Player Matchup

Bellona
Bellona
Lenigmatique
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Solo
Susano
Susano
Nicoojuvee1992
Susano
Level 16
God Stats
9W - 9L
1,497 SR
Queue Stats
28W - 48L
1,269 Elo+
Party 2
Eset
Eset
Silverpiper_
Eset
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,119 Elo+
Party 2
Artemis
Artemis
lafrite-6200
Artemis
Level 26
God Stats
5W - 4L
1,485 SR
Queue Stats
140W - 177L
1,331 Elo+
Party 2
Hun Batz
Hun Batz
tobirama_kin1
Hun Batz
Level 11
God Stats
12W - 9L
1,521 SR
Queue Stats
91W - 111L
1,260 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,210 Elo+

VS

Team Averages
Level 8
1,357 SR
1,174 Elo+
Cthulhu
Cthulhu
Kelio2010
Cthulhu
Level 16
God Stats
4W - 9L
1,361 SR
Queue Stats
16W - 24L
1,335 Elo+
Solo
Hercules
Hercules
Omahhhh
Hercules
Level 13
God Stats
2W - 8L
1,239 SR
Queue Stats
11W - 22L
1,012 Elo+
Party 1
Chernobog
Chernobog
Rogue_NemesisX
Chernobog
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
UDCM
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,012 Elo+
Party 1
Athena
Athena
Xurkks
Athena
Level 6
God Stats
0W - 3L
1,184 SR
Queue Stats
34W - 44L
1,012 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lenigmatique
Bellona
19
10 / 4 / 17
13,252
552
12,875
16,300
19,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 12 / 12
11,648
485
14,380
17,214
6,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
15 / 5 / 11
13,291
554
24,315
17,486
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lafrite-6200
Artemis
20
19 / 0 / 2
14,895
621
29,341
16,982
6,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
tobirama_kin1
Hun Batz
19
6 / 2 / 19
12,600
525
18,668
15,584
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kelio2010
Cthulhu
14
1 / 12 / 6
9,140
381
6,607
23,538
21,639
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Omahhhh
Hercules
14
4 / 7 / 9
10,219
426
6,633
20,547
26,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Rogue_NemesisX
Chernobog
12
0 / 17 / 5
7,946
331
7,335
18,732
4,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
UDCM
Jormungandr
16
8 / 18 / 6
11,286
470
16,118
26,380
10,493
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Xurkks
Athena
15
8 / 7 / 7
11,049
460
8,960
34,764
21,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
54
57
Kills
21
23
Deaths
61
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kelio2010
Cthulhu
1
12
6
0.33
W
Bellona
Lenigmatique
Bellona
10
4
17
4.63
W
7
12
12
1.08
L
Hercules
Omahhhh
Hercules
4
7
9
1.21
L
Chernobog
Rogue_NemesisX
Chernobog
0
17
5
0.15
W
15
5
11
4.1
L
Jormungandr
UDCM
Jormungandr
8
18
6
0.61
L
Athena
Xurkks
Athena
8
7
7
1.64
W
Artemis
lafrite-6200
Artemis
19
0
2
20
W
Hun Batz
tobirama_kin1
Hun Batz
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,579
Damage
45,653
83,566
Taken
123,961
44,749
Mitigated
84,359
20,843
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kelio2010
Cthulhu
6,607
447
0
840
23,538
21,639
0
4,779
18,421
33,129
0
W
Bellona
Lenigmatique
Bellona
12,875
6,810
0
1,389
16,300
19,539
4,382
4,023
12,277
0
59,700
W
14,380
3,734
0
0
17,214
6,174
1,293
7,189
10,025
0
57,710
L
Hercules
Omahhhh
Hercules
6,633
2,536
0
4,657
20,547
26,762
745
3,794
16,469
0
28,305
L
Chernobog
Rogue_NemesisX
Chernobog
7,335
4,916
0
1,314
18,732
4,216
12
2,137
16,512
0
32,590
W
24,315
3,512
213
3,331
17,486
6,019
330
8,462
9,024
82,238
0
L
Jormungandr
UDCM
Jormungandr
16,118
6,793
0
1,165
26,380
10,493
200
5,628
20,306
53,670
0
L
Athena
Xurkks
Athena
8,960
3,637
0
7,145
34,764
21,249
467
6,498
27,938
37,838
0
W
Artemis
lafrite-6200
Artemis
29,341
24,392
614
10,567
16,982
6,622
9,554
7,666
9,316
0
117,172
W
Hun Batz
tobirama_kin1
Hun Batz
18,668
5,957
0
4,729
15,584
6,395
1,570
4,345
11,239
0
93,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,686
Gold Earned
49,640
611
Minions Killed
288
0
Camps Cleared
0
2,139,474
Distance Traveled
1,827,860
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,140
381
75
3
0
377,616
2
W
Bellona
13,252
552
118
5
0
439,474
0
W
Susano
11,648
485
76
3
0
432,791
0
L
Hercules
10,219
426
39
2
0
394,422
0
L
Chernobog
7,946
331
54
2
0
319,000
2
W
Eset
13,291
554
106
4
0
405,902
0
L
Jormungandr
11,286
470
73
3
0
339,216
5
L
Athena
11,049
460
47
2
0
397,606
0
W
Artemis
14,895
621
177
7
0
390,467
1
W
Hun Batz
12,600
525
134
6
0
470,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role