Player Matchup

Artemis
Artemis
Aranha_Humana07
Artemis
Level 22
God Stats
12W - 10L
1,612 SR
Queue Stats
83W - 87L
1,375 Elo+
Solo
Fenrir
Fenrir
IPManlfs
Fenrir
Level 17
God Stats
4W - 2L
1,702 SR
Queue Stats
38W - 41L
1,485 Elo+
Solo
Janus
Janus
LordOrochiWO
Janus
Level 24
God Stats
3W - 2L
1,552 SR
Queue Stats
49W - 50L
1,434 Elo+
Party 1
Bellona
Bellona
lucasUPM
Bellona
Level 27
God Stats
4W - 2L
1,467 SR
Queue Stats
65W - 71L
1,452 Elo+
Party 1
Athena
Athena
tigre_audaz634
Athena
Level 21
God Stats
5W - 1L
1,480 SR
Queue Stats
38W - 34L
1,350 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,419 Elo+

VS

Team Averages
Level 20
1,304 SR
1,418 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
L1PE1
Anubis
Level 29
God Stats
12W - 16L
1,511 SR
Queue Stats
137W - 135L
1,450 Elo+
Solo
King Arthur
King Arthur
Laukrr
King Arthur
Level 13
God Stats
0W - 2L
1,186 SR
Queue Stats
36W - 36L
1,442 Elo+
Solo
Heimdallr
Heimdallr
MINE_CESAR
Heimdallr
Level 19
God Stats
5W - 7L
1,129 SR
Queue Stats
30W - 51L
1,140 Elo+
Solo
Rama
Rama
SacidePatineti_
Rama
Level 23
God Stats
0W - 3L
1,192 SR
Queue Stats
44W - 38L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
10,102
532
10,468
6,969
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
IPManlfs
Fenrir
16
5 / 3 / 8
10,069
530
7,100
13,295
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 8
9,601
505
7,854
7,868
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lucasUPM
Bellona
16
6 / 1 / 6
10,647
560
12,853
10,571
9,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 10
9,483
499
5,499
11,115
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 4
8,599
453
8,710
12,282
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
L1PE1
Anubis
15
2 / 6 / 3
8,980
473
8,235
13,640
7,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Laukrr
King Arthur
14
3 / 3 / 1
8,777
462
5,744
14,881
8,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
MINE_CESAR
Heimdallr
12
0 / 7 / 1
6,994
368
2,990
10,908
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 1
8,649
455
3,080
10,322
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
24
Kills
9
9
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
4
1.25
W
6
0
4
8
W
Fenrir
IPManlfs
Fenrir
5
3
8
3
L
Anubis
L1PE1
Anubis
2
6
3
0.58
L
King Arthur
Laukrr
King Arthur
3
3
1
1.17
W
2
5
8
1.2
L
Heimdallr
MINE_CESAR
Heimdallr
0
7
1
0.07
L
1
4
1
0.38
W
Bellona
lucasUPM
Bellona
6
1
6
9
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
28,759
49,818
Taken
62,033
30,468
Mitigated
26,639
11,558
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,710
2,916
0
4,660
12,282
4,904
0
3,154
9,070
0
55,170
W
10,468
4,934
0
2,533
6,969
2,351
1,798
1,525
5,444
0
57,952
W
Fenrir
IPManlfs
Fenrir
7,100
1,387
0
3,799
13,295
7,411
768
2,281
11,014
0
64,478
L
Anubis
L1PE1
Anubis
8,235
411
0
3,501
13,640
7,357
0
3,259
10,177
62,472
0
L
King Arthur
Laukrr
King Arthur
5,744
474
0
3,587
14,881
8,139
0
3,841
10,973
0
34,648
W
7,854
565
0
265
7,868
2,062
707
1,205
6,663
56,497
0
L
Heimdallr
MINE_CESAR
Heimdallr
2,990
1,196
0
1,027
10,908
3,397
0
3,674
7,105
0
29,401
L
3,080
2,465
0
3,446
10,322
2,842
37
1,890
8,392
0
56,618
W
Bellona
lucasUPM
Bellona
12,853
1,951
0
2,521
10,571
9,942
363
1,501
9,070
14,315
52,117
W
5,499
1,292
0
2,440
11,115
8,702
718
1,723
9,392
16,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,902
Gold Earned
41,999
471
Minions Killed
446
0
Camps Cleared
0
1,837,545
Distance Traveled
1,698,480
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,599
453
93
5
0
375,161
5
W
Artemis
10,102
532
102
5
0
333,313
5
W
Fenrir
10,069
530
118
6
0
378,323
3
L
Anubis
8,980
473
111
6
0
308,090
6
L
King Arthur
8,777
462
80
4
0
392,528
1
W
Janus
9,601
505
107
6
0
332,523
2
L
Heimdallr
6,994
368
48
3
0
303,938
0
L
Rama
8,649
455
114
6
0
318,763
1
W
Bellona
10,647
560
120
6
0
342,796
5
W
Athena
9,483
499
24
1
0
450,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role