Scylla
IllianTear
Scylla
3
3
1
1.17
W
Achilles
Irockyo34
Achilles
0
0
0
0
L
1
3
0
0.33
W
Arachne
MrsJandN
Arachne
5
0
1
5.5
L
Discordia
PinkyAle
Discordia
1
2
2
1
L
Thor
0
0
0
0
L
Bastet
TANK0424
Bastet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,795
Damage
19,339
40,219
Taken
37,437
19,474
Mitigated
16,825
15,171
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,562
247
0
1,743
9,081
6,622
13
2,344
6,605
13,723
0
L
1,996
1,199
0
1,399
5,282
1,331
0
361
4,921
0
25,842
W
Izanami
IkevorkianI
Izanami
3,615
2,546
0
3,218
7,458
2,325
5,602
617
6,841
0
91,573
W
Scylla
IllianTear
Scylla
4,477
358
0
1,531
7,431
2,400
51
5,069
2,014
42,530
0
W
Achilles
Irockyo34
Achilles
5,471
1,483
0
4,654
8,431
4,704
399
37
8,394
6,190
66,825
L
2,612
472
0
831
11,796
6,809
0
3,592
8,123
21,842
0
W
Arachne
MrsJandN
Arachne
7,670
4,638
0
4,025
7,818
3,423
0
2,762
4,884
0
52,582
L
Discordia
PinkyAle
Discordia
8,737
126
0
1,442
6,830
1,998
0
2,625
4,049
56,102
0
L
Thor
2,842
186
0
1,441
7,806
5,396
0
248
7,558
0
48,043
L
Bastet
TANK0424
Bastet
3,152
968
0
3,458
5,723
1,291
34
208
5,475
0
29,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
33,873
521
Minions Killed
394
0
Camps Cleared
0
1,514,434
Distance Traveled
1,275,050
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,346
490
20
1
0
316,360
2
L
Cupid
5,755
384
51
3
0
174,736
2
W
Izanami
9,610
641
169
11
0
260,148
5
W
Scylla
8,192
546
99
7
0
258,345
4
W
Achilles
9,545
636
150
10
0
313,420
4
L
Ymir
6,373
425
44
3
0
288,335
8
W
Arachne
8,524
568
83
6
0
366,161
0
L
Discordia
7,879
525
122
8
0
295,861
3
L
Thor
7,294
486
103
7
0
298,182
2
L
Bastet
6,572
438
74
5
0
217,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role