Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IrishCreamer
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,631 SR
Queue Stats
114W - 83L
1,679 Elo+
Party 1
Artio
Artio
RetroKirito
Artio
Level 125
God Stats
2W - 0L
1,453 SR
Queue Stats
56W - 51L
1,598 Elo+
Party 1
Anubis
Anubis
UnworldlyEric
Anubis
Level 45
God Stats
4W - 2L
1,431 SR
Queue Stats
44W - 32L
1,597 Elo+
Party 1
Team Averages
Level 99
1,505 SR
1,625 Elo+

VS

Team Averages
Level 118
1,488 SR
1,601 Elo+
Cthulhu
Cthulhu
PsychoCRO
Cthulhu
Level 109
God Stats
96W - 74L
1,609 SR
Queue Stats
396W - 367L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
TheLawman674
Nu Wa
Level 138
God Stats
0W - 1L
1,388 SR
Queue Stats
12W - 9L
1,692 Elo+
Solo
Gilgamesh
Gilgamesh
papithemenace
Gilgamesh
Level 106
God Stats
23W - 38L
1,467 SR
Queue Stats
682W - 653L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IrishCreamer
Ah Muzen Cab
14
6 / 0 / 4
9,426
786
12,086
6,692
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 8
8,439
703
8,142
11,643
8,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 3 / 5
8,663
722
6,252
7,296
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PsychoCRO
Cthulhu
12
2 / 3 / 4
8,684
724
6,643
12,014
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 4
8,029
669
7,711
6,774
1,984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
papithemenace
Gilgamesh
12
2 / 5 / 3
7,787
649
6,527
11,665
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
6
6
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
IrishCreamer
Ah Muzen Cab
6
0
4
8
L
Cthulhu
PsychoCRO
Cthulhu
2
3
4
1.33
W
2
3
8
2
L
2
4
4
1
W
4
3
5
2.17
L
Gilgamesh
papithemenace
Gilgamesh
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,480
Damage
20,881
25,631
Taken
30,453
14,943
Mitigated
16,753
9,232
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
IrishCreamer
Ah Muzen Cab
12,086
4,927
0
2,160
6,692
2,433
475
4,835
1,857
0
48,895
L
Cthulhu
PsychoCRO
Cthulhu
6,643
243
475
1,738
12,014
10,468
0
3,940
7,714
17,808
0
W
8,142
572
660
3,272
11,643
8,918
416
5,812
5,831
20,164
0
L
7,711
2,084
0
384
6,774
1,984
0
3,121
3,308
31,005
0
W
6,252
1,174
191
2,949
7,296
3,592
0
4,131
3,165
22,045
0
L
Gilgamesh
papithemenace
Gilgamesh
6,527
1,596
0
720
11,665
4,301
0
6,892
4,565
0
19,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
24,500
157
Minions Killed
155
7
Camps Cleared
5
713,767
Distance Traveled
644,608
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,426
786
104
9
5
251,820
4
L
Cthulhu
8,684
724
41
3
0
215,752
3
W
Artio
8,439
703
26
2
1
247,720
5
L
Nu Wa
8,029
669
72
6
3
212,678
5
W
Anubis
8,663
722
27
2
1
214,227
2
L
Gilgamesh
7,787
649
42
4
2
216,178
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role