Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
NyThe13th
Loki
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,367 Elo+
Party 1
Bacchus
Bacchus
Shaggy Butler
Bacchus
Level 127
God Stats
2W - 1L
1,810 SR
Queue Stats
170W - 115L
1,529 Elo+
Solo
Team Averages
Level 100
1,603 SR
1,465 Elo+

VS

Team Averages
Level 102
1,545 SR
1,474 Elo+
Chaac
Chaac
HELLRAISER JAK2
Chaac
Level 129
God Stats
13W - 7L
1,635 SR
Queue Stats
117W - 120L
1,516 Elo+
Party 2
Anhur
Anhur
JesusVsSanta488
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 118L
1,538 Elo+
Party 2
Ra
Ra
LazySith11
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 63L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 4 / 2
6,807
681
6,777
7,821
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
9
2 / 6 / 3
6,771
677
2,365
6,882
1,966
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
10
1 / 4 / 5
7,086
709
6,335
11,470
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
8,084
808
9,605
10,953
8,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 3 / 4
7,597
760
6,927
7,357
2,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 8
7,520
752
4,439
5,789
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
14
14
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
2
1
W
7
1
7
10.5
W
5
3
4
2.33
W
2
2
8
3
L
Loki
2
6
3
0.58
L
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
20,971
26,173
Taken
24,099
15,202
Mitigated
13,338
1,526
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,777
150
0
967
7,821
2,726
0
789
6,951
21,441
0
W
9,605
1,593
0
3,649
10,953
8,841
408
4,042
6,911
0
21,006
W
6,927
5,551
0
2,124
7,357
2,507
866
5,409
1,948
0
21,339
W
4,439
271
638
1,782
5,789
1,990
134
4,424
1,365
23,804
0
L
Loki
2,365
451
0
55
6,882
1,966
0
1,443
5,289
0
10,563
L
Bacchus
6,335
573
0
504
11,470
10,510
0
1,677
9,494
15,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,664
Gold Earned
23,201
73
Minions Killed
126
0
Camps Cleared
6
483,833
Distance Traveled
562,448
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,807
681
34
3
0
145,596
0
W
Chaac
8,084
808
17
2
0
210,164
0
W
Anhur
7,597
760
42
4
4
148,930
1
W
Ra
7,520
752
67
7
2
203,354
2
L
Loki
6,771
677
25
3
0
150,517
0
L
Bacchus
7,086
709
14
1
0
187,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role