Player Matchup

Nu Wa
Nu Wa
Loki Reborne
Nu Wa
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 16L
1,716 Elo+
Solo
Xing Tian
Xing Tian
NOX-NightGoddess
Xing Tian
Level 24
God Stats
1W - 2L
1,359 SR
Queue Stats
96W - 97L
1,578 Elo+
Solo
Cliodhna
Cliodhna
Nashe7914
Cliodhna
Level 7
God Stats
2W - 0L
1,709 SR
Queue Stats
9W - 5L
1,569 Elo+
Solo
Izanami
Izanami
jazzym-14
Izanami
Level 28
God Stats
1W - 1L
1,354 SR
Queue Stats
84W - 70L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
zaqgotem777
Cu Chulainn
Level 27
God Stats
6W - 4L
1,545 SR
Queue Stats
83W - 93L
1,514 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,591 Elo+

VS

Team Averages
Level 18
1,601 SR
1,511 Elo+
Baron Samedi
Baron Samedi
Der_Juri_0312
Baron Samedi
Level 8
God Stats
26W - 18L
1,557 SR
Queue Stats
41W - 39L
1,502 Elo+
Solo
Terra
Terra
ItsKoruF0x
Terra
Level 29
God Stats
4W - 4L
1,658 SR
Queue Stats
105W - 91L
1,629 Elo+
Solo
Chang'e
Chang'e
PPE DayTwo
Chang'e
Level 17
God Stats
9W - 5L
1,654 SR
Queue Stats
22W - 18L
1,486 Elo+
Solo
Heimdallr
Heimdallr
TuckFive
Heimdallr
Level 24
God Stats
12W - 17L
1,597 SR
Queue Stats
121W - 126L
1,563 Elo+
Solo
Bastet
Bastet
YoItsRuku
Bastet
Level 13
God Stats
5W - 3L
1,539 SR
Queue Stats
38W - 44L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
12,801
492
23,744
15,349
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
18
4 / 1 / 13
12,949
498
10,211
28,508
32,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
Nashe7914
Cliodhna
19
12 / 5 / 9
13,670
526
23,974
22,218
8,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
jazzym-14
Izanami
17
1 / 7 / 5
11,109
427
8,537
16,281
5,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
zaqgotem777
Cu Chulainn
19
6 / 2 / 8
12,765
491
15,406
20,312
19,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Der_Juri_0312
Baron Samedi
17
4 / 8 / 6
11,733
451
15,185
21,923
10,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Terra
19
3 / 4 / 3
12,127
466
18,484
22,898
15,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
PPE DayTwo
Chang'e
12
0 / 6 / 2
8,594
331
6,255
17,158
10,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TuckFive
Heimdallr
19
6 / 5 / 2
12,329
474
18,641
19,375
8,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
YoItsRuku
Bastet
20
7 / 5 / 3
12,610
485
15,809
24,809
9,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
28
Kills
20
21
Deaths
28
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Der_Juri_0312
Baron Samedi
4
8
6
0.88
L
Terra
3
4
3
1.13
W
5
6
9
1.58
W
Xing Tian
4
1
13
10.5
W
Cliodhna
Nashe7914
Cliodhna
12
5
9
3.3
L
Chang'e
PPE DayTwo
Chang'e
0
6
2
0.17
L
Heimdallr
TuckFive
Heimdallr
6
5
2
1.4
L
Bastet
YoItsRuku
Bastet
7
5
3
1.7
W
Izanami
jazzym-14
Izanami
1
7
5
0.5
W
Cu Chulainn
zaqgotem777
Cu Chulainn
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,872
Damage
74,374
102,668
Taken
106,163
71,391
Mitigated
53,816
22,327
Healing
34,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Der_Juri_0312
Baron Samedi
15,185
1,100
1,189
5,438
21,923
10,539
564
8,425
13,498
80,379
0
L
Terra
18,484
2,328
1,651
7,495
22,898
15,107
0
8,732
14,166
87,028
0
W
23,744
2,787
0
2,617
15,349
5,851
112
6,207
8,724
93,198
0
W
Xing Tian
10,211
995
3,472
3,826
28,508
32,295
148
9,104
18,836
50,138
0
W
Cliodhna
Nashe7914
Cliodhna
23,974
1,762
0
6,038
22,218
8,875
0
8,561
13,053
0
101,710
L
Chang'e
PPE DayTwo
Chang'e
6,255
372
1,283
3,332
17,158
10,760
459
5,738
11,420
40,781
0
L
Heimdallr
TuckFive
Heimdallr
18,641
5,018
0
2,602
19,375
8,140
1,710
7,515
11,860
0
108,182
L
Bastet
YoItsRuku
Bastet
15,809
4,039
0
11,243
24,809
9,270
233
6,635
18,174
0
89,191
W
Izanami
jazzym-14
Izanami
8,537
4,421
0
2,502
16,281
5,064
1,412
5,028
10,959
0
84,947
W
Cu Chulainn
zaqgotem777
Cu Chulainn
15,406
1,878
0
3,872
20,312
19,306
946
8,641
11,010
9,838
69,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,294
Gold Earned
57,393
609
Minions Killed
624
0
Camps Cleared
0
2,501,403
Distance Traveled
2,344,286
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,733
451
132
5
0
420,865
9
L
Terra
12,127
466
162
6
0
527,376
7
W
Nu Wa
12,801
492
124
5
0
479,992
5
W
Xing Tian
12,949
498
45
2
0
491,270
7
W
Cliodhna
13,670
526
138
5
0
567,007
3
L
Chang'e
8,594
331
62
2
0
402,223
0
L
Heimdallr
12,329
474
156
6
0
433,294
2
L
Bastet
12,610
485
112
4
0
560,528
6
W
Izanami
11,109
427
155
6
0
450,762
5
W
Cu Chulainn
12,765
491
147
6
0
512,372
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role