Player Matchup

Ymir
Ymir
Border_Lands_69
Ymir
Level 66
God Stats
31W - 36L
1,509 SR
Queue Stats
157W - 192L
1,378 Elo+
Party 1
Geb
Geb
Emiesc04
Geb
Level 68
God Stats
5W - 2L
1,322 SR
Queue Stats
331W - 360L
1,504 Elo+
Solo
Mercury
Mercury
JayrodYayrod
Mercury
Level 124
God Stats
41W - 28L
1,563 SR
Queue Stats
189W - 189L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
LmaoNeji
Baron Samedi
Level 82
God Stats
37W - 20L
1,508 SR
Queue Stats
300W - 331L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
WaterHo
Danzaburou
Level 86
God Stats
2W - 2L
1,279 SR
Queue Stats
416W - 381L
1,459 Elo+
Solo
Team Averages
Level 85
1,436 SR
1,435 Elo+

VS

Team Averages
Level 85
1,475 SR
1,445 Elo+
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AWES0M3 ichu
Charybdis
Level 85
God Stats
3W - 8L
1,337 SR
Queue Stats
373W - 359L
1,560 Elo+
Solo
Geb
Geb
PEDROZA200
Geb
Level 87
God Stats
18W - 20L
1,531 SR
Queue Stats
136W - 163L
1,384 Elo+
Solo
Cliodhna
Cliodhna
elrompepepas123
Cliodhna
Level 102
God Stats
24W - 21L
1,543 SR
Queue Stats
475W - 493L
1,400 Elo+
Solo
Tiamat
Tiamat
paolagdos
Tiamat
Level 66
God Stats
5W - 7L
1,464 SR
Queue Stats
334W - 388L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,254
516
3,995
11,751
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 7
8,104
507
8,917
9,642
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
JayrodYayrod
Mercury
17
5 / 0 / 3
9,651
603
8,838
11,634
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
LmaoNeji
Baron Samedi
14
3 / 1 / 2
8,226
514
8,116
7,988
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WaterHo
Danzaburou
12
0 / 6 / 1
7,689
481
4,648
9,475
1,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 4 / 1
7,888
493
6,414
13,899
9,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
AWES0M3 ichu
Charybdis
15
2 / 0 / 6
9,115
570
10,379
9,897
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 4
7,274
455
3,622
11,683
9,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
6 / 3 / 1
8,437
527
5,800
9,718
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
paolagdos
Tiamat
9
0 / 3 / 0
6,387
399
4,647
6,762
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
11
12
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
4
1
0.63
L
Charybdis
AWES0M3 ichu
Charybdis
2
0
6
5
W
3
2
5
2.75
W
1
3
7
1.5
W
Mercury
JayrodYayrod
Mercury
5
0
3
6.5
W
Baron Samedi
LmaoNeji
Baron Samedi
3
1
2
4
L
1
2
4
1.5
W
Danzaburou
WaterHo
Danzaburou
0
6
1
0.08
L
Cliodhna
6
3
1
2.17
L
Tiamat
paolagdos
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
30,862
50,490
Taken
51,959
29,283
Mitigated
30,560
22,503
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,414
1,713
0
4,203
13,899
9,843
0
6,291
6,432
0
35,890
L
Charybdis
AWES0M3 ichu
Charybdis
10,379
4,018
0
3,623
9,897
3,517
48
2,940
6,957
0
82,032
W
3,995
779
0
4,070
11,751
10,512
229
1,865
9,856
21,063
0
W
8,917
2,288
0
2,659
9,642
9,977
237
997
8,639
37,581
0
W
Mercury
JayrodYayrod
Mercury
8,838
3,790
0
7,376
11,634
4,058
1,522
1,159
10,363
0
83,068
W
Baron Samedi
LmaoNeji
Baron Samedi
8,116
460
1,084
4,264
7,988
2,960
559
3,366
4,247
52,533
0
L
3,622
204
1,536
1,584
11,683
9,966
0
4,166
7,429
16,209
0
W
Danzaburou
WaterHo
Danzaburou
4,648
1,692
326
2,724
9,475
1,776
1,083
359
9,116
0
40,392
L
Cliodhna
5,800
1,009
0
3,529
9,718
3,806
0
2,502
7,168
0
45,834
L
Tiamat
paolagdos
Tiamat
4,647
583
0
1,892
6,762
3,428
0
3,995
2,723
30,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
39,101
425
Minions Killed
401
0
Camps Cleared
0
1,582,303
Distance Traveled
1,438,715
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,888
493
75
5
0
286,753
1
L
Charybdis
9,115
570
152
10
0
299,388
1
W
Ymir
8,254
516
31
2
0
269,668
11
W
Geb
8,104
507
66
4
0
333,133
0
W
Mercury
9,651
603
155
10
0
406,163
7
W
Baron Samedi
8,226
514
93
6
0
299,939
1
L
Geb
7,274
455
22
1
0
317,083
4
W
Danzaburou
7,689
481
80
5
0
273,400
7
L
Cliodhna
8,437
527
88
6
0
326,170
2
L
Tiamat
6,387
399
64
4
0
209,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role