Player Matchup

Rama
Rama
FilipMits
Rama
Level 28
God Stats
9W - 6L
1,505 SR
Queue Stats
118W - 139L
1,418 Elo+
Solo
Nemesis
Nemesis
GgEzCentury
Nemesis
Level 14
God Stats
5W - 6L
1,397 SR
Queue Stats
9W - 14L
1,307 Elo+
Solo
Khepri
Khepri
KingRhogar
Khepri
Level 44
God Stats
1W - 1L
1,814 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ra
Ra
grawenVT
Ra
Level 7
God Stats
1W - 0L
1,795 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
inexistirei
Sun Wukong
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,151 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,375 Elo+

VS

Team Averages
Level 15
1,379 SR
1,313 Elo+
Khepri
Khepri
Depression11037
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,175 Elo+
Solo
Merlin
Merlin
SHAZAM123LIVE
Merlin
Level 17
God Stats
3W - 4L
1,337 SR
Queue Stats
8W - 17L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
TomFoolery22
Cu Chulainn
Level 17
God Stats
2W - 7L
1,484 SR
Queue Stats
31W - 29L
1,521 Elo+
Solo
Cliodhna
Cliodhna
hmood7917
Cliodhna
Level 29
God Stats
18W - 23L
1,377 SR
Queue Stats
114W - 169L
1,312 Elo+
Solo
Chernobog
Chernobog
ralandinho69
Chernobog
Level 6
God Stats
0W - 1L
1,197 SR
Queue Stats
1W - 6L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
6 / 2 / 2
6,445
586
5,748
6,535
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GgEzCentury
Nemesis
11
2 / 2 / 1
6,155
560
2,826
6,693
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
KingRhogar
Khepri
10
3 / 0 / 6
6,263
569
3,302
7,805
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 2
6,746
613
3,438
2,413
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
inexistirei
Sun Wukong
11
2 / 1 / 0
6,516
592
3,238
7,096
2,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,783
435
1,950
5,723
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 1 / 0
4,851
441
546
3,735
1,100
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
TomFoolery22
Cu Chulainn
10
1 / 1 / 1
5,553
505
4,291
5,795
2,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
hmood7917
Cliodhna
10
2 / 3 / 0
5,636
512
5,965
7,040
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
ralandinho69
Chernobog
7
1 / 7 / 0
4,892
445
3,540
7,322
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
5
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Rama
6
2
2
3.5
W
Nemesis
GgEzCentury
Nemesis
2
2
1
1.25
W
Khepri
KingRhogar
Khepri
3
0
6
6
L
0
1
0
0
L
Cu Chulainn
TomFoolery22
Cu Chulainn
1
1
1
1.5
W
3
0
2
4
L
Cliodhna
hmood7917
Cliodhna
2
3
0
0.67
W
Sun Wukong
inexistirei
Sun Wukong
2
1
0
2
L
Chernobog
ralandinho69
Chernobog
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
16,292
30,542
Taken
29,615
11,815
Mitigated
10,867
8,618
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,950
737
427
1,662
5,723
3,080
0
1,607
4,072
9,403
0
W
Rama
5,748
4,795
0
2,341
6,535
2,010
1,976
883
5,652
0
33,430
W
Nemesis
GgEzCentury
Nemesis
2,826
1,368
0
685
6,693
2,211
38
260
6,347
0
31,390
W
Khepri
KingRhogar
Khepri
3,302
498
354
3,347
7,805
4,341
161
1,031
6,774
18,351
0
L
546
0
0
524
3,735
1,100
0
1,815
1,756
17,082
0
L
Cu Chulainn
TomFoolery22
Cu Chulainn
4,291
906
0
821
5,795
2,727
0
225
5,530
0
24,396
W
3,438
282
407
978
2,413
776
923
322
2,091
34,735
0
L
Cliodhna
hmood7917
Cliodhna
5,965
882
0
2,498
7,040
2,195
0
922
6,042
0
31,420
W
Sun Wukong
inexistirei
Sun Wukong
3,238
755
0
506
7,096
2,477
0
0
6,764
0
34,649
L
Chernobog
ralandinho69
Chernobog
3,540
2,720
0
1,186
7,322
1,765
0
1,847
5,475
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
25,715
318
Minions Killed
178
0
Camps Cleared
0
1,116,139
Distance Traveled
1,043,852
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,783
435
16
1
0
195,462
3
W
Rama
6,445
586
64
6
0
191,984
3
W
Nemesis
6,155
560
59
5
0
239,915
0
W
Khepri
6,263
569
23
2
0
220,993
2
L
Merlin
4,851
441
38
3
0
202,445
0
L
Cu Chulainn
5,553
505
43
4
0
225,652
0
W
Ra
6,746
613
81
7
0
247,270
0
L
Cliodhna
5,636
512
54
5
0
232,250
2
W
Sun Wukong
6,516
592
91
8
0
215,977
0
L
Chernobog
4,892
445
27
2
0
188,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role