Player Matchup

Cthulhu
Cthulhu
DIORIVE10
Cthulhu
Level 84
God Stats
21W - 25L
1,385 SR
Queue Stats
243W - 294L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
EchoTheElusive
Zhong Kui
Level 74
God Stats
3W - 4L
1,374 SR
Queue Stats
283W - 304L
1,492 Elo+
Solo
Danzaburou
Danzaburou
GonFreecss64
Danzaburou
Level 46
God Stats
14W - 24L
1,438 SR
Queue Stats
122W - 136L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
l-Gracie-l
Tsukuyomi
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 90L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
someone447
Cu Chulainn
Level 61
God Stats
8W - 4L
1,368 SR
Queue Stats
331W - 340L
1,353 Elo+
Solo
Team Averages
Level 66
1,413 SR
1,382 Elo+

VS

Team Averages
Level 97
1,409 SR
1,376 Elo+
Olorun
Olorun
Balambo21
Olorun
Level 48
God Stats
4W - 2L
1,667 SR
Queue Stats
352W - 389L
1,328 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BruceWayne1320
Ah Muzen Cab
Level 88
God Stats
4W - 10L
1,366 SR
Queue Stats
268W - 338L
1,419 Elo+
Solo
Pele
Pele
HerulusMors
Pele
Level 123
God Stats
0W - 8L
1,211 SR
Queue Stats
361W - 377L
1,395 Elo+
Solo
Ne Zha
Ne Zha
Hykiri
Ne Zha
Level 160
God Stats
3W - 14L
1,305 SR
Queue Stats
131W - 158L
1,443 Elo+
Solo
Ares
Ares
iQxDaz
Ares
Level 66
God Stats
5W - 8L
1,497 SR
Queue Stats
48W - 72L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIORIVE10
Cthulhu
18
2 / 3 / 13
12,475
480
14,029
27,312
28,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
EchoTheElusive
Zhong Kui
19
7 / 9 / 6
13,261
510
21,350
24,021
15,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GonFreecss64
Danzaburou
20
8 / 4 / 5
13,019
501
18,915
24,665
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
l-Gracie-l
Tsukuyomi
20
8 / 5 / 10
14,452
556
15,288
24,190
17,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
someone447
Cu Chulainn
20
7 / 9 / 3
13,565
522
17,025
23,056
28,910
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Balambo21
Olorun
17
6 / 10 / 5
11,908
458
19,349
28,268
11,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
BruceWayne1320
Ah Muzen Cab
16
0 / 8 / 3
10,114
389
13,962
23,438
9,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 6 / 5
13,515
520
16,957
23,696
23,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Hykiri
Ne Zha
20
13 / 4 / 4
14,067
541
17,120
18,570
9,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
iQxDaz
Ares
17
3 / 5 / 1
11,540
444
7,713
23,338
28,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
32
Kills
30
30
Deaths
33
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Balambo21
Olorun
6
10
5
0.85
L
Ah Muzen Cab
BruceWayne1320
Ah Muzen Cab
0
8
3
0.19
W
Cthulhu
DIORIVE10
Cthulhu
2
3
13
2.83
W
Zhong Kui
EchoTheElusive
Zhong Kui
7
9
6
1.11
W
Danzaburou
GonFreecss64
Danzaburou
8
4
5
2.63
L
8
6
5
1.75
L
Ne Zha
Hykiri
Ne Zha
13
4
4
3.75
L
Ares
iQxDaz
Ares
3
5
1
0.7
W
Tsukuyomi
l-Gracie-l
Tsukuyomi
8
5
10
2.6
W
Cu Chulainn
someone447
Cu Chulainn
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,607
Damage
75,101
123,244
Taken
117,310
101,302
Mitigated
82,401
48,088
Healing
34,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Balambo21
Olorun
19,349
11,349
438
11,072
28,268
11,529
923
14,563
12,937
71,347
0
L
Ah Muzen Cab
BruceWayne1320
Ah Muzen Cab
13,962
5,298
248
7,590
23,438
9,505
0
4,700
18,581
0
84,035
W
Cthulhu
DIORIVE10
Cthulhu
14,029
1,290
2,448
12,683
27,312
28,287
723
5,217
22,095
47,636
0
W
Zhong Kui
EchoTheElusive
Zhong Kui
21,350
2,408
477
6,350
24,021
15,889
1,416
10,643
13,378
68,409
0
W
Danzaburou
GonFreecss64
Danzaburou
18,915
8,151
0
13,098
24,665
10,812
1,423
3,679
20,986
0
103,646
L
16,957
3,966
0
8,154
23,696
23,672
108
3,364
19,087
0
84,769
L
Ne Zha
Hykiri
Ne Zha
17,120
3,527
0
3,375
18,570
9,535
0
2,535
15,831
0
110,690
L
Ares
iQxDaz
Ares
7,713
636
421
3,089
23,338
28,160
0
10,125
12,963
29,399
0
W
Tsukuyomi
l-Gracie-l
Tsukuyomi
15,288
4,460
0
8,083
24,190
17,404
3,151
4,149
20,041
0
90,537
W
Cu Chulainn
someone447
Cu Chulainn
17,025
4,960
0
4,949
23,056
28,910
166
3,374
19,682
0
82,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,772
Gold Earned
61,144
626
Minions Killed
580
0
Camps Cleared
0
2,260,929
Distance Traveled
2,144,577
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,908
458
105
4
0
362,930
0
L
Ah Muzen Cab
10,114
389
123
5
0
408,363
1
W
Cthulhu
12,475
480
75
3
0
494,480
0
W
Zhong Kui
13,261
510
116
4
0
427,036
4
W
Danzaburou
13,019
501
159
6
0
419,891
3
L
Pele
13,515
520
148
6
0
416,985
4
L
Ne Zha
14,067
541
167
6
0
487,047
1
L
Ares
11,540
444
37
1
0
469,252
0
W
Tsukuyomi
14,452
556
128
5
0
468,102
1
W
Cu Chulainn
13,565
522
148
6
0
451,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role