Player Matchup

Hera
Hera
Haymakor
Hera
Level 143
God Stats
2W - 1L
1,672 SR
Queue Stats
59W - 66L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
TKtheASSASSIN1
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
baloodabeaar
Izanami
Level 144
God Stats
38W - 36L
1,456 SR
Queue Stats
124W - 143L
1,356 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,433 Elo+

VS

Team Averages
Level 68
1,437 SR
1,475 Elo+
Ah Puch
Ah Puch
Bootycheekclapr
Ah Puch
Level 29
God Stats
139W - 188L
1,430 SR
Queue Stats
154W - 217L
1,350 Elo+
Solo
Jing Wei
Jing Wei
Redroca
Jing Wei
Level 114
God Stats
1W - 0L
1,255 SR
Queue Stats
14W - 12L
1,497 Elo+
Solo
Fenrir
Fenrir
frankatank707
Fenrir
Level 60
God Stats
36W - 20L
1,626 SR
Queue Stats
81W - 73L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 6 / 2
8,672
667
8,814
9,379
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 6 / 1
7,030
541
1,719
10,359
6,763
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
baloodabeaar
Izanami
12
3 / 6 / 0
8,591
661
5,640
10,579
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
9,560
735
9,694
4,642
1,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Redroca
Jing Wei
13
4 / 0 / 11
9,225
710
5,850
8,330
2,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 3 / 7
10,162
782
11,700
10,596
6,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
18
18
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Hera
1
6
2
0.33
W
Jing Wei
Redroca
Jing Wei
4
0
11
9.5
L
0
6
1
0.08
L
Izanami
baloodabeaar
Izanami
3
6
0
0.5
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
27,244
30,317
Taken
23,568
13,453
Mitigated
10,977
3,535
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,694
148
0
1,649
4,642
1,540
228
2,118
2,524
33,824
0
L
Hera
8,814
1,912
56
1,715
9,379
2,723
0
2,801
6,578
28,381
0
W
Jing Wei
Redroca
Jing Wei
5,850
3,274
30
2,756
8,330
2,863
852
3,090
5,240
0
27,291
L
1,719
439
551
608
10,359
6,763
0
3,565
6,794
252
5,793
L
Izanami
baloodabeaar
Izanami
5,640
3,758
0
605
10,579
3,967
328
3,690
6,889
0
35,883
W
11,700
1,768
281
1,766
10,596
6,574
111
4,325
6,271
0
26,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
28,947
143
Minions Killed
140
6
Camps Cleared
5
622,062
Distance Traveled
671,373
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,560
735
52
4
2
186,190
2
L
Hera
8,672
667
48
4
0
216,145
1
W
Jing Wei
9,225
710
60
5
1
236,623
1
L
Guan Yu
7,030
541
12
1
1
199,768
1
L
Izanami
8,591
661
83
6
5
206,149
3
W
Fenrir
10,162
782
28
2
2
248,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role