Player Matchup

Sol
Sol
ChickenFingers12
Sol
Level 18
God Stats
2W - 5L
1,323 SR
Queue Stats
70W - 48L
1,672 Elo+
Solo
Artemis
Artemis
Enmx
Artemis
Level 7
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 7L
1,520 Elo+
Party 1
Fenrir
Fenrir
Joryp
Fenrir
Level 14
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 6L
1,537 Elo+
Party 1
Bellona
Bellona
Paawa
Bellona
Level 13
God Stats
1W - 1L
1,774 SR
Queue Stats
9W - 8L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
YakYakman
Cabrakan
Level 27
God Stats
5W - 3L
1,914 SR
Queue Stats
197W - 150L
1,673 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,588 Elo+

VS

Team Averages
Level 27
1,543 SR
1,587 Elo+
Morgan Le Fay
Morgan Le Fay
DjGrandpa
Morgan Le Fay
Level 30
God Stats
6W - 6L
1,667 SR
Queue Stats
150W - 145L
1,671 Elo+
Solo
Susano
Susano
EfrainAM
Susano
Level 26
God Stats
2W - 2L
1,486 SR
Queue Stats
42W - 36L
1,547 Elo+
Solo
King Arthur
King Arthur
Maloif
King Arthur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 92L
1,605 Elo+
Solo
Ymir
Ymir
TheRealBoog
Ymir
Level 29
God Stats
8W - 3L
1,600 SR
Queue Stats
157W - 107L
1,636 Elo+
Party 2
Neith
Neith
colincapwn
Neith
Level 24
God Stats
8W - 14L
1,460 SR
Queue Stats
81W - 83L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 0
10,406
548
20,628
16,888
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Enmx
Artemis
15
5 / 7 / 1
9,104
479
10,592
11,674
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Joryp
Fenrir
12
3 / 6 / 0
8,047
424
3,735
11,956
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Paawa
Bellona
13
0 / 4 / 1
7,639
402
2,033
8,753
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
YakYakman
Cabrakan
11
1 / 6 / 5
7,535
397
4,575
15,557
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DjGrandpa
Morgan Le Fay
17
5 / 3 / 9
10,420
548
9,882
10,416
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
EfrainAM
Susano
18
8 / 3 / 9
11,105
584
12,561
12,894
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Maloif
King Arthur
18
8 / 2 / 5
11,424
601
10,293
13,617
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 1 / 11
10,538
555
10,023
14,939
18,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
0 / 6 / 7
8,988
473
6,237
12,206
4,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
15
Kills
28
29
Deaths
15
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
W
Morgan Le Fay
DjGrandpa
Morgan Le Fay
5
3
9
3.17
W
Susano
EfrainAM
Susano
8
3
9
4.17
L
Artemis
Enmx
Artemis
5
7
1
0.79
L
Fenrir
Joryp
Fenrir
3
6
0
0.5
W
King Arthur
Maloif
King Arthur
8
2
5
5.25
L
Bellona
Paawa
Bellona
0
4
1
0.13
W
7
1
11
12.5
L
Cabrakan
YakYakman
Cabrakan
1
6
5
0.58
W
Neith
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,563
Damage
48,996
64,828
Taken
64,072
39,121
Mitigated
43,581
15,798
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,628
7,339
0
6,778
16,888
7,326
392
5,210
11,208
76,603
8,152
W
Morgan Le Fay
DjGrandpa
Morgan Le Fay
9,882
1,113
98
3,227
10,416
4,322
2,184
4,784
5,632
67,742
0
W
Susano
EfrainAM
Susano
12,561
3,522
0
4,242
12,894
5,575
1,164
6,689
6,205
0
73,494
L
Artemis
Enmx
Artemis
10,592
5,823
0
1,155
11,674
4,271
0
5,091
6,490
0
55,395
L
Fenrir
Joryp
Fenrir
3,735
1,062
0
3,811
11,956
4,045
0
2,853
8,975
0
44,270
W
King Arthur
Maloif
King Arthur
10,293
1,703
0
2,131
13,617
10,764
258
4,993
8,624
8,626
70,443
L
Bellona
Paawa
Bellona
2,033
476
0
2,337
8,753
5,814
0
2,061
6,085
4,579
28,190
W
10,023
1,974
450
1,591
14,939
18,633
0
5,190
9,749
41,656
0
L
Cabrakan
YakYakman
Cabrakan
4,575
1,027
0
1,717
15,557
17,665
0
5,530
9,830
15,991
0
W
Neith
6,237
2,280
0
1,670
12,206
4,287
0
1,987
10,219
0
54,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
52,475
428
Minions Killed
540
0
Camps Cleared
0
1,623,295
Distance Traveled
1,853,241
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,406
548
144
8
0
309,766
3
W
Morgan Le Fay
10,420
548
109
6
0
352,221
4
W
Susano
11,105
584
135
7
0
412,280
0
L
Artemis
9,104
479
94
5
0
331,059
3
L
Fenrir
8,047
424
82
4
0
346,832
0
W
King Arthur
11,424
601
137
7
0
389,707
2
L
Bellona
7,639
402
85
4
0
317,275
0
W
Ymir
10,538
555
58
3
0
381,814
5
L
Cabrakan
7,535
397
23
1
0
318,363
0
W
Neith
8,988
473
101
5
0
317,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role