Player Matchup

Baba Yaga
Baba Yaga
ChaosStormRider
Baba Yaga
Level 105
God Stats
8W - 12L
1,413 SR
Queue Stats
180W - 253L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
Jamurai1
Cthulhu
Level 109
God Stats
17W - 13L
1,441 SR
Queue Stats
205W - 234L
1,418 Elo+
Party 1
Bastet
Bastet
Lobster Rat
Bastet
Level 109
God Stats
5W - 4L
1,491 SR
Queue Stats
461W - 539L
1,436 Elo+
Party 1
Team Averages
Level 108
1,448 SR
1,396 Elo+

VS

Team Averages
Level 89
1,524 SR
1,543 Elo+
Ares
Ares
CAUMBAL
Ares
Level 127
God Stats
1W - 2L
1,581 SR
Queue Stats
97W - 54L
1,664 Elo+
Party 2
Ravana
Ravana
DiegoAM
Ravana
Level 44
God Stats
0W - 2L
1,508 SR
Queue Stats
10W - 11L
1,434 Elo+
Party 2
Hercules
Hercules
Jingasopo
Hercules
Level 97
God Stats
10W - 13L
1,481 SR
Queue Stats
102W - 73L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChaosStormRider
Baba Yaga
17
3 / 5 / 7
14,125
565
14,019
20,395
9,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jamurai1
Cthulhu
19
3 / 0 / 12
15,108
604
32,357
22,861
24,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
20
10 / 3 / 5
15,905
636
30,322
21,947
9,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CAUMBAL
Ares
17
4 / 7 / 3
14,520
581
22,883
36,366
46,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
DiegoAM
Ravana
15
2 / 6 / 5
13,327
533
14,505
21,002
14,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Jingasopo
Hercules
17
2 / 3 / 5
13,617
545
14,370
32,408
41,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
8
8
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
CAUMBAL
Ares
4
7
3
0.79
W
Baba Yaga
ChaosStormRider
Baba Yaga
3
5
7
1.3
L
Ravana
DiegoAM
Ravana
2
6
5
0.75
W
Cthulhu
Jamurai1
Cthulhu
3
0
12
9
L
Hercules
Jingasopo
Hercules
2
3
5
1.5
W
Bastet
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,698
Damage
51,758
65,203
Taken
89,776
43,912
Mitigated
103,179
15,995
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CAUMBAL
Ares
22,883
973
1,323
5,345
36,366
46,797
0
16,629
18,202
60,443
0
W
Baba Yaga
ChaosStormRider
Baba Yaga
14,019
533
0
3,633
20,395
9,195
813
5,524
13,593
49,856
0
L
Ravana
DiegoAM
Ravana
14,505
3,281
805
4,349
21,002
14,603
0
9,344
10,813
0
39,770
W
Cthulhu
Jamurai1
Cthulhu
32,357
2,545
481
4,535
22,861
24,983
174
10,950
9,930
60,647
0
L
Hercules
Jingasopo
Hercules
14,370
2,925
0
8,316
32,408
41,779
41
16,243
14,147
7,656
45,202
W
Bastet
30,322
7,757
0
7,346
21,947
9,734
1,362
6,120
13,691
0
89,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,138
Gold Earned
41,464
273
Minions Killed
226
11
Camps Cleared
5
1,442,855
Distance Traveled
1,277,336
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,520
581
80
3
1
409,453
1
W
Baba Yaga
14,125
565
69
3
3
422,291
3
L
Ravana
13,327
533
64
3
2
411,712
1
W
Cthulhu
15,108
604
82
3
3
510,402
1
L
Hercules
13,617
545
82
3
2
456,171
0
W
Bastet
15,905
636
122
5
5
510,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role