Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Spites
Sol
Level 95
God Stats
6W - 2L
1,679 SR
Queue Stats
58W - 43L
1,554 Elo+
Party 2
Chaac
Chaac
iiAyzio
Chaac
Level 35
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,503 SR
1,518 Elo+

VS

Team Averages
Level 61
1,594 SR
1,516 Elo+
Cerberus
Cerberus
TheWolfOfParis
Cerberus
Level 8
God Stats
3W - 2L
1,566 SR
Queue Stats
5W - 6L
1,423 Elo+
Party 1
Chaac
Chaac
XA NightEye
Chaac
Level 107
God Stats
6W - 4L
1,539 SR
Queue Stats
117W - 114L
1,527 Elo+
Party 1
Anubis
Anubis
kingslayerxoxo
Anubis
Level 69
God Stats
39W - 25L
1,677 SR
Queue Stats
281W - 291L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 0
6,554
728
3,982
10,423
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Spites
Sol
11
0 / 5 / 1
6,241
693
4,719
7,105
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
iiAyzio
Chaac
4
0 / 2 / 0
5,106
567
494
1,966
509
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 9
7,115
791
2,176
6,673
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 0 / 5
7,788
865
5,357
7,755
7,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 7
7,419
824
9,269
6,241
3,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
0
0.25
L
Sol
Spites
Sol
0
5
1
0.1
W
Cerberus
1
1
9
5.5
W
6
0
5
8.5
L
Chaac
iiAyzio
Chaac
0
2
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,195
Damage
16,802
19,494
Taken
20,669
9,060
Mitigated
16,822
1,592
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,982
454
0
880
10,423
7,233
0
6,124
4,299
11,373
0
L
Sol
Spites
Sol
4,719
1,590
0
413
7,105
1,318
0
4,572
2,533
23,423
0
W
Cerberus
2,176
515
0
1,154
6,673
6,252
666
2,814
3,811
8,258
0
W
5,357
996
0
2,658
7,755
7,332
809
2,060
5,610
120
18,747
L
Chaac
iiAyzio
Chaac
494
210
0
299
1,966
509
0
1,155
811
0
2,775
W
9,269
887
0
3,384
6,241
3,238
839
3,843
2,246
30,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,901
Gold Earned
22,322
80
Minions Killed
100
5
Camps Cleared
4
349,311
Distance Traveled
495,200
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,554
728
13
1
1
170,537
1
L
Sol
6,241
693
63
7
4
146,277
3
W
Cerberus
7,115
791
13
1
0
141,373
2
W
Chaac
7,788
865
28
3
3
197,732
1
L
Chaac
5,106
567
4
0
0
32,497
0
W
Anubis
7,419
824
59
7
1
156,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role